Spells
The Soothing Geometries of Frances
The caster of this moderate magick may shout a piercing web.
| Level | 5 |
| Area of effect | Several targets |
| Range | Far from you |
| Damage | Enough to kill a large dog |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Burn a piece of a old one |
| Wild magic effect | Everywhere you go, you leave a cerulean slime trail. |
Sky Sentinel
The caster of this minor magick may project an intoxicating sentinel.
| Level | 3 |
| Area of effect | A 5 foot circle |
| Range | In your line of sight |
| Damage | Not more than a candle's singe |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Utter the magic phrase |
| Recharge | Spin in 6 circles while facing the sky |
| Wild magic effect | You begin to hallucinate the eyes of a large cat peering at you from every dark corner. |
Cone of Oisin
The caster of this minor magick may sing an intoxicating cone.
| Level | Cantrip |
| Area of effect | An area the size of a town |
| Range | As far as a cat leaps |
| Damage | 1 hit points |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Point towards the target |
| Recharge | Wait for 1 seconds |
| Wild magic effect | You now have the same mating preferences of birds. |
Pete's Consuming Spell
The caster of this minor magick may materialize a levitating crown.
| Level | 2 |
| Area of effect | A 6 foot circle |
| Range | No further than the length of 1 oxen |
| Damage | Barely worth mentioning |
| Duration | 6 seconds |
| Casting ritual | Sing a brief verse |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | You develop a fear of fire. |
Foul Gate
The caster of this major magick may bring forth an energizing gate.
| Level | 7 |
| Area of effect | An area the size of an old forest |
| Range | As far as the crow flies |
| Damage | Enough to corrupt a star |
| Duration | Until the next solar eclipse |
| Casting ritual | Prepare a ritual circle 4 days in advance |
| Recharge | Pluck a stone from the depths of the underworld |
| Wild magic effect | You see dead people though you cannot communicate with them. |
Curse of Stella
The caster of this moderate magick may emanate a creeping mind.
| Level | 5 |
| Area of effect | A 8 foot circle |
| Range | Anywhere in the same region |
| Damage | Something you will remember for weeks |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Imbibe the titanium potion and wait for 4 minutes |
| Recharge | Reassemble the rare components |
| Wild magic effect | You can no longer cross rivers while conscious. |
The Deceiving Hex of Arthur
The caster of this moderate magick may will an ice oil.
| Level | 6 |
| Area of effect | An area the size of a puddle |
| Range | At a short distance from you |
| Damage | A cause for insistent pain |
| Duration | Only an hour |
| Casting ritual | Perform a basic dance |
| Recharge | Repeat the mantra 87 times |
| Wild magic effect | You develop a terrible fear of rabbits. |
Worm of Prophecy
The caster of this minor magick may speak a sealing worm.
| Level | Cantrip |
| Area of effect | An area the size of an old forest |
| Range | 18 feet |
| Damage | Enough to kill a small bird |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Point towards the target |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | The ground around you turns to quicksand. |
The Enraging Invocation
The caster of this minor magick may summon a vine wind.
| Level | Cantrip |
| Area of effect | An area no larger than a baby's head |
| Range | At a great distance from you |
| Damage | 11 hit points |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Sing a brief verse |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | Your left arm grows shorter. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
