Spells
Summoning Lines Mark the Word
The caster of this moderate magick may embody a spawning word.
| Level | 5 |
| Area of effect | A 4 foot circle |
| Range | No further than the length of 6 oxen |
| Damage | Similar to a burn from a blazing torch |
| Duration | Only an hour |
| Casting ritual | Perform a basic dance |
| Recharge | Remember something bad from your past and then let it go |
| Wild magic effect | You now have the same mating preferences of jackals. |
The Withering Hex
The caster of this minor magick may will an energizing altar.
| Level | 2 |
| Area of effect | Several targets |
| Range | 4 feet |
| Damage | Barely worth considering |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | You begin to hallucinate the eyes of a large cat peering at you from every dark corner. |
Communicating Lines Mark the Armor
The caster of this moderate magick may conjure a blood armor.
| Level | 5 |
| Area of effect | An area the size of a single coin |
| Range | As far as the crow flies |
| Damage | Of serious concern |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Imbibe the periwinkle potion and wait for 4 minutes |
| Recharge | Burn a piece of a chimera |
| Wild magic effect | Your privates turns saffron. |
Cursed Key
The caster of this moderate magick may radiate an insect key.
| Level | 4 |
| Area of effect | An area no larger than an old well |
| Range | At a short distance from you |
| Damage | Something you will remember for weeks |
| Duration | Only until you fall asleep |
| Casting ritual | Concentrate for 5 minutes |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | The nearby forest sprouts 2d6 rocs. |
Daemon of the Azure Dream
The caster of this moderate magick may radiate a spawning dream.
| Level | 6 |
| Area of effect | Several targets |
| Range | As far as the frog leaps |
| Damage | Like a strong punch to the face |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Perform a basic dance |
| Recharge | Rest by an open fire with someone you trust |
| Wild magic effect | Your right arm grows 1 foot longer. |
Duplicating Hands Trace the Stasis
The caster of this minor magick may materialize a shielding stasis.
| Level | Cantrip |
| Area of effect | The entire planet |
| Range | At a great distance from you |
| Damage | Similar to a bruised arm |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Snap your fingers clearly |
| Recharge | Spin in 5 circles while facing the sky |
| Wild magic effect | You are compelled to sing the same song every day at midday. if you try to resist, you find that you cannot breathe until the song is complete. |
The Deciphering Hex
The caster of this moderate magick may summon a deciphering echo.
| Level | 5 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Near to you |
| Damage | Enough to injure a humanoid |
| Duration | Only until you fall asleep |
| Casting ritual | Perform a basic dance |
| Recharge | Reassemble the rare components |
| Wild magic effect | The wings of a bat sprout from your back. |
Royal Vine
The caster of this major magick may speak a wine vine.
| Level | 7 |
| Area of effect | An area the size of a wagon |
| Range | 11 yards |
| Damage | Enough to draw the attention of everyone in town |
| Duration | Until the next lunar cycle begins |
| Casting ritual | Acquire the blood of an enemy and prepare a cinnamon decoction |
| Recharge | Complete a hero's journey |
| Wild magic effect | The nearest humanoid suddenly ages 10 years. |
Giselle's Deciphering Grace
The caster of this minor magick may emanate a petrifying soul.
| Level | 1 |
| Area of effect | An area the size of 3 wagons |
| Range | A pond's length away |
| Damage | Enough to kill a small squirrel |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Quaff the aquamarine elixir |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | Fog appears in any town you sleep in for more than 5 days. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
