Spells
The Grasping Hex
The caster of this minor magick may hurl a creeping beacon.
| Level | 3 |
| Area of effect | An area the size of a barn |
| Range | 9 yards |
| Damage | Just enough to insult someone |
| Duration | For as long as you can hold your breath |
| Casting ritual | Concentrate on your opponent |
| Recharge | Wait for 1 seconds |
| Wild magic effect | You find that your teeth have all transformed into sharp points. |
The Sealing Invocation
The caster of this moderate magick may emanate a paralyzing trap.
| Level | 5 |
| Area of effect | The entire planet |
| Range | Across dimensions |
| Damage | A cause for insistent pain |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Burn a piece of a spider |
| Wild magic effect | You develop 2 extra legs. |
Adrian's Terrifying Grace
The caster of this moderate magick may materialize a reflecting cauldron.
| Level | 6 |
| Area of effect | A single target |
| Range | As far as the frog leaps |
| Damage | Something you will remember for weeks |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Repeat the magic phrase 3 times without interruption |
| Recharge | Hunt a goat and consume a piece of it |
| Wild magic effect | Your right arm grows 1 foot longer. |
The Dividing Hex
The caster of this minor magick may speak a wood cloak.
| Level | 2 |
| Area of effect | An area the size of a town |
| Range | No further than the nearest cross road |
| Damage | Like a slap from a small child |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Snap your fingers clearly |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | You develop 1 extra fingers. |
The Maddening Hex of Raven
The caster of this minor magick may bring forth a duplicating honey.
| Level | 3 |
| Area of effect | An area the size of a town |
| Range | As far as the crow flies |
| Damage | Like a slap from a small child |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Point towards the target |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | You develop an unseemly fascination with arms. |
Foul Ray
The caster of this major magick may sing an obsidian ray.
| Level | 7 |
| Area of effect | An area the size of a barn |
| Range | As far as you damn well please |
| Damage | Enough to draw the attention of everyone in town |
| Duration | Until the seasons change |
| Casting ritual | Utter the magic phrase, combine the components, perform the ritual dance, and think only of the outcome you desire without being interrupted |
| Recharge | Repeat the mantra 98 times 55 times |
| Wild magic effect | You develop a crippling fear of books. |
Forgotten Field of Melissa
The caster of this moderate magick may shout a communicating field.
| Level | 5 |
| Area of effect | An area the size of a barn |
| Range | At a short distance from you |
| Damage | Something you will remember for weeks |
| Duration | Only a few hours |
| Casting ritual | Stare unblinking at the target for 6 minutes |
| Recharge | Repeat the mantra 16 times |
| Wild magic effect | Food and water no longer sustain you. only blood. |
The Paralyzing Geometries of Jericho
The caster of this minor magick may speak an amber memory.
| Level | 3 |
| Area of effect | An area the size of a single coin |
| Range | Across dimensions |
| Damage | Quite forgettable |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Tap your heels together |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | You are compelled to always lie. |
Spirit of the Beige Distortion
The caster of this minor magick may speak an avenging distortion.
| Level | Cantrip |
| Area of effect | The entire cosmos |
| Range | Near to you |
| Damage | Similar to a small gust of wind |
| Duration | Only a few seconds |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Wait for 4 minutes |
| Wild magic effect | You switch bodies with the nearest humanoid |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
