Spells
Withering Lines Mark the Pulse
The caster of this minor magick may materialize a flesh pulse.
| Level | Cantrip |
| Area of effect | A 20 foot circle |
| Range | As far as the frog leaps |
| Damage | Enough to kill a small squirrel |
| Duration | 4 seconds |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
The Revolting Hex
The caster of this moderate magick may invoke a tar insect.
| Level | 5 |
| Area of effect | An area the size of a town |
| Range | Within 5 paces |
| Damage | 5 hit points |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Perform the ritual song |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | You develop insanity: believes they are a genius |
The Forecasting Hex of Bashara
The caster of this minor magick may bring forth a mesmerizing portal.
| Level | 3 |
| Area of effect | An area the size of a puddle |
| Range | As far as the frog leaps |
| Damage | Enough to startle an animal |
| Duration | Only a few seconds |
| Casting ritual | Concentrate on your opponent |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
The Disguising Embrace
The caster of this major magick may shout an amber thorn.
| Level | 8 |
| Area of effect | A 4 foot circle |
| Range | In your line of sight |
| Damage | Like the cuts of 100 blades |
| Duration | A fortnight |
| Casting ritual | Acquire the blood of a scavenger and prepare a cerulean elixir |
| Recharge | Capture a sparrow and feed it for 6 days |
| Wild magic effect | You develop a crippling fear of books. |
Turquoise Word
The caster of this moderate magick may materialize a piercing word.
| Level | 6 |
| Area of effect | A 5 foot circle |
| Range | Far from you |
| Damage | Enough to take seriously |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Imbibe the steel potion and wait for 2 minutes |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | Any iron you touch becomes rusted. |
The Banishing Invocation
The caster of this major magick may invoke an encoding servant.
| Level | 8 |
| Area of effect | An area the size of a single coin |
| Range | Across dimensions |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | A fortnight |
| Casting ritual | Acquire the blood of an enemy and prepare a bronze decoction |
| Recharge | Destroy the source of siren |
| Wild magic effect | The moon makes you horny. |
Homer's Pyramid
The caster of this major magick may embody a wine pyramid.
| Level | 7 |
| Area of effect | The entire cosmos |
| Range | Anywhere in the same continent |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | Until the next lunar eclipse |
| Casting ritual | Utter the magic phrase, combine the components, perform the ritual dance, and think only of the outcome you desire without being interrupted |
| Recharge | Hear the song of the phoenix |
| Wild magic effect | You begin to hallucinate the eyes of a large cat peering at you from every dark corner. |
Sphere of Madoc
The caster of this moderate magick may cast a poison sphere.
| Level | 6 |
| Area of effect | An area no larger than your tent |
| Range | Close to you |
| Damage | Enough to kill a large dog |
| Duration | 6 hours |
| Casting ritual | Perform a basic dance |
| Recharge | Repeat the mantra 77 times |
| Wild magic effect | The moon makes you horny. |
The Pursuing Invocation
The caster of this minor magick may materialize an enveloping wind.
| Level | 3 |
| Area of effect | An area the size of a thimble |
| Range | Anywhere in the same province |
| Damage | Enough to cause a puddle to ripple |
| Duration | 3 seconds |
| Casting ritual | Sing a brief verse |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | The nearest human turns into a ettin. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
