Spells
The Dividing Hex
The caster of this moderate magick may hurl a sap vortex.
| Level | 6 |
| Area of effect | An area the size of a young forest |
| Range | 16 yards |
| Damage | Enough to get your enemy's full attention |
| Duration | Only until you fall asleep |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Perform the complex movements with your arms |
| Wild magic effect | You now have the head of a black cougar. |
The Resurrecting Wish
The caster of this moderate magick may will a wood fire.
| Level | 6 |
| Area of effect | An area the size of a barn |
| Range | Across dimensions |
| Damage | Of serious concern |
| Duration | 6 hours |
| Casting ritual | Repeat the magic phrase 5 times without interruption |
| Recharge | Reassemble the rare components |
| Wild magic effect | You develop a strong attraction to beastmans. |
Curse of Miles
The caster of this moderate magick may hurl a regenerating key.
| Level | 6 |
| Area of effect | An area the size of a young forest |
| Range | At a great distance from you |
| Damage | Enough to break bone |
| Duration | Only until you fall asleep |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Wait until your heartrate drops below the rhythm of a horse's plodding clop |
| Wild magic effect | Food and water no longer sustain you. only blood. |
The Transmuting Invocation
The caster of this moderate magick may bring forth a scrying wind.
| Level | 6 |
| Area of effect | An area the size of a wagon |
| Range | Far from you |
| Damage | Like a clean slice from a sword |
| Duration | Only until you fall asleep |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Find and kill a scavenger |
| Wild magic effect | Over the next month, thick, black hair will cover your entire body. |
The Revolting Invocation
The caster of this moderate magick may radiate a fungus dream.
| Level | 4 |
| Area of effect | An area the size of a wagon |
| Range | No further than the nearest cross road |
| Damage | Enough to take seriously |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | You lose all your hair. |
Spirit of the Emerald Elemental
The caster of this major magick may hurl a hindering elemental.
| Level | 7 |
| Area of effect | An area the size of a thimble |
| Range | 12 yards |
| Damage | Like the cuts of 100 blades |
| Duration | Until the end of all things |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Wear the skin of a panther for 12 days |
| Wild magic effect | You lose all your hair. |
Jevon's Shapeshifting Spell
The caster of this moderate magick may cast a diminishing flesh.
| Level | 4 |
| Area of effect | A single target |
| Range | As far as the frog leaps |
| Damage | Enough to make this spell dangerous |
| Duration | Until dawn |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Perform the complex movements with your arms |
| Wild magic effect | You develop insanity: fears rain |
Coil of Alys
The caster of this major magick may summon a terrifying coil.
| Level | 9 |
| Area of effect | A 9 foot circle |
| Range | 16 feet |
| Damage | Enough to leave permanent marks on the landscape |
| Duration | Until the next solar eclipse |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Run fingers through the rustling leaves of the world tree |
| Wild magic effect | Your right arm grows 1 foot longer. |
Foul Obsidian
The caster of this moderate magick may bring forth a terrifying obsidian.
| Level | 5 |
| Area of effect | An area the size of an old forest |
| Range | Near to you |
| Damage | Enough to kill a sickly deer |
| Duration | Until dawn |
| Casting ritual | Perform a basic dance |
| Recharge | Compose a short song and perform it |
| Wild magic effect | An enormous platinum fireball appears in the sky and falls towards the nearest town. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
