Spells
The Disguising Geometries of Kallum
The caster of this minor magick may hurl a dividing moss.
| Level | 2 |
| Area of effect | An area the size of a barn |
| Range | Near to you |
| Damage | Not more than a candle's singe |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Sing a brief verse |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
Gar's Transporting Spell
The caster of this moderate magick may will an obsidian rat.
| Level | 5 |
| Area of effect | An area the size of a barn |
| Range | Anywhere in the same province |
| Damage | A cause for insistent pain |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Concentrate for 4 minutes |
| Recharge | Wait for 17 hours |
| Wild magic effect | You develop a terrible fear of cockatrices. |
Foul Chaos
The caster of this minor magick may shout a transmuting chaos.
| Level | 2 |
| Area of effect | 2 targets |
| Range | Anywhere in the same province |
| Damage | Only slightly uncomfortable |
| Duration | 5 minutes |
| Casting ritual | Tap your heels together |
| Recharge | Wait until your mind is clear |
| Wild magic effect | The ground around you turns to quicksand. |
Foul Smoke
The caster of this major magick may materialize a resurrecting smoke.
| Level | 8 |
| Area of effect | An area the size of a thimble |
| Range | 10 feet |
| Damage | Enough to take a mental toll on any who witness it |
| Duration | Until the next time you cast a spell |
| Casting ritual | Acquire the blood of a stirge and prepare a teal elixir |
| Recharge | Breed four and ten antelope |
| Wild magic effect | Your right arm grows 1 foot longer. |
The Charming Chant
The caster of this minor magick may project a sealing negation.
| Level | 3 |
| Area of effect | An area the size of a wagon |
| Range | Across dimensions |
| Damage | Enough to kill a large beetle |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Stare unblinking at the target for 1 seconds |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | Smoke of tomato color pours from your mouth, eyes, and ears for 1 minutes. any who touch it turn into pathetic mushroom creatures. |
The Excruciating Hex
The caster of this moderate magick may cast a diminishing heat.
| Level | 5 |
| Area of effect | An area the size of a thimble |
| Range | Far from you |
| Damage | Enough to kill a giant spider |
| Duration | Only a few hours |
| Casting ritual | Stare unblinking at the target for 2 minutes |
| Recharge | Hunt a ferret and consume a piece of it |
| Wild magic effect | The sun makes your skin blister and ooze with green pus. |
Chloe's Dust
The caster of this major magick may will a shielding dust.
| Level | 9 |
| Area of effect | An area the size of a puddle |
| Range | A pond's length away |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | A fortnight |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Travel to the land of the cave bear and recover what has been lost |
| Wild magic effect | You lose your eye over the next 1 days. |
Cursed Heat
The caster of this minor magick may sing a blossoming heat.
| Level | Cantrip |
| Area of effect | A single target |
| Range | Anywhere in the same region |
| Damage | Similar to a small gust of wind |
| Duration | For as long as you can hold your breath |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | The wings of a bat sprout from your back. |
Daemon of the Russet Aura
The caster of this minor magick may will an attracting aura.
| Level | 1 |
| Area of effect | A single target |
| Range | Anywhere in the same town |
| Damage | 11 hit points |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Point towards the target |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | The nearby forest sprouts 2d6 incubuss. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
