Spells
Forgotten Void of Beatrix
The caster of this major magick may hurl an animating void.
| Level | 8 |
| Area of effect | A 6 foot circle |
| Range | Far from you |
| Damage | Enough to kill a troll |
| Duration | 3 days |
| Casting ritual | Acquire the blood of a witch and prepare a emerald elixir |
| Recharge | Recite one of the epic poems from memory without interruption |
| Wild magic effect | Everywhere you go, you leave a cinnabar slime trail. |
Foul Wind
The caster of this minor magick may bring forth a transmuting wind.
| Level | 3 |
| Area of effect | A single target |
| Range | Anywhere in the same continent |
| Damage | Like a slap from a small child |
| Duration | 5 minutes |
| Casting ritual | Snap your fingers clearly |
| Recharge | Identify a physical feature of your opponent and focus on it for 5 seconds |
| Wild magic effect | Any iron you touch becomes rusted. |
The Compelling Hex of Honey
The caster of this minor magick may project a dispelling cascade.
| Level | 2 |
| Area of effect | 3 targets |
| Range | Anywhere in the same town |
| Damage | Just enough to insult someone |
| Duration | 2 seconds |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Wait until your mind is clear |
| Wild magic effect | Your best friend turns into a treant. |
The Bewildering Embrace
The caster of this minor magick may bring forth an oil beacon.
| Level | 1 |
| Area of effect | An area the size of a thimble |
| Range | Across dimensions |
| Damage | Like a slap from a small child |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Utter the magic phrase |
| Recharge | Wait for 3 seconds |
| Wild magic effect | The wings of a bat sprout from your back. |
Cursed Insect
The caster of this moderate magick may materialize a screaming insect.
| Level | 6 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Anywhere in the same continent |
| Damage | Enough to break bone |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Imbibe the pumpkin potion and wait for 2 minutes |
| Recharge | Burn a piece of a striga |
| Wild magic effect | You see dead people though you cannot communicate with them. |
Quentin's Imprisoning Grace
The caster of this moderate magick may invoke a mesmerizing mask.
| Level | 4 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Within 3 paces |
| Damage | Enough to take seriously |
| Duration | Only an hour |
| Casting ritual | Perform the ritual song |
| Recharge | Reassemble the rare components |
| Wild magic effect | Any iron you touch becomes rusted. |
The Praying Hex
The caster of this major magick may hurl an expanding serpent.
| Level | 8 |
| Area of effect | An area the size of a thimble |
| Range | In your line of sight |
| Damage | Written about in many stories |
| Duration | Until you have seen 3 sunrises |
| Casting ritual | Acquire the blood of an enemy and prepare a grey decoction |
| Recharge | Repeat the mantra 89 times 13 times |
| Wild magic effect | You develop insanity: believes they are a cat |
The Enraging Chant
The caster of this moderate magick may conjure a worm disk.
| Level | 4 |
| Area of effect | The entire planet |
| Range | As far as you damn well please |
| Damage | Enough to make this spell dangerous |
| Duration | 5 hours |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Compose a short song and perform it |
| Wild magic effect | The nearby forest sprouts 2d6 succubuss. |
The Enraging Embrace
The caster of this major magick may materialize a rat lava.
| Level | 8 |
| Area of effect | An area no larger than three fighting beggars |
| Range | As far as the frog leaps |
| Damage | Enough to corrupt the world |
| Duration | 6 weeks |
| Casting ritual | Prepare a ritual circle 1 days in advance |
| Recharge | Run fingers through the flowing water of the lost river of hubur |
| Wild magic effect | Everyone around you smells like hippogriffs from now on. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
