Spells
Foul Vortex
The caster of this moderate magick may project an attracting vortex.
| Level | 5 |
| Area of effect | An area the size of a thimble |
| Range | Far from you |
| Damage | Enough to break through a wooden door |
| Duration | Only until you fall asleep |
| Casting ritual | Perform the ritual song |
| Recharge | Find and kill a satyr |
| Wild magic effect | You develop a crippling fear of books. |
The Forecasting Hex of Leo
The caster of this minor magick may bring forth a sap portal.
| Level | 1 |
| Area of effect | An area the size of a young forest |
| Range | At a short distance from you |
| Damage | Enough to kill a large beetle |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | The nearest human turns into a minotaur. |
Deciphering Lines Mark the Wood
The caster of this minor magick may invoke an intoxicating wood.
| Level | 1 |
| Area of effect | An area the size of a young forest |
| Range | Anywhere in the same town |
| Damage | Enough to cause a puddle to ripple |
| Duration | Only a few seconds |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | The nearest human turns into a shadow. |
Daemon of the Ivory Crow
The caster of this major magick may sing a slime crow.
| Level | 9 |
| Area of effect | An area the size of a single coin |
| Range | Anywhere in the same town |
| Damage | So enormous as to make the caster avoid casting it at all costs |
| Duration | Until the sun fails to rise in the morning |
| Casting ritual | Walk the leylines surrounding the area for 5 days |
| Recharge | Breed four and ten narwhals |
| Wild magic effect | The wings of a bat sprout from your back. |
Karen's Water
The caster of this minor magick may cast a bone water.
| Level | 1 |
| Area of effect | 2 targets |
| Range | Far from you |
| Damage | Enough to kill a small bird |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Point towards the target |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | You develop insanity: believes they are a bird |
Illuminating Hands Trace the Stasis
The caster of this major magick may shout an excruciating stasis.
| Level | 9 |
| Area of effect | A 16 foot circle |
| Range | Anywhere in the same town |
| Damage | Like the scorching blast of a meteor |
| Duration | 4 weeks |
| Casting ritual | Prepare a ritual circle 3 days in advance |
| Recharge | Capture a sparrow and feed it for 6 days |
| Wild magic effect | You suddenly age 10 years. |
Foul Honey
The caster of this major magick may summon a transporting honey.
| Level | 9 |
| Area of effect | An area the size of a single coin |
| Range | In your line of sight |
| Damage | Like the scorching blast of a meteor |
| Duration | Until you have seen 3 sunrises |
| Casting ritual | Acquire the blood of an enemy and prepare a sandy decoction |
| Recharge | Travel to the land of the centipede and recover what has been lost |
| Wild magic effect | You lose the ability to do any sort of basic math. in fact, you can't even read numbers anymore. |
Soul of Neil
The caster of this major magick may project an enraging soul.
| Level | 9 |
| Area of effect | A single target |
| Range | 15 yards |
| Damage | Enough to corrupt a star |
| Duration | Until the next lunar eclipse |
| Casting ritual | Perform a ritual sacrifice while chanting the magic phrases |
| Recharge | Run fingers through the rustling leaves of the world tree |
| Wild magic effect | You develop insanity: believes they are invulnerable |
Claire's Grasping Grace
The caster of this minor magick may project a wood hammer.
| Level | 1 |
| Area of effect | An area the size of an old forest |
| Range | In your line of sight |
| Damage | Enough to kill a dragonfly |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Concentrate on your opponent |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
