Characters
Ember Scott

They wear gravetender's attire.
Ideal: The only constant in this world is the law.
Flaw: They are vain.
Bond: They will do whatever it takes to rescue those lost in the deep woods.
“Your best room innkeep! And don't keep me waiting.”
Cloee Harber

They have an earthy voice.
Ideal: Anything is possible with the theives' guild at their beck and call.
Flaw: They constantly obsess of how others think of them.
Bond: They have lunch with an orphan each day in the park.
“Let me take you back to my place and we can talk things over.”
Esmeralda Summer

They have a neck tattoo.
Ideal: The true path to power is overwhelming strength.
Flaw: They are judgemental.
Bond: A neighbor revealed to them a dark secret.
“There's monsters out in the hills! It's unsafe for anyone to be about.”
Taylor Flintfang

They carry an antique arquebus at their hip.
Ideal: All that matters is protecting the lands from invaders.
Flaw: If people are kind to them they will tell them anything.
Bond: They abandoned their faith to protect their community.
“A coin in the pocket is better than three in someone else's.”
Pascal Whisperwind

They swear frequently.
Ideal: There are always those whose need is greater than their own.
Flaw: They have a strong paranoia about dogs.
Bond: They will do whatever it takes to ensure their legacy survives.
“Thou dost takest my breath away.”
Ria Deadeye

Their long auburn hair is tied into a tight bun.
Ideal: They hold total respect for their family.
Flaw: They have a strong paranoia about wolves.
Bond: They swore to defend their ancestral home from raiding monsters.
“You warped hedge-born lout!”
Yazid Colman

They carry a flintlock rifle across their back.
Ideal: They only feel alive when helping the sick.
Flaw: They rarely acknowledge their own faults.
Bond: They are saving to buy the business their mother once owned.
“Did you see that strange beggar on your way in here?”
Alaysia Karim

They have an ornate nose ring.
Ideal: Dream big, and let no one tell you otherwise.
Flaw: They have a bias against larger cities.
Bond: They will do whatever it takes to prove they are the wisest.
“Move.”
Fribbington Frogsong

They have a prisoner's brand on their face.
Ideal: Anything is possible with a crooked ruler in their corner.
Flaw: They lose themselves to illicit goods too frequently.
Bond: They hunt in the mountains to provide for their community.
“So you can cast a few spells? Big deal!”
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All the written content for Characters was designed by Icarus Games. The portraits were illustrated and generously provided for this project by DMHeroes.com. If you want to use any of the content, please read the terms first. Happy adventuring!
