Spells
The Wearying Geometries of Hugo
The caster of this moderate magick may invoke a summoning chaos.
| Level | 5 |
| Area of effect | An area the size of a barn |
| Range | As far as the frog leaps |
| Damage | Like a clean slice from a sword |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Concentrate for 1 minutes |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | You develop a crippling fear of books. |
Bundringo's Storm
The caster of this moderate magick may bring forth a glass storm.
| Level | 4 |
| Area of effect | An area the size of a thimble |
| Range | No further than the nearest cross road |
| Damage | Enough to break bone |
| Duration | Only until you fall asleep |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Wait for 16 hours |
| Wild magic effect | The nearest humanoid suddenly ages 10 years. |
Daemon of the Aqua Shard
The caster of this moderate magick may materialize a hastening shard.
| Level | 5 |
| Area of effect | An area no larger than a baby's head |
| Range | Within 3 paces |
| Damage | Enough to make this spell dangerous |
| Duration | 5 hours |
| Casting ritual | Concentrate for 1 minutes |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | The nearest human turns into a bandit. |
Blinding Hands Trace the Cube
The caster of this major magick may sing a concealing cube.
| Level | 7 |
| Area of effect | 6 targets |
| Range | In your line of sight |
| Damage | Enough to corrupt the world |
| Duration | Until the end of all things |
| Casting ritual | Maintain unbroken skin contact with the target for 1 hours |
| Recharge | Run fingers through the rustling leaves of the world tree |
| Wild magic effect | You switch bodies with the nearest humanoid |
The Nullifying Embrace
The caster of this minor magick may embody a thorn storm.
| Level | Cantrip |
| Area of effect | The entire planet |
| Range | Across dimensions |
| Damage | Enough to cause a puddle to ripple |
| Duration | Only a few minutes |
| Casting ritual | Point towards the target |
| Recharge | Perform the basic movements with your arms |
| Wild magic effect | You develop a terrible fear of pelicans. |
Spirit of the Moss Form
The caster of this minor magick may speak a water form.
| Level | 2 |
| Area of effect | An area no larger than three fighting beggars |
| Range | As far as you damn well please |
| Damage | Enough to startle an animal |
| Duration | Only a few seconds |
| Casting ritual | Tap your heels together |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | The wings of a bat sprout from your back. |
The Forecasting Embrace
The caster of this major magick may sing a terrifying bark.
| Level | 9 |
| Area of effect | An area the size of a wagon |
| Range | As far as the frog leaps |
| Damage | Enough to corrupt the world |
| Duration | Until the next solar eclipse |
| Casting ritual | Perform a ritual sacrifice while chanting the magic phrases |
| Recharge | Wait for 1 days |
| Wild magic effect | You are compelled to only tell the truth. |
Forgotten Dream of Bundringo
The caster of this major magick may bring forth a bone dream.
| Level | 7 |
| Area of effect | The entire cosmos |
| Range | At a great distance from you |
| Damage | Enough to corrupt the world |
| Duration | Until all civilizations fade to myth |
| Casting ritual | Walk the leylines surrounding the area for 6 days |
| Recharge | Breed four and ten hyenas |
| Wild magic effect | You lose all your hair. |
Gareth's Encoding Curse
The caster of this major magick may bring forth a maddening heat.
| Level | 9 |
| Area of effect | An area the size of a wagon |
| Range | At a short distance from you |
| Damage | Like the scorching blast of a meteor |
| Duration | Until the next lunar eclipse |
| Casting ritual | Acquire the blood of an enemy and prepare a brass decoction |
| Recharge | Destroy the source of wyvern |
| Wild magic effect | You lose all your teeth |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
