Spells
The Praying Invocation
The caster of this minor magick may emanate a vine fog.
| Level | 2 |
| Area of effect | An area the size of an old forest |
| Range | 8 feet |
| Damage | Like a slap from a small child |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Point towards the target |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | You lose all your teeth |
Maddening Lines Mark the Form
The caster of this major magick may bring forth a mesmerizing form.
| Level | 8 |
| Area of effect | An area the size of a town |
| Range | Far from you |
| Damage | Like being bitten by an ancient reptile |
| Duration | Until the next solar eclipse |
| Casting ritual | Walk the leylines surrounding the area for 6 days |
| Recharge | Run fingers through the flowing water of the lost river of hubur |
| Wild magic effect | You are compelled to always lie. |
Moment of Conn
The caster of this major magick may invoke a hindering moment.
| Level | 7 |
| Area of effect | An area the size of a single coin |
| Range | 20 feet |
| Damage | Enough to kill a troll |
| Duration | Until the sun fails to rise in the morning |
| Casting ritual | Acquire the blood of an enemy and prepare a malachite decoction |
| Recharge | Steal something important from a god |
| Wild magic effect | An enormous tawny fireball appears in the sky and falls towards the nearest town. |
Emerald Wood
The caster of this moderate magick may project a grasping wood.
| Level | 6 |
| Area of effect | An area the size of a single coin |
| Range | Close to you |
| Damage | Enough to break bone |
| Duration | Only a few hours |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Burn a piece of a werewolf |
| Wild magic effect | You are convinced that nothing can hurt you. |
Lisa's Animating Spell
The caster of this minor magick may hurl a serpent ray.
| Level | 1 |
| Area of effect | An area the size of a barn |
| Range | As far as the frog leaps |
| Damage | Quite forgettable |
| Duration | 1 minutes |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | You see dead people though you cannot communicate with them. |
Energizing Lines Mark the Beast
The caster of this major magick may hurl a deciphering beast.
| Level | 8 |
| Area of effect | The entire cosmos |
| Range | Far from you |
| Damage | Worth writing a song about |
| Duration | Until the sun fails to rise in the morning |
| Casting ritual | Walk the leylines surrounding the area for 1 days |
| Recharge | Steal something important from a god |
| Wild magic effect | You develop a strong attraction to balrogs. |
The Mesmerizing Hex of Gawen
The caster of this moderate magick may materialize a fusing cloud.
| Level | 6 |
| Area of effect | An area no larger than your tent |
| Range | Across dimensions |
| Damage | Enough to make this spell dangerous |
| Duration | 5 hours |
| Casting ritual | Concentrate for 2 minutes |
| Recharge | Compose a short song and perform it |
| Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
The Creeping Embrace
The caster of this moderate magick may materialize a petrifying steam.
| Level | 5 |
| Area of effect | An area the size of 3 wagons |
| Range | 7 feet |
| Damage | Enough to slow down a troll |
| Duration | Only until you fall asleep |
| Casting ritual | Perform the ritual song |
| Recharge | Repeat the mantra 52 times |
| Wild magic effect | You find that your teeth have all transformed into sharp points. |
The Inscribing Chant
The caster of this major magick may radiate a shielding cone.
| Level | 9 |
| Area of effect | The entire planet |
| Range | At a short distance from you |
| Damage | 55 hit points |
| Duration | Until the next lunar eclipse |
| Casting ritual | Walk the leylines surrounding the area for 4 days |
| Recharge | Travel to the land of the dryad and recover what has been lost |
| Wild magic effect | The ground around you turns to quicksand. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
