Spells
Foul Torch
The caster of this minor magick may embody a reflecting torch.
| Level | 1 |
| Area of effect | An area no larger than your tent |
| Range | As far as a cat leaps |
| Damage | Enough to kill a small bird |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Concentrate on your opponent |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | You will rise as an undead succubus after you die. |
The Communicating Hex of Femlin
The caster of this major magick may emanate a transmuting call.
| Level | 8 |
| Area of effect | A 18 foot circle |
| Range | In your line of sight |
| Damage | Enough to kill a troll |
| Duration | A fortnight |
| Casting ritual | Acquire the blood of an enemy and prepare a tan decoction |
| Recharge | Remove one finger from your main hand and burn it at an altar using rare firesalts |
| Wild magic effect | You grow a gnarly hunchback. |
Curse of Nayeli
The caster of this minor magick may emanate a rending rat.
| Level | Cantrip |
| Area of effect | An area no larger than your tent |
| Range | No further than the nearest cross road |
| Damage | Barely worth considering |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | Any iron you touch becomes rusted. |
Mustard Word
The caster of this moderate magick may will a worm word.
| Level | 6 |
| Area of effect | An area the size of a single coin |
| Range | No further than the length of 3 oxen |
| Damage | A cause for insistent pain |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Wait for 16 hours |
| Wild magic effect | Your head turns wisteri. |
Petrifying Hands Trace the Cloak
The caster of this moderate magick may materialize a communicating cloak.
| Level | 4 |
| Area of effect | 3 targets |
| Range | 18 feet |
| Damage | Enough to kill a large dog |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Concentrate for 4 minutes |
| Recharge | Repeat the mantra 68 times |
| Wild magic effect | You can no longer cross rivers while conscious. |
Regenerating Hands Trace the Pit
The caster of this major magick may sing a transporting pit.
| Level | 9 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Across dimensions |
| Damage | Enough to take a mental toll on any who witness it |
| Duration | Until you have seen 3 sunrises |
| Casting ritual | Prepare a casting ground 18 days in advance |
| Recharge | Steal something important from a god |
| Wild magic effect | You see dead people though you cannot communicate with them. |
Elemental of Righteousness
The caster of this minor magick may emanate a fusing elemental.
| Level | 1 |
| Area of effect | An area the size of a barn |
| Range | 12 yards |
| Damage | Enough to kill a small bird |
| Duration | 6 minutes |
| Casting ritual | Sing a brief verse |
| Recharge | Perform the basic movements with your arms |
| Wild magic effect | You are compelled to only tell the truth. |
Spirit of the Lemon Lava
The caster of this minor magick may bring forth a deafening lava.
| Level | 1 |
| Area of effect | An area no larger than an old well |
| Range | 13 yards |
| Damage | Enough to kill a dragonfly |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Stare unblinking at the target for 6 seconds |
| Recharge | Wait for 2 seconds |
| Wild magic effect | The nearest human turns into a wraith. |
The Fusing Geometries of Misha
The caster of this moderate magick may emanate an emboldening chain.
| Level | 5 |
| Area of effect | A single target |
| Range | Close to you |
| Damage | Like a strong hit from a quarterstaff |
| Duration | Only an hour |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Reassemble the rare components |
| Wild magic effect | You are compelled to always lie. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
