Spells
Cardinal Prison
The caster of this major magick may invoke a paralyzing prison.
| Level | 9 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Far from you |
| Damage | Deadly serious |
| Duration | 5 weeks |
| Casting ritual | Maintain unbroken skin contact with the target for 2 hours |
| Recharge | Wait for 6 days |
| Wild magic effect | You lose your nose over the next 3 days. |
The Describing Hex of Ruth
The caster of this major magick may sing a deceiving blade.
| Level | 8 |
| Area of effect | An area the size of 5 wagons |
| Range | No further than the nearest cross road |
| Damage | Enough to drain even the most distinguished wizards |
| Duration | Until you have seen 3 sunsets |
| Casting ritual | Maintain unbroken skin contact with the target for 5 hours |
| Recharge | Wait for 4 days |
| Wild magic effect | You suddenly age 10 years. |
Jessica's Hindering Spell
The caster of this moderate magick may project a bone beacon.
| Level | 4 |
| Area of effect | The entire cosmos |
| Range | Anywhere in the same continent |
| Damage | Enough to injure a humanoid |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Reassemble the rare components |
| Wild magic effect | Smoke of green color pours from your mouth, eyes, and ears for 4 minutes. any who touch it turn into pathetic mushroom creatures. |
The Dispelling Hex
The caster of this moderate magick may bring forth a revealing key.
| Level | 6 |
| Area of effect | An area the size of a young forest |
| Range | No further than the length of 2 oxen |
| Damage | Similar to a burn from a blazing torch |
| Duration | Only a few hours |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | Every 6 day cycle you get progessively weaker and more terrified. by the end of each cycle you are so weak you can hardly walk. only the murder of an innocent resets the cycle and restores your health. |
Revealing Lines Mark the Heat
The caster of this minor magick may conjure a creeping heat.
| Level | 1 |
| Area of effect | An area no larger than a baby's head |
| Range | 2 yards |
| Damage | Enough to startle your horse |
| Duration | Only a few minutes |
| Casting ritual | Concentrate on your opponent |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | Your left arm grows shorter. |
Conn's Withering Curse
The caster of this moderate magick may sing a phasing shield.
| Level | 6 |
| Area of effect | A 4 foot circle |
| Range | Near to you |
| Damage | Like a strong hit from a quarterstaff |
| Duration | Only until you fall asleep |
| Casting ritual | Imbibe the tawny potion and wait for 4 minutes |
| Recharge | Reassemble the rare components |
| Wild magic effect | The moon makes you horny. |
Forgotten Honey of Mary
The caster of this moderate magick may sing an illuminating honey.
| Level | 6 |
| Area of effect | An area the size of a young forest |
| Range | No further than the nearest cross road |
| Damage | Like a strong hit from a quarterstaff |
| Duration | 4 hours |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Perform the complex movements with your arms |
| Wild magic effect | Smoke of rose color pours from your mouth, eyes, and ears for 2 minutes. any who touch it turn into pathetic mushroom creatures. |
The Warding Wish
The caster of this minor magick may cast a water chaos.
| Level | 1 |
| Area of effect | An area no larger than an old well |
| Range | No further than the nearest cross road |
| Damage | Like a slap from a small child |
| Duration | Only a few seconds |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | Any iron you touch becomes rusted. |
The Deciphering Invocation
The caster of this minor magick may hurl an enraging moss.
| Level | 2 |
| Area of effect | An area no larger than an old well |
| Range | 9 feet |
| Damage | Enough to cause a puddle to ripple |
| Duration | For as long as you can hold your breath |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | One of your family members turns into a draugr. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
