Characters
Gregory Donovan

They wear scholar's robes.
Ideal: There are always those whose need is greater than their own.
Flaw: They have a strong paranoia about jesters.
Bond: A neighbor taught them a meaningful lesson.
“Beshrew thee!”
Teyr Dalton

They move very slowly.
Ideal: They will protect their friends at any cost.
Flaw: They have a strong paranoia about cats.
Bond: They still work in the business their father started.
“Fare thee well.”
Frances Kovak

They wear a beautiful jade bracelet on their right hand.
Ideal: They dream of exploring lost civilizations.
Flaw: They are timid.
Bond: They hunt in the fields around their home to provide for their community.
“Gramercy!”
Liliana Miller

They carry an intricate hand crossbow at their hip.
Ideal: They dream of exploring lost civilizations.
Flaw: They have a strong paranoia about diseases.
Bond: They protect their community from the evils of intolerance.
“I like letting my hair down now and again.”
Caroc Winter

A tamed horse walks by their side.
Ideal: The only constant in this world is the gods.
Flaw: They have a strong paranoia about adventurers.
Bond: They aim to spread the stories of their people to the whole world.
“I keep hitting them but they keep getting back up!”
Max Todd

They are always talking about themselves.
Ideal: They are drawn to understanding mystical theory.
Flaw: They wish they could commit murder.
Bond: They are haunted by their past - literally!
“Ah, where to begin in my tale...”
Kyle Haggard

A tamed bear walks by their side.
Ideal: They only feel alive when reading from lost tomes.
Flaw: They trust the church blindly.
Bond: Their brother owns a brewery in the next town over.
“All I trust in this world is my dog and my sword.”
Logan Deakin

They wear a gold cameo of a woman on their neck.
Ideal: All that matters is discovering lost recipes.
Flaw: They have a strong paranoia about halflings.
Bond: They swore to find a lost child.
“What is it about me that you find irresistable?”
Munir Hamilton

They occasionally skip while walking.
Ideal: They would do anything to become wealthy.
Flaw: The are judgemental.
Bond: Their home is a safehouse for veterans.
“Where in the nine hells am I?”
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NPC Generator with professions and personality
The Character Generator provides a name, personality quirk, and description of the NPC's motivations and bonds. It also includes portraits to inspire!
All the written content for Characters was designed by Icarus Games. The portraits were illustrated and generously provided for this project by DMHeroes.com. If you want to use any of the content, please read the terms first. Happy adventuring!
