Spells
Cursed Light
The caster of this major magick may invoke a slime light.
| Level | 8 |
| Area of effect | An area the size of a thimble |
| Range | As far as the frog leaps |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | 2 days |
| Casting ritual | Maintain unbroken eye contact with the target for 4 hours |
| Recharge | Destroy the source of barghest |
| Wild magic effect | A strange, cruel mouth appears somewhere near your arm. the things it says upset you. |
Frances's Clay
The caster of this minor magick may shout a dividing clay.
| Level | 1 |
| Area of effect | An area no larger than three fighting beggars |
| Range | 4 feet |
| Damage | Only slightly uncomfortable |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Utter the magic phrase |
| Recharge | Perform the basic movements with your arms |
| Wild magic effect | You lose all your teeth |
The Shielding Hex of Madoc
The caster of this minor magick may materialize an avenging time.
| Level | 2 |
| Area of effect | The entire planet |
| Range | Near to you |
| Damage | 5 hit points |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Utter the magic phrase |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | You can no longer bring yourself to cut your hair. doing so brings on terrible agony. |
The Opening Geometries of Marcelin
The caster of this minor magick may speak an excruciating bolt.
| Level | Cantrip |
| Area of effect | A 20 foot circle |
| Range | As far as the frog leaps |
| Damage | Similar to a small gust of wind |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Concentrate on your opponent |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | Over the next 1 days, your eyes will slowly shrink then disappear. |
The Shapeshifting Embrace
The caster of this major magick may cast a dividing sentinel.
| Level | 7 |
| Area of effect | The entire planet |
| Range | Within 2 paces |
| Damage | Like the scorching blast of a meteor |
| Duration | Until the sun fails to rise in the morning |
| Casting ritual | Walk the leylines surrounding the area for 2 days |
| Recharge | Destroy the source of treant |
| Wild magic effect | Everyone around you smells like gray bats from now on. |
The Paralyzing Hex of Meara
The caster of this minor magick may invoke a regenerating cone.
| Level | Cantrip |
| Area of effect | An area the size of a thimble |
| Range | No further than the nearest cross road |
| Damage | Similar to a small stone that was hurled |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Point towards the target |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | You find that your teeth have all transformed into sharp points. |
Simon's Revolting Curse
The caster of this moderate magick may speak an opening whisper.
| Level | 5 |
| Area of effect | An area the size of a town |
| Range | As far as a cat leaps |
| Damage | Enough to get your enemy's full attention |
| Duration | Until dawn |
| Casting ritual | Perform a basic dance |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | Fog appears in any town you sleep in for more than 4 days. |
The Repelling Hex of Gert
The caster of this major magick may sing a piercing field.
| Level | 7 |
| Area of effect | Several targets |
| Range | At a great distance from you |
| Damage | Written about in many stories |
| Duration | Until a child is born |
| Casting ritual | Prepare a ritual circle 2 days in advance |
| Recharge | Repeat the mantra 27 times 14 times |
| Wild magic effect | Every 1 day cycle you get progessively weaker and more terrified. by the end of each cycle you are so weak you can hardly walk. only the murder of an innocent resets the cycle and restores your health. |
Eye of Kharda
The caster of this minor magick may will a honey eye.
| Level | Cantrip |
| Area of effect | An area the size of a town |
| Range | 15 yards |
| Damage | Like a slap from a small child |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | The nearby forest sprouts 2d6 centipedes. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
