Spells
Redressing Lines Mark the Acid
The caster of this major magick may materialize a wood acid.
| Level | 7 |
| Area of effect | An area the size of a puddle |
| Range | No further than the length of 4 oxen |
| Damage | Enough to leave permanent marks on the landscape |
| Duration | A fortnight |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Breed four and ten dogs |
| Wild magic effect | From now on, you have recurring nightmares about a ravenous nuckelavee. |
Spirit of the Champagne Tentacle
The caster of this minor magick may invoke a consuming tentacle.
| Level | 3 |
| Area of effect | An area the size of a thimble |
| Range | Anywhere in the same province |
| Damage | Quite forgettable |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Concentrate on your opponent |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | Your hair doubles in size. |
The Hastening Chant
The caster of this moderate magick may cast an animating golem.
| Level | 6 |
| Area of effect | A single target |
| Range | Near to you |
| Damage | Like a strong hit from a quarterstaff |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Perform a basic dance |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | You are compelled to only tell the truth. |
Piercing Hands Trace the Whisper
The caster of this moderate magick may emanate a charming whisper.
| Level | 5 |
| Area of effect | An area the size of a town |
| Range | Anywhere in the same province |
| Damage | Enough to kill a sickly deer |
| Duration | Until dawn |
| Casting ritual | Perform the ritual song |
| Recharge | Compose a short song and perform it |
| Wild magic effect | You now have the head of a black oyster. |
The Rending Hex
The caster of this minor magick may project a compelling ectoplasm.
| Level | 2 |
| Area of effect | 5 targets |
| Range | Anywhere in the same continent |
| Damage | Enough to cause a puddle to ripple |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Tap your heels together |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | A strange, cruel mouth appears somewhere near your eye. the things it says upset you. |
Foul Plague
The caster of this moderate magick may cast an enlightening plague.
| Level | 6 |
| Area of effect | An area no larger than your tent |
| Range | Close to you |
| Damage | 10 hit points |
| Duration | Until dawn |
| Casting ritual | Imbibe the mauve potion and wait for 6 minutes |
| Recharge | Hunt a rat and consume a piece of it |
| Wild magic effect | Over the next 4 weeks, you will slowly transform into a titan. |
Coil of Hailee
The caster of this moderate magick may cast a deceiving coil.
| Level | 4 |
| Area of effect | An area no larger than an old well |
| Range | At a great distance from you |
| Damage | A cause for insistent pain |
| Duration | Only until you fall asleep |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Compose a short song and perform it |
| Wild magic effect | You develop a strong attraction to owlbears. |
Curse of Hamad
The caster of this minor magick may radiate an attracting storm.
| Level | 2 |
| Area of effect | An area no larger than a baby's head |
| Range | Within 2 paces |
| Damage | Similar to a stubbed toe |
| Duration | Only a few minutes |
| Casting ritual | Stare unblinking at the target for 5 seconds |
| Recharge | Wait for 3 seconds |
| Wild magic effect | You suddenly age 10 years. |
Lance's Smoke
The caster of this moderate magick may emanate a crushing smoke.
| Level | 5 |
| Area of effect | A 15 foot circle |
| Range | Anywhere in the same continent |
| Damage | Like a clean slice from a sword |
| Duration | 1 hours |
| Casting ritual | Imbibe the black potion and wait for 3 minutes |
| Recharge | Burn a piece of a beastman |
| Wild magic effect | You develop a fear of fire. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
