Spells
The Divining Invocation
The caster of this major magick may shout an oil ice.
| Level | 9 |
| Area of effect | An area the size of a wagon |
| Range | As far as the crow flies |
| Damage | Worth writing a song about |
| Duration | Until the seasons change |
| Casting ritual | Maintain unbroken skin contact with the target for 3 hours |
| Recharge | Pluck a stone from the depths of the underworld |
| Wild magic effect | Over the next 5 weeks, you will slowly transform into a harpy. |
Web of Courage
The caster of this moderate magick may materialize a tar web.
| Level | 5 |
| Area of effect | A single target |
| Range | As far as a cat leaps |
| Damage | Enough to break through a wooden door |
| Duration | Only until you fall asleep |
| Casting ritual | Imbibe the mauve potion and wait for 5 minutes |
| Recharge | Reassemble the rare components |
| Wild magic effect | You lose your hair over the next 6 days. |
Lulu's Diminishing Grace
The caster of this major magick may will a spawning ice.
| Level | 9 |
| Area of effect | An area no larger than three fighting beggars |
| Range | At a great distance from you |
| Damage | 48 hit points |
| Duration | Until the sun fails to rise in the morning |
| Casting ritual | Acquire the blood of a raven and prepare a auburn elixir |
| Recharge | Capture a sparrow and feed it for 1 days |
| Wild magic effect | Over the next 6 weeks, you will slowly transform into a ghoul. |
Angar's Poison
The caster of this moderate magick may radiate a disguising poison.
| Level | 6 |
| Area of effect | An area the size of an old forest |
| Range | 11 feet |
| Damage | Enough to injure a humanoid |
| Duration | Until the next mealtime |
| Casting ritual | Repeat the magic phrase 3 times without interruption |
| Recharge | Find and kill a clicker |
| Wild magic effect | Birds, birds, birds, birds!!! |
The Forecasting Hex
The caster of this major magick may speak a hastening ember.
| Level | 7 |
| Area of effect | An area the size of a barn |
| Range | As far as a cat leaps |
| Damage | 23 hit points |
| Duration | Until the sun fails to rise in the morning |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Wear the skin of a walrus for 6 days |
| Wild magic effect | You will rise as an undead striga after you die. |
Spirit of the Aqua Sap
The caster of this major magick may shout a brine sap.
| Level | 8 |
| Area of effect | An area no larger than an old well |
| Range | 10 feet |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | Until the next solar eclipse |
| Casting ritual | Maintain unbroken skin contact with the target for 5 hours |
| Recharge | Run fingers through the rustling leaves of the world tree |
| Wild magic effect | You develop insanity: believes they are gorgeous |
The Reflecting Geometries of Kallum
The caster of this major magick may embody a levitating wind.
| Level | 9 |
| Area of effect | An area the size of a young forest |
| Range | No further than the length of 1 oxen |
| Damage | So enormous as to make the caster avoid casting it at all costs |
| Duration | Until a child is born |
| Casting ritual | Prepare a casting ground 5 days in advance |
| Recharge | Wear the skin of a lion for 7 days |
| Wild magic effect | You believe you are the most beautiful person on earth. |
The Searching Embrace
The caster of this major magick may materialize a crow vine.
| Level | 7 |
| Area of effect | Several targets |
| Range | In your line of sight |
| Damage | Like the deadly sting of a scorpion king |
| Duration | Until the next lunar eclipse |
| Casting ritual | Maintain unbroken skin contact with the target for 3 hours |
| Recharge | Pluck a stone from the depths of the underworld |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
Spirit of the Emerald Fog
The caster of this major magick may sing a transmuting fog.
| Level | 8 |
| Area of effect | An area the size of a thimble |
| Range | In your line of sight |
| Damage | Fatal to most humanoids |
| Duration | Until the next solar eclipse |
| Casting ritual | Prepare a ritual circle 3 days in advance |
| Recharge | Recite one of the epic poems from memory without interruption |
| Wild magic effect | You develop 2 extra fingers. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
