Spells
Foul Bone
The caster of this minor magick may hurl a shielding bone.
| Level | Cantrip |
| Area of effect | An area no larger than three fighting beggars |
| Range | Far from you |
| Damage | 2 hit points |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Point towards the target |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | You see dead people though you cannot communicate with them. |
The Bewildering Invocation
The caster of this major magick may embody a piercing tar.
| Level | 9 |
| Area of effect | A 8 foot circle |
| Range | Anywhere in the same province |
| Damage | Enough to draw the attention of the gods |
| Duration | Until the next solar eclipse |
| Casting ritual | Maintain unbroken skin contact with the target for 2 hours |
| Recharge | Steal something important from a god |
| Wild magic effect | You can no longer bring yourself to cut your hair. doing so brings on terrible agony. |
Hugo's Attracting Curse
The caster of this minor magick may hurl a warding portal.
| Level | Cantrip |
| Area of effect | An area the size of a young forest |
| Range | Anywhere in the same continent |
| Damage | 2 hit points |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | Your arm doubles in size. |
The Hindering Chant
The caster of this minor magick may will a disguising crown.
| Level | 2 |
| Area of effect | An area no larger than your tent |
| Range | No further than the length of 5 oxen |
| Damage | Enough to kill a small squirrel |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Quaff the carmine elixir |
| Recharge | Wait until your mind is clear |
| Wild magic effect | Your left arm grows shorter. |
Cursed Heat
The caster of this minor magick may bring forth an acid heat.
| Level | Cantrip |
| Area of effect | The entire planet |
| Range | Anywhere in the same continent |
| Damage | Only slightly uncomfortable |
| Duration | 1 minutes |
| Casting ritual | Snap your fingers clearly |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | You develop a crippling fear of books. |
The Emboldening Hex
The caster of this major magick may shout a transporting heat.
| Level | 8 |
| Area of effect | The entire cosmos |
| Range | Anywhere in the same town |
| Damage | Enough to draw the attention of everyone in town |
| Duration | 3 weeks |
| Casting ritual | Acquire the blood of a ifrit and prepare a thistle elixir |
| Recharge | Repeat the mantra 68 times 83 times |
| Wild magic effect | The sun makes your skin blister and ooze with plum pus. |
Daemon of the White Rain
The caster of this major magick may materialize a rending rain.
| Level | 9 |
| Area of effect | The entire planet |
| Range | A pond's length away |
| Damage | So enormous as to make the caster avoid casting it at all costs |
| Duration | A fortnight |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Capture a sparrow and feed it for 4 days |
| Wild magic effect | You see dead people though you cannot communicate with them. |
Withering Lines Mark the Nexus
The caster of this minor magick may speak a warding nexus.
| Level | Cantrip |
| Area of effect | A 2 foot circle |
| Range | Across dimensions |
| Damage | Enough to cause a puddle to ripple |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Wait for 4 minutes |
| Wild magic effect | Food and water no longer sustain you. only blood. |
Cursed Echo
The caster of this major magick may emanate a compelling echo.
| Level | 9 |
| Area of effect | A single target |
| Range | Close to you |
| Damage | Fatal to most humanoids |
| Duration | Until a child is born |
| Casting ritual | Maintain unbroken eye contact with the target for 4 hours |
| Recharge | Capture a sparrow and feed it for 5 days |
| Wild magic effect | 4 leagues away, a flame salamander has spawned. it will hunt you without rest until it kills you or you kill it. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
