Spells
The Enraging Hex
The caster of this moderate magick may hurl a banishing thunder.
| Level | 5 |
| Area of effect | The entire planet |
| Range | Near to you |
| Damage | Like a strong punch to the face |
| Duration | 6 hours |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Wait for 10 hours |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
The Creeping Invocation
The caster of this moderate magick may will a withering beam.
| Level | 4 |
| Area of effect | An area no larger than an old well |
| Range | In your line of sight |
| Damage | Enough to break bone |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Imbibe the ruby potion and wait for 3 minutes |
| Recharge | Wait for 3 hours |
| Wild magic effect | You suddenly age 10 years. |
The Compelling Hex of Aela
The caster of this moderate magick may shout a blood crown.
| Level | 4 |
| Area of effect | A single target |
| Range | As far as the frog leaps |
| Damage | Like a strong hit from a quarterstaff |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Perform the complex movements with your arms |
| Wild magic effect | You develop 6 extra heads. |
Tentacle of Angie
The caster of this minor magick may embody a rat tentacle.
| Level | 1 |
| Area of effect | An area the size of a wagon |
| Range | Anywhere in the same town |
| Damage | Similar to a small gust of wind |
| Duration | For as long as you can hold your breath |
| Casting ritual | Quaff the copper elixir |
| Recharge | Perform the basic movements with your arms |
| Wild magic effect | The nearest human turns into a purple worm. |
Jayson's Withering Curse
The caster of this minor magick may summon an enlightening glass.
| Level | 1 |
| Area of effect | Several targets |
| Range | Far from you |
| Damage | Similar to a stubbed toe |
| Duration | For as long as you can hold your breath |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | You develop insanity: believes they are invisible |
Shielding Hands Trace the Shield
The caster of this moderate magick may bring forth an intoxicating shield.
| Level | 6 |
| Area of effect | An area no larger than three fighting beggars |
| Range | No further than the length of 6 oxen |
| Damage | Enough to break through a wooden door |
| Duration | 1 hours |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Wait until your heartrate drops below the rhythm of a horse's plodding clop |
| Wild magic effect | You now have the same mating preferences of black bears. |
The Foreseeing Embrace
The caster of this minor magick may radiate a blinding crystal.
| Level | 2 |
| Area of effect | An area the size of an old forest |
| Range | 13 yards |
| Damage | Just enough to insult someone |
| Duration | Only a few minutes |
| Casting ritual | Concentrate on your opponent |
| Recharge | Spin in 3 circles while facing the sky |
| Wild magic effect | Your best friend turns into a satyr. |
Blue Vortex
The caster of this minor magick may summon a reflecting vortex.
| Level | 3 |
| Area of effect | A 7 foot circle |
| Range | At a short distance from you |
| Damage | Similar to a small gust of wind |
| Duration | Only a few minutes |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Wait until your mind is clear |
| Wild magic effect | Fog appears in any town you sleep in for more than 5 days. |
Foul Crown
The caster of this moderate magick may conjure a soothing crown.
| Level | 4 |
| Area of effect | An area the size of a town |
| Range | As far as a cat leaps |
| Damage | Like a strong punch to the face |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Imbibe the pumpkin potion and wait for 6 minutes |
| Recharge | Find and kill a titan |
| Wild magic effect | You grow a gnarly hunchback. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
