Spells
Foul Pulse
The caster of this minor magick may embody an ice pulse.
| Level | Cantrip |
| Area of effect | The entire planet |
| Range | Near to you |
| Damage | Like a slap from a small child |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Tap your heels together |
| Recharge | Wait for 1 seconds |
| Wild magic effect | Over the next 4 weeks, you will slowly transform into a gnoll. |
The Consuming Geometries of Marlon
The caster of this moderate magick may radiate a warding cone.
| Level | 4 |
| Area of effect | An area the size of an old forest |
| Range | Anywhere in the same province |
| Damage | Enough to make this spell dangerous |
| Duration | Only an hour |
| Casting ritual | Perform a basic dance |
| Recharge | Hunt a ferret and consume a piece of it |
| Wild magic effect | You develop a fear of fire. |
Ultramarine Harmony
The caster of this moderate magick may emanate a sap harmony.
| Level | 6 |
| Area of effect | An area the size of a thimble |
| Range | Anywhere in the same town |
| Damage | Enough to kill a sickly deer |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Stare unblinking at the target for 4 minutes |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | You develop a fear of fire. |
Spirit of the Buff Claw
The caster of this major magick may cast an enlightening claw.
| Level | 7 |
| Area of effect | An area the size of a wagon |
| Range | Anywhere in the same province |
| Damage | Like the threshing of a wyrms many claws |
| Duration | Until the end of all things |
| Casting ritual | Perform a ritual sacrifice while chanting the magic phrases |
| Recharge | Entirely rediscover the spell from first principles |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
The Opening Hex
The caster of this moderate magick may invoke a screaming lightning.
| Level | 4 |
| Area of effect | An area the size of a young forest |
| Range | Anywhere in the same province |
| Damage | Enough to kill a large dog |
| Duration | Only a few hours |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Burn a piece of a spectre |
| Wild magic effect | Everyone around you smells like deers from now on. |
The Wishing Wish
The caster of this minor magick may radiate an encoding claw.
| Level | 1 |
| Area of effect | An area the size of a wagon |
| Range | Close to you |
| Damage | Enough to kill a small squirrel |
| Duration | 6 seconds |
| Casting ritual | Tap your heels together |
| Recharge | Perform the basic movements with your arms |
| Wild magic effect | You find that your teeth have all transformed into sharp points. |
The Bewildering Geometries of Sylvia
The caster of this minor magick may sing a crow moment.
| Level | 1 |
| Area of effect | A 10 foot circle |
| Range | As far as the frog leaps |
| Damage | Like a slap from a small child |
| Duration | Only a few seconds |
| Casting ritual | Stare unblinking at the target for 1 seconds |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | Your left arm grows shorter. |
Animating Lines Mark the Snow
The caster of this moderate magick may invoke a bone snow.
| Level | 5 |
| Area of effect | An area the size of a thimble |
| Range | A pond's length away |
| Damage | Like a strong hit from a quarterstaff |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Perform the complex movements with your arms |
| Wild magic effect | Everything you see turns coral. |
Terrifying Lines Mark the Crown
The caster of this moderate magick may bring forth a revolting crown.
| Level | 4 |
| Area of effect | An area no larger than a baby's head |
| Range | A pond's length away |
| Damage | Of serious concern |
| Duration | 6 hours |
| Casting ritual | Imbibe the blue potion and wait for 2 minutes |
| Recharge | Rest by an open fire with someone you trust |
| Wild magic effect | Your skin turns royal. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
