Spells
Brass Chaos
The caster of this major magick may materialize a deciphering chaos.
Level | 8 |
Area of effect | An area the size of a puddle |
Range | Far from you |
Damage | Enough to kill a troll |
Duration | A fortnight |
Casting ritual | Perfectly recite an ancient religious text |
Recharge | Remove one finger from your main hand and burn it at an altar using rare firesalts |
Wild magic effect | The nearest human turns into a chimera. |
Pit of Clio
The caster of this minor magick may invoke a poison pit.
Level | 2 |
Area of effect | An area the size of an old forest |
Range | At a short distance from you |
Damage | Enough to startle your horse |
Duration | 1 seconds |
Casting ritual | Point a focus, such as a wand or crystal, towards the target |
Recharge | Wait until your mind is clear |
Wild magic effect | Your left arm grows shorter. |
Curse of Paul
The caster of this moderate magick may radiate an encoding golem.
Level | 5 |
Area of effect | A 2 foot circle |
Range | As far as you damn well please |
Damage | Similar to a burn from a blazing torch |
Duration | 4 hours |
Casting ritual | Stare unblinking at the target for 5 minutes |
Recharge | Find and kill a satyr |
Wild magic effect | You grow a gnarly hunchback. |
Forgotten Dream of Lee
The caster of this minor magick may shout an ember dream.
Level | Cantrip |
Area of effect | The entire planet |
Range | At a short distance from you |
Damage | Enough to kill a dragonfly |
Duration | For as long as you can hold your breath |
Casting ritual | Gesture in the direction of the target |
Recharge | Hear the sound of the sparrow's call |
Wild magic effect | Your mouth will slowly disappear over the next fortnight. |
The Consuming Geometries of Belor
The caster of this minor magick may emanate an amber sap.
Level | 2 |
Area of effect | An area the size of a town |
Range | Far from you |
Damage | Similar to a stubbed toe |
Duration | 1 seconds |
Casting ritual | Point a focus, such as a wand or crystal, towards the target |
Recharge | Spin in 2 circles while facing the sky |
Wild magic effect | You find that your teeth have all transformed into sharp points. |
Curse of Leif
The caster of this minor magick may summon a screaming steam.
Level | 2 |
Area of effect | 4 targets |
Range | Anywhere in the same region |
Damage | Similar to a bruised arm |
Duration | For as long as you can stand on one foot |
Casting ritual | Point towards the target |
Recharge | Perform the basic movements with your arms |
Wild magic effect | You believe you are the most beautiful person on earth. |
The Bewildering Invocation
The caster of this minor magick may embody an ice harmony.
Level | 3 |
Area of effect | An area the size of 1 wagons |
Range | Anywhere in the same town |
Damage | Barely worth mentioning |
Duration | For about as long as it takes to recite the alphabet |
Casting ritual | Snap your fingers clearly |
Recharge | Identify a physical feature of your opponent and focus on it for 6 seconds |
Wild magic effect | Anyone who spends more than 6 days in your company goes insane. |
The Wearying Hex
The caster of this moderate magick may invoke a creeping shadow.
Level | 5 |
Area of effect | An area the size of a puddle |
Range | As far as you damn well please |
Damage | Of serious concern |
Duration | Only until you fall asleep |
Casting ritual | Perform the ritual song |
Recharge | Compose a short song and perform it |
Wild magic effect | You can no longer cross rivers while conscious. |
Curse of Graak
The caster of this minor magick may hurl a lava amber.
Level | 1 |
Area of effect | An area no larger than three fighting beggars |
Range | Anywhere in the same continent |
Damage | Similar to a bruised arm |
Duration | For about as long as it takes to recite a short poem |
Casting ritual | Snap your fingers clearly |
Recharge | Reassemble the basic components from your pouch |
Wild magic effect | Your left arm grows shorter. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!