Characters
Sadie Rowe

They have a wreched voice.
Ideal: They are drawn to places of mystical power.
Flaw: They re oblivious to their surroundings when lost in thought.
Bond: Their home is a safehouse for veterans.
“My dreams are troubled by disturbing visions.”
Alendra Altharia

They have startling red eyes.
Ideal: Friends are a liability.
Flaw: They are a kleptomaniac.
Bond: They once worked with the local banker's guild.
“I tell ye truth.”
Elias Wilbur

They have to have constant stimulation (touch/sound/visual)
Ideal: Everyone deserves a fair trial.
Flaw: They have a strong paranoia about clear blue skies.
Bond: They secretly wish to run away to the deep forest.
“Thou art a cutpurse!”
Sarab Haggard

They have dilated pupils.
Ideal: The true path to power is kindless.
Flaw: They are obsessed with finding a lost treasure.
Bond: They will do whatever it takes to prove they are the bravest.
“I can't believe it. Arthur, our most respected Paladin, on trial for murder! Where are the gods these days?!”
Sylvie Walker

They carry a leather bullwhip at their hip.
Ideal: The sea is the only place I can be free.
Flaw: They blindly seek revenge against a wandering cartographer.
Bond: They abandoned their buisness to become an adventurer.
“Hey! Wanna buy this necklace?”
Claudia Crewe

They smell like fresh baked cookies.
Ideal: They seek the answer to everything.
Flaw: They blindly seek revenge against a coven of witches.
Bond: They will do whatever it takes to serve king and country.
“Only the foolhardy travel at night without a torch.”
Natalie Davis

They wear dusty farmer's clothes.
Ideal: Without faith we are animals.
Flaw: They easily forget important details.
Bond: They swore to defend an orphanage from monsters.
“The weather has been so strange lately. Bitter rain for days on end. I think I need a vacation.”
Riley Browntree

They are an overachiever.
Ideal: All that matters is their pets.
Flaw: They have a bias against sailors.
Bond: A neighbor taught them a meaningful lesson.
“This ale tastes like dirt.”
Amaya Ironstrike

They habitually lean against nearby surfaces.
Ideal: They hold total respect for past traditions.
Flaw: They have a strong paranoia about loud noises.
Bond: They will do whatever it takes to rescue those lost in the deep woods.
“Ugh, the food here tastes like they dropped rats into it.”
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Character portraits by
NPC Generator with professions and personality
The Character Generator provides a name, personality quirk, and description of the NPC's motivations and bonds. It also includes portraits to inspire!
All the written content for Characters was designed by Icarus Games. The portraits were illustrated and generously provided for this project by DMHeroes.com. If you want to use any of the content, please read the terms first. Happy adventuring!
