Spells
The Forking Wish
The caster of this moderate magick may sing an avenging probability.
| Level | 5 |
| Area of effect | An area the size of an old forest |
| Range | In your line of sight |
| Damage | 14 hit points |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | You lose your ear over the next 1 days. |
Transmuting Hands Trace the Key
The caster of this minor magick may speak a thorn key.
| Level | Cantrip |
| Area of effect | An area the size of a puddle |
| Range | Anywhere in the same town |
| Damage | Enough to kill a large beetle |
| Duration | Only a few seconds |
| Casting ritual | Quaff the rust elixir |
| Recharge | Wait for 6 seconds |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
Luce's Resurrecting Curse
The caster of this major magick may radiate a scrying torrent.
| Level | 8 |
| Area of effect | The entire cosmos |
| Range | As far as you damn well please |
| Damage | Worth writing a song about |
| Duration | Until the next time you cast a spell |
| Casting ritual | Utter the magic phrase, combine the components, perform the ritual dance, and think only of the outcome you desire without being interrupted |
| Recharge | Travel to the land of the black mold and recover what has been lost |
| Wild magic effect | Smoke of platinum color pours from your mouth, eyes, and ears for 3 minutes. any who touch it turn into pathetic mushroom creatures. |
Acid of Avital
The caster of this minor magick may bring forth a concealing acid.
| Level | 2 |
| Area of effect | An area no larger than your tent |
| Range | As far as you damn well please |
| Damage | Enough to kill a large beetle |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Tap your heels together |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | You find that your teeth have all transformed into sharp points. |
The Rending Chant
The caster of this moderate magick may will an ice call.
| Level | 6 |
| Area of effect | An area the size of a single coin |
| Range | Close to you |
| Damage | Enough to leave permanent marks in stone |
| Duration | Until the next mealtime |
| Casting ritual | Concentrate for 4 minutes |
| Recharge | Remember something bad from your past and then let it go |
| Wild magic effect | You begin to hallucinate the eyes of a large cat peering at you from every dark corner. |
Testing Lines Mark the Torrent
The caster of this moderate magick may bring forth a compelling torrent.
| Level | 5 |
| Area of effect | An area the size of a barn |
| Range | Close to you |
| Damage | Enough to get your enemy's full attention |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Hunt a zebra and consume a piece of it |
| Wild magic effect | Your mouth will slowly disappear over the next fortnight. |
The Withering Wish
The caster of this major magick may sing a scrying rot.
| Level | 9 |
| Area of effect | An area no larger than an old well |
| Range | 20 feet |
| Damage | Enough to permanently scar any who survive it |
| Duration | 5 watches |
| Casting ritual | Acquire the blood of a purple worm and prepare a steel elixir |
| Recharge | Run fingers through the flowing water of the lost river of hubur |
| Wild magic effect | You now have the head of a black alligator. |
Torrent of Schemery
The caster of this minor magick may shout a clay torrent.
| Level | 1 |
| Area of effect | An area no larger than an old well |
| Range | In your line of sight |
| Damage | Enough to cause a puddle to ripple |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Wait until your mind is clear |
| Wild magic effect | Every 3 day cycle you get progessively weaker and more terrified. by the end of each cycle you are so weak you can hardly walk. only the murder of an innocent resets the cycle and restores your health. |
Wood of Cunning
The caster of this minor magick may speak a deceiving wood.
| Level | 2 |
| Area of effect | An area the size of a barn |
| Range | Anywhere in the same continent |
| Damage | Similar to a bruised arm |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Tap your heels together |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | Over the next 5 days, your eyes will slowly shrink then disappear. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
