Spells
Tangerine Eye
The caster of this minor magick may materialize a transporting eye.
| Level | 2 |
| Area of effect | An area the size of a single coin |
| Range | Anywhere in the same continent |
| Damage | 9 hit points |
| Duration | 6 minutes |
| Casting ritual | Stare unblinking at the target for 2 seconds |
| Recharge | Identify a physical feature of your opponent and focus on it for 2 seconds |
| Wild magic effect | You develop 2 extra hairs. |
Foul Plasma
The caster of this minor magick may bring forth a spawning plasma.
| Level | 1 |
| Area of effect | An area the size of 6 wagons |
| Range | 19 feet |
| Damage | 9 hit points |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Concentrate on your opponent |
| Recharge | Wait for 5 seconds |
| Wild magic effect | Your right arm grows 1 foot longer. |
Cursed Time
The caster of this moderate magick may cast a flesh time.
| Level | 5 |
| Area of effect | Several targets |
| Range | Near to you |
| Damage | Enough to get your enemy's full attention |
| Duration | Until dawn |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | Everyone around you smells like eagles from now on. |
The Illuminating Geometries of Belor
The caster of this minor magick may shout a transporting cloak.
| Level | 2 |
| Area of effect | An area the size of a thimble |
| Range | In your line of sight |
| Damage | Enough to kill a dragonfly |
| Duration | For as long as you can hold your breath |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Wait for 3 seconds |
| Wild magic effect | You develop insanity: believes they are a dog |
The Blinding Embrace
The caster of this minor magick may cast an insect eye.
| Level | 3 |
| Area of effect | A 3 foot circle |
| Range | Close to you |
| Damage | Similar to a small stone that was hurled |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Utter the magic phrase |
| Recharge | Identify a physical feature of your opponent and focus on it for 1 seconds |
| Wild magic effect | Over the next 1 weeks, you will slowly transform into a phoenix. |
The Hastening Geometries of Ian
The caster of this minor magick may radiate a scrying call.
| Level | 3 |
| Area of effect | An area the size of a town |
| Range | A pond's length away |
| Damage | Quite forgettable |
| Duration | For as long as you can hold your breath |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Wait for 3 seconds |
| Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
Adrian's Coil
The caster of this minor magick may cast a thorn coil.
| Level | Cantrip |
| Area of effect | A single target |
| Range | A pond's length away |
| Damage | Similar to a small gust of wind |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Quaff the silver elixir |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | Your left arm grows shorter. |
Luna's Energizing Spell
The caster of this minor magick may speak a crow ectoplasm.
| Level | 1 |
| Area of effect | An area the size of a single coin |
| Range | No further than the length of 6 oxen |
| Damage | Enough to startle your horse |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Concentrate on your opponent |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | Gold terrifies you. |
The Intoxicating Geometries of Pallav
The caster of this moderate magick may embody an acid time.
| Level | 6 |
| Area of effect | An area no larger than a baby's head |
| Range | No further than the nearest cross road |
| Damage | A cause for insistent pain |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Repeat the magic phrase 1 times without interruption |
| Recharge | Burn a piece of a barghest |
| Wild magic effect | Birds, birds, birds, birds!!! |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
