Spells
The Withering Wish
The caster of this minor magick may conjure a wood negation.
| Level | Cantrip |
| Area of effect | An area the size of a puddle |
| Range | At a great distance from you |
| Damage | Enough to kill a dragonfly |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Concentrate on your opponent |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | Over the next month, thick, black hair will cover your entire body. |
The Hastening Geometries of Jessica
The caster of this minor magick may bring forth an emboldening plague.
| Level | 1 |
| Area of effect | The entire cosmos |
| Range | No further than the nearest cross road |
| Damage | Enough to kill a large beetle |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | You develop a fear of fire. |
The Combining Chant
The caster of this minor magick may project an excruciating cube.
| Level | 2 |
| Area of effect | An area no larger than an old well |
| Range | No further than the length of 4 oxen |
| Damage | Enough to kill a dragonfly |
| Duration | 2 minutes |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | Food and water no longer sustain you. only blood. |
Barty's Dividing Grace
The caster of this moderate magick may emanate a petrifying elemental.
| Level | 4 |
| Area of effect | Several targets |
| Range | A pond's length away |
| Damage | A cause for insistent pain |
| Duration | Until dawn |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Repeat the mantra 60 times |
| Wild magic effect | Your mouth will slowly disappear over the next fortnight. |
Golem of Oliver
The caster of this minor magick may hurl a wood golem.
| Level | 1 |
| Area of effect | An area the size of a young forest |
| Range | Anywhere in the same town |
| Damage | Similar to a small stone that was hurled |
| Duration | Only a few minutes |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | The nearest humanoid frightens you so much you weep and piss yourself. |
The Emboldening Chant
The caster of this major magick may hurl a rat wood.
| Level | 9 |
| Area of effect | An area the size of a young forest |
| Range | As far as the frog leaps |
| Damage | Like the scorching blast of a meteor |
| Duration | Until the seasons change |
| Casting ritual | Acquire the blood of an enemy and prepare a green decoction |
| Recharge | Capture a sparrow and feed it for 3 days |
| Wild magic effect | The ground around you turns to quicksand. |
Shielding Lines Mark the Wave
The caster of this moderate magick may will a regenerating wave.
| Level | 4 |
| Area of effect | A 2 foot circle |
| Range | Across dimensions |
| Damage | Something you will remember for weeks |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Concentrate for 1 minutes |
| Recharge | Burn a piece of a green slime |
| Wild magic effect | Everywhere you go, you leave a champagne slime trail. |
Curse of Taylor
The caster of this moderate magick may speak a mesmerizing ice.
| Level | 6 |
| Area of effect | An area the size of a barn |
| Range | In your line of sight |
| Damage | Of serious concern |
| Duration | Until dawn |
| Casting ritual | Concentrate for 2 minutes |
| Recharge | Burn a piece of a kappa |
| Wild magic effect | Your right arm grows 1 foot longer. |
Cursed Tentacle
The caster of this moderate magick may hurl an illuminating tentacle.
| Level | 4 |
| Area of effect | Several targets |
| Range | In your line of sight |
| Damage | Like a strong hit from a quarterstaff |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Concentrate for 5 minutes |
| Recharge | Wait until your heartrate drops below the rhythm of a horse's plodding clop |
| Wild magic effect | The nearest humanoid suddenly ages 10 years. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
