Spells
Cursed Crown
The caster of this moderate magick may will a crow crown.
| Level | 4 |
| Area of effect | An area the size of a single coin |
| Range | As far as you damn well please |
| Damage | Enough to make this spell dangerous |
| Duration | Until the next mealtime |
| Casting ritual | Perform a basic dance |
| Recharge | Wait for 15 hours |
| Wild magic effect | Gold terrifies you. |
Foul Crow
The caster of this minor magick may speak a crystal crow.
| Level | 2 |
| Area of effect | An area the size of a thimble |
| Range | As far as the frog leaps |
| Damage | Similar to a stubbed toe |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Point towards the target |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | A strange, cruel mouth appears somewhere near your ear. the things it says upset you. |
Cursed Elemental
The caster of this minor magick may invoke a maddening elemental.
| Level | 1 |
| Area of effect | A 1 foot circle |
| Range | 7 yards |
| Damage | Similar to a stubbed toe |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Snap your fingers clearly |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | Birds, birds, birds, birds!!! |
Trying Lines Mark the Elemental
The caster of this minor magick may cast a blossoming elemental.
| Level | 3 |
| Area of effect | An area no larger than a baby's head |
| Range | 13 feet |
| Damage | Just enough to insult someone |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Utter the magic phrase |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | You are compelled to only tell the truth. |
Kendra's Reflecting Curse
The caster of this major magick may materialize a honey clay.
| Level | 7 |
| Area of effect | An area no larger than your tent |
| Range | Anywhere in the same province |
| Damage | Enough to leave permanent marks on the landscape |
| Duration | Until the next time you cast a spell |
| Casting ritual | Acquire the blood of an enemy and prepare a fuchsia decoction |
| Recharge | Steal something important from a god |
| Wild magic effect | You are compelled to only tell the truth. |
Daemon of the Cinnamon Elemental
The caster of this minor magick may project a grasping elemental.
| Level | 3 |
| Area of effect | An area the size of a single coin |
| Range | As far as you damn well please |
| Damage | Only slightly uncomfortable |
| Duration | 3 seconds |
| Casting ritual | Stare unblinking at the target for 3 seconds |
| Recharge | Wait for 3 seconds |
| Wild magic effect | The moon makes you horny. |
Pear Wine
The caster of this major magick may invoke a terrifying wine.
| Level | 8 |
| Area of effect | A 2 foot circle |
| Range | As far as you damn well please |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | Until you have seen 3 sunsets |
| Casting ritual | Acquire the blood of an enemy and prepare a chartreuse decoction |
| Recharge | Travel to the land of the death knight and recover what has been lost |
| Wild magic effect | Your skin turns plum. |
The Forking Invocation
The caster of this major magick may speak a shielding altar.
| Level | 9 |
| Area of effect | An area the size of a puddle |
| Range | As far as a cat leaps |
| Damage | Enough to draw the attention of everyone in town |
| Duration | 2 days |
| Casting ritual | Maintain unbroken eye contact with the target for 5 hours |
| Recharge | Pluck a stone from the depths of the underworld |
| Wild magic effect | You develop a terrible fear of marmots. |
Foul Time
The caster of this minor magick may will a disguising time.
| Level | 3 |
| Area of effect | An area the size of a thimble |
| Range | At a great distance from you |
| Damage | Not more than a candle's singe |
| Duration | For as long as you can hold your breath |
| Casting ritual | Quaff the rose elixir |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | Over the next 6 weeks, you will slowly transform into a crab. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
