Characters
Eldar Simpson

They smell like a wet dog.
Ideal: Blood runs thicker than water.
Flaw: They refuse to tip waitstaff.
Bond: They will do whatever it takes to become rich.
“They say this place vanished for 4 weeks, in the fifth year of our lord.”
Jessica Broadbent

Their clothes are filthy.
Ideal: They only feel alive when reading from lost tomes.
Flaw: They are clumsy.
Bond: They swore to discover a new constellation.
“They say this place was built on top of an old ruin.”
Omar Mervor

They are always cold.
Ideal: They dream of seeing a dragon.
Flaw: They have a strong paranoia about social gatherings.
Bond: They abandoned their family to rescue a friend.
“God spede you.”
Turok Davis

They are always jolly.
Ideal: All that matters is a crowded tavern.
Flaw: They fly into a rage when surprised.
Bond: They still work in the business their father started.
“Huzzah!”
Isis Masak

They have watery blue eyes.
Ideal: They dream of becoming a necromancer.
Flaw: They are obsessed with gunpowder.
Bond: They swore to bring a known assassin to justice.
“Undead and all sorts of evil types crawl about these lands.”
Helsora Bozier

They have unusual gray eyes.
Ideal: The true path to power is overwhelming strength.
Flaw: They dwell on their failures frequently.
Bond: They will do whatever it takes to ensure their legacy survives.
“You should check out the third room on the left on the second floor. Knock three times. No more or less.”
Daventry Mowbry

They have their arm in a sling.
Ideal: Anything is possible with their friends at their side.
Flaw: They see no point in saving money for a later day,
Bond: They swore to keep their ancestral sword from falling into the wrong hands.
“That armor looks ill-fitting! Come to my shop and I'll take care of that for you.”
Avery Hasan

They speak in the third person.
Ideal: Emotions hold us back.
Flaw: They are too forward.
Bond: They abandoned their faith to become an adventurer.
“You may do as you please in madness.”
Sylvia Unbroken

They speak with a stutter.
Ideal: They only feel alive when hunting wild game.
Flaw: They often forget the names of people they just met.
Bond: They abandoned their family to become an adventurer.
“I can't believe it. Arthur, our most respected Paladin, on trial for murder! Where are the gods these days?!”
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NPC Generator with professions and personality
The Character Generator provides a name, personality quirk, and description of the NPC's motivations and bonds. It also includes portraits to inspire!
All the written content for Characters was designed by Icarus Games. The portraits were illustrated and generously provided for this project by DMHeroes.com. If you want to use any of the content, please read the terms first. Happy adventuring!
