Spells
Heat of Courage
The caster of this major magick may project a mindreading heat.
| Level | 8 |
| Area of effect | A 6 foot circle |
| Range | Across dimensions |
| Damage | Enough to corrupt a star |
| Duration | 5 days |
| Casting ritual | Walk the leylines surrounding the area for 3 days |
| Recharge | Steal something important from a god |
| Wild magic effect | The ground around you turns to quicksand. |
Curse of Adrian
The caster of this major magick may conjure a wine acid.
| Level | 9 |
| Area of effect | The entire planet |
| Range | No further than the length of 2 oxen |
| Damage | Enough to permanently scar any who survive it |
| Duration | Until a child is born |
| Casting ritual | Acquire the blood of a wraith and prepare a tyrian elixir |
| Recharge | Wait for 6 days |
| Wild magic effect | You begin to hallucinate the eyes of a large cat peering at you from every dark corner. |
Communicating Hands Trace the Pit
The caster of this minor magick may emanate a blinding pit.
| Level | 2 |
| Area of effect | An area the size of 1 wagons |
| Range | 18 yards |
| Damage | Similar to a stubbed toe |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Concentrate on your opponent |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | You lose all your teeth |
The Transporting Invocation
The caster of this moderate magick may project a disguising shard.
| Level | 5 |
| Area of effect | An area no larger than a baby's head |
| Range | Anywhere in the same region |
| Damage | Like a strong punch to the face |
| Duration | 1 hours |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Compose a short song and perform it |
| Wild magic effect | You can no longer cross rivers while conscious. |
Foul Circle
The caster of this minor magick may project a dividing circle.
| Level | 1 |
| Area of effect | An area the size of a puddle |
| Range | Anywhere in the same region |
| Damage | Similar to a bruised arm |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Point towards the target |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | Your left arm grows shorter. |
The Transmuting Geometries of Donovan
The caster of this moderate magick may emanate a duplicating cone.
| Level | 4 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Across dimensions |
| Damage | Enough to injure a humanoid |
| Duration | Until the next mealtime |
| Casting ritual | Imbibe the mustard potion and wait for 6 minutes |
| Recharge | Repeat the mantra 21 times |
| Wild magic effect | You will rise as an undead harpy after you die. |
The Enlightening Hex of Felicity
The caster of this minor magick may will a mindreading bolt.
| Level | Cantrip |
| Area of effect | An area the size of a puddle |
| Range | As far as a cat leaps |
| Damage | Enough to kill a dragonfly |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Sing a brief verse |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | You lose all your teeth |
Kashida's Enraging Spell
The caster of this minor magick may hurl a wood call.
| Level | Cantrip |
| Area of effect | 1 targets |
| Range | Close to you |
| Damage | 11 hit points |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | Your skin turns smalt. |
The Diminishing Geometries of Lionheart
The caster of this major magick may conjure a water fungus.
| Level | 8 |
| Area of effect | An area no larger than a baby's head |
| Range | Within 2 paces |
| Damage | Like the scorching blast of a meteor |
| Duration | Until the next lunar eclipse |
| Casting ritual | Acquire the blood of a ochre jelly and prepare a pumpkin elixir |
| Recharge | Steal something important from a god |
| Wild magic effect | You believe you are the most beautiful person on earth. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
