Spells
Cursed Sentinel
The caster of this major magick may materialize a deafening sentinel.
| Level | 7 |
| Area of effect | The entire planet |
| Range | As far as you damn well please |
| Damage | Worth writing a song about |
| Duration | Until the seasons change |
| Casting ritual | Prepare a ritual circle 3 days in advance |
| Recharge | Run fingers through the flowing water of the lost river of hubur |
| Wild magic effect | Everyone around you smells like platypuss from now on. |
Spirit of the Green Trap
The caster of this major magick may will a blood trap.
| Level | 8 |
| Area of effect | An area the size of an old forest |
| Range | Within 1 paces |
| Damage | Like the deadly sting of a scorpion king |
| Duration | 2 days |
| Casting ritual | Prepare a casting ground 2 days in advance |
| Recharge | Destroy the source of barghest |
| Wild magic effect | You lose all your hair. |
Foul Blast
The caster of this minor magick may shout a flesh blast.
| Level | Cantrip |
| Area of effect | An area the size of a thimble |
| Range | Anywhere in the same town |
| Damage | Not more than a candle's singe |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Concentrate on your opponent |
| Recharge | Wait for 5 seconds |
| Wild magic effect | Over the next 1 weeks, you will slowly transform into a old one. |
Daemon of the Carmine Bubble
The caster of this minor magick may will a lava bubble.
| Level | 2 |
| Area of effect | An area the size of a thimble |
| Range | A pond's length away |
| Damage | Quite forgettable |
| Duration | 4 minutes |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | You lose the ability to do any sort of basic math. in fact, you can't even read numbers anymore. |
Daemon of the Lavender Smoke
The caster of this moderate magick may bring forth a hastening smoke.
| Level | 5 |
| Area of effect | Several targets |
| Range | Across dimensions |
| Damage | Enough to take seriously |
| Duration | 6 hours |
| Casting ritual | Perform a basic dance |
| Recharge | Wait for 6 hours |
| Wild magic effect | You develop insanity: fears the moon |
The Rending Chant
The caster of this major magick may speak a consuming touch.
| Level | 8 |
| Area of effect | The entire cosmos |
| Range | Anywhere in the same continent |
| Damage | Enough to corrupt the world |
| Duration | Until you have seen 3 sunrises |
| Casting ritual | Acquire the blood of an enemy and prepare a celadon decoction |
| Recharge | Wait for 4 days |
| Wild magic effect | Fog appears in any town you sleep in for more than 4 days. |
The Combining Embrace
The caster of this minor magick may embody an emboldening ray.
| Level | 3 |
| Area of effect | An area the size of a thimble |
| Range | Across dimensions |
| Damage | Like a slap from a small child |
| Duration | Only a few seconds |
| Casting ritual | Sing a brief verse |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | A strange, cruel mouth appears somewhere near your finger. the things it says upset you. |
Daemon of the Indigo Ice
The caster of this moderate magick may sing a shapeshifting ice.
| Level | 6 |
| Area of effect | An area the size of a town |
| Range | As far as the frog leaps |
| Damage | Enough to break through a wooden door |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Wait until your heartrate drops below the rhythm of a horse's plodding clop |
| Wild magic effect | Food and water no longer sustain you. only blood. |
The Warding Hex
The caster of this moderate magick may bring forth a serpent disk.
| Level | 6 |
| Area of effect | The entire planet |
| Range | Anywhere in the same town |
| Damage | Enough to break bone |
| Duration | Only an hour |
| Casting ritual | Repeat the magic phrase 2 times without interruption |
| Recharge | Remember something bad from your past and then let it go |
| Wild magic effect | You are compelled to sing the same song every day at midday. if you try to resist, you find that you cannot breathe until the song is complete. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
