Spells
Marcellus's Imprisoning Spell
The caster of this minor magick may radiate a glass warp.
| Level | 3 |
| Area of effect | An area no larger than your tent |
| Range | No further than the nearest cross road |
| Damage | Similar to a stubbed toe |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Quaff the indigo elixir |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | You lose your hand over the next 4 days. |
Forgotten Gate of Denzel
The caster of this minor magick may invoke a regenerating gate.
| Level | 2 |
| Area of effect | An area no larger than a baby's head |
| Range | A pond's length away |
| Damage | Quite forgettable |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Quaff the turquoise elixir |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | Your butt doubles in size. |
Foul Wood
The caster of this major magick may shout a nullifying wood.
| Level | 7 |
| Area of effect | A 6 foot circle |
| Range | Far from you |
| Damage | Like the cuts of 100 blades |
| Duration | 1 watches |
| Casting ritual | Acquire the blood of a crab and prepare a saffron elixir |
| Recharge | Repeat the mantra 24 times 36 times |
| Wild magic effect | Anyone who spends more than 2 days in your company goes insane. |
Rose Sphere
The caster of this major magick may cast a wine sphere.
| Level | 8 |
| Area of effect | A 2 foot circle |
| Range | Far from you |
| Damage | Fatal to most humanoids |
| Duration | Until you have seen 3 sunsets |
| Casting ritual | Maintain unbroken eye contact with the target for 2 hours |
| Recharge | Pluck a stone from the depths of the underworld |
| Wild magic effect | Smoke of titanium color pours from your mouth, eyes, and ears for 2 minutes. any who touch it turn into pathetic mushroom creatures. |
Warding Lines Mark the Pit
The caster of this minor magick may cast a poison pit.
| Level | Cantrip |
| Area of effect | A 15 foot circle |
| Range | 11 yards |
| Damage | Barely worth mentioning |
| Duration | Only a few seconds |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Identify a physical feature of your opponent and focus on it for 3 seconds |
| Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
Spear of Lariat
The caster of this minor magick may project a mesmerizing spear.
| Level | 1 |
| Area of effect | An area the size of a wagon |
| Range | As far as the crow flies |
| Damage | Enough to startle an animal |
| Duration | 2 minutes |
| Casting ritual | Tap your heels together |
| Recharge | Identify a physical feature of your opponent and focus on it for 4 seconds |
| Wild magic effect | Your skin turns sepia. |
Elias's Withering Curse
The caster of this minor magick may materialize an enveloping brine.
| Level | 2 |
| Area of effect | An area the size of a wagon |
| Range | 5 feet |
| Damage | Similar to a small stone that was hurled |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Snap your fingers clearly |
| Recharge | Spin in 3 circles while facing the sky |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
Brown Stone
The caster of this moderate magick may conjure a fungus stone.
| Level | 5 |
| Area of effect | An area no larger than an old well |
| Range | A pond's length away |
| Damage | Enough to injure a humanoid |
| Duration | 5 hours |
| Casting ritual | Imbibe the periwinkle potion and wait for 3 minutes |
| Recharge | Find and kill a draugr |
| Wild magic effect | You develop a crippling fear of books. |
The Denying Embrace
The caster of this moderate magick may sing a worm poison.
| Level | 6 |
| Area of effect | An area the size of a barn |
| Range | Anywhere in the same town |
| Damage | Like a strong hit from a quarterstaff |
| Duration | Only an hour |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | You are compelled to only tell the truth. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
