Spells
Daemon of the Amaranth Plasma
The caster of this moderate magick may sing a levitating plasma.
| Level | 5 |
| Area of effect | The entire planet |
| Range | No further than the nearest cross road |
| Damage | Enough to kill a giant spider |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Perform a basic dance |
| Recharge | Compose a short song and perform it |
| Wild magic effect | You develop insanity: fears darkness |
The Imprisoning Chant
The caster of this moderate magick may materialize a clay steam.
| Level | 5 |
| Area of effect | A single target |
| Range | Anywhere in the same town |
| Damage | Enough to break bone |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Find and kill a raven |
| Wild magic effect | You develop a crippling fear of books. |
The Conjuring Chant
The caster of this major magick may invoke a blinding obsidian.
| Level | 7 |
| Area of effect | 2 targets |
| Range | Far from you |
| Damage | Enough to permanently scar any who survive it |
| Duration | 6 days |
| Casting ritual | Maintain unbroken skin contact with the target for 2 hours |
| Recharge | Recite one of the epic poems from memory without interruption |
| Wild magic effect | Over the next 1 weeks, you will slowly transform into a merchant. |
Cursed Wall
The caster of this moderate magick may cast an enraging wall.
| Level | 6 |
| Area of effect | An area no larger than a baby's head |
| Range | As far as a cat leaps |
| Damage | Enough to kill a sickly deer |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Imbibe the bronze potion and wait for 4 minutes |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | Birds, birds, birds, birds!!! |
The Repelling Hex of Matthew
The caster of this minor magick may embody a sand field.
| Level | 1 |
| Area of effect | An area the size of a barn |
| Range | Anywhere in the same continent |
| Damage | Barely worth considering |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Utter the magic phrase |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | You suddenly age 10 years. |
The Communicating Embrace
The caster of this major magick may radiate a mesmerizing fire.
| Level | 8 |
| Area of effect | An area the size of a young forest |
| Range | 9 yards |
| Damage | Like being bitten by an ancient reptile |
| Duration | Until you have seen 3 sunsets |
| Casting ritual | Acquire the blood of an enemy and prepare a celadon decoction |
| Recharge | Steal something important from a god |
| Wild magic effect | You are convinced that nothing can hurt you. |
Godfrey's Blob
The caster of this minor magick may materialize a spawning blob.
| Level | Cantrip |
| Area of effect | An area no larger than three fighting beggars |
| Range | In your line of sight |
| Damage | Enough to kill a small bird |
| Duration | Only a few seconds |
| Casting ritual | Quaff the sandy elixir |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | Smoke of smalt color pours from your mouth, eyes, and ears for 6 minutes. any who touch it turn into pathetic mushroom creatures. |
The Repelling Wish
The caster of this moderate magick may speak a blood steed.
| Level | 6 |
| Area of effect | Several targets |
| Range | Close to you |
| Damage | Like a strong punch to the face |
| Duration | 6 hours |
| Casting ritual | Perform the ritual song |
| Recharge | Find and kill a bugbear |
| Wild magic effect | Your right arm grows 1 foot longer. |
The Expanding Hex of Riley
The caster of this minor magick may will a worm echo.
| Level | Cantrip |
| Area of effect | 3 targets |
| Range | Anywhere in the same continent |
| Damage | Similar to a small gust of wind |
| Duration | Only a few seconds |
| Casting ritual | Stare unblinking at the target for 3 seconds |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | From now on, you have recurring nightmares about a ravenous hobgoblin. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
