Characters
Aviad Alard

They walk with a limp.
Ideal: All that matters is finding their missing keys.
Flaw: They have a bias against city guards.
Bond: Their brother owns a brewery in the next town over.
“This wine is terrible.”
Jon Shortaxe

Their complexion has a slightly golden hue to it.
Ideal: Their talents deserve to be shared.
Flaw: They are cheap.
Bond: They swore to taste every alcoholic drink known to mankind.
“My cousin once saw a dark elf. Scared the tar of of 'em!”
Bernie Ashfield

They are hard of hearing.
Ideal: They inform their decisions from historical precedents.
Flaw: They refuse to seek medical help in times of need.
Bond: They hunt in the desert to provide for their community.
“Get back here! Thief! Thief!”
Josh Weston

They have a melodious voice.
Ideal: All that matters is a stout shield in their hands.
Flaw: They react with violence at the slightest provocation
Bond: They will do whatever it takes to promote harmony with nature.
“Who needs a bribe when a well-placed dagger makes all the difference?”
Haryk Crump

They wear the robes of a local clergy.
Ideal: The only constant in this world is the goodwill of others.
Flaw: They blindly seek revenge against a wandering cartographer.
Bond: They protect their community from the beasts of the wild.
“You reeky beetle-headed clotpole!”
Stella Ashfield

They have a mole on their chin.
Ideal: The only constant in this world is magic.
Flaw: They constantly search for illicit drugs.
Bond: They swore to taste every alcoholic drink known to mankind.
“The Study of philosophy is not that we may know what men have thought, but what the truth of things is.”
Hector Poots

They take everything literally.
Ideal: They dream of having a drink named after them.
Flaw: They covet the lifestyle of an easy-going druid.
Bond: Their research into forgotten magics will bring back a loved one from death.
“She is a five-headed cheat.”
Isabelle Shad

They have one thumb that ends with a long talon.
Ideal: They only feel alive when hunting wild game.
Flaw: They never tell the whole truth.
Bond: They once were kept prisoner by a rival nation.
“Hey! Wanna buy this hat?”
Taylor Monroe

They are missing the forefinger of their left hand.
Ideal: We must embrace change.
Flaw: They are naive about life outside their town.
Bond: A magical accident caused them to permanently change shape, and they will stop at nothing to fix the damage.
“If I never see another goblin again it'll be too soon!”
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NPC Generator with professions and personality
The Character Generator provides a name, personality quirk, and description of the NPC's motivations and bonds. It also includes portraits to inspire!
All the written content for Characters was designed by Icarus Games. The portraits were illustrated and generously provided for this project by DMHeroes.com. If you want to use any of the content, please read the terms first. Happy adventuring!
