Spells
The Duplicating Hex
The caster of this major magick may materialize an imprisoning chain.
| Level | 8 |
| Area of effect | An area no larger than three fighting beggars |
| Range | No further than the nearest cross road |
| Damage | Enough to corrupt a star |
| Duration | 2 watches |
| Casting ritual | Prepare a ritual circle 5 days in advance |
| Recharge | Complete a hero's journey |
| Wild magic effect | You lose all your teeth |
The Communicating Hex of Kharda
The caster of this moderate magick may cast a poison water.
| Level | 6 |
| Area of effect | A 2 foot circle |
| Range | Anywhere in the same town |
| Damage | Enough to take seriously |
| Duration | Only an hour |
| Casting ritual | Repeat the magic phrase 1 times without interruption |
| Recharge | Repeat the mantra 18 times |
| Wild magic effect | Your mouth will slowly disappear over the next fortnight. |
Form of Cowardice
The caster of this major magick may materialize a regenerating form.
| Level | 7 |
| Area of effect | An area no larger than an old well |
| Range | Anywhere in the same continent |
| Damage | Deadly serious |
| Duration | A fortnight |
| Casting ritual | Prepare a ritual circle 6 days in advance |
| Recharge | Repeat the mantra 20 times 41 times |
| Wild magic effect | Over the next month, thick, black hair will cover your entire body. |
Daemon of the Black Stasis
The caster of this minor magick may invoke a thorn stasis.
| Level | Cantrip |
| Area of effect | An area the size of a young forest |
| Range | As far as the frog leaps |
| Damage | Similar to a stubbed toe |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | You are compelled to sing the same song every day at midday. if you try to resist, you find that you cannot breathe until the song is complete. |
Marilyn's Harmony
The caster of this major magick may project a water harmony.
| Level | 8 |
| Area of effect | An area no larger than a baby's head |
| Range | Far from you |
| Damage | Enough to kill a troll |
| Duration | Until the next solar eclipse |
| Casting ritual | Maintain unbroken skin contact with the target for 3 hours |
| Recharge | Hear the song of the phoenix |
| Wild magic effect | The nearest human turns into a assassin. |
The Consuming Hex of Eve
The caster of this minor magick may materialize a summoning torrent.
| Level | 1 |
| Area of effect | An area the size of 2 wagons |
| Range | Anywhere in the same province |
| Damage | Only slightly uncomfortable |
| Duration | Only a few seconds |
| Casting ritual | Sing a brief verse |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | The nearest humanoid suddenly ages 10 years. |
Cursed Echo
The caster of this minor magick may shout an attracting echo.
| Level | 1 |
| Area of effect | The entire planet |
| Range | As far as a cat leaps |
| Damage | Enough to kill a large beetle |
| Duration | 4 minutes |
| Casting ritual | Quaff the green elixir |
| Recharge | Identify a physical feature of your opponent and focus on it for 3 seconds |
| Wild magic effect | One of your family members turns into a purple worm. |
Malcolm's Spray
The caster of this minor magick may summon a wood spray.
| Level | Cantrip |
| Area of effect | An area the size of a puddle |
| Range | Far from you |
| Damage | Enough to kill a dragonfly |
| Duration | Only a few minutes |
| Casting ritual | Utter the magic phrase |
| Recharge | Perform the basic movements with your arms |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
Curse of Makayla
The caster of this moderate magick may speak a deafening beast.
| Level | 5 |
| Area of effect | A single target |
| Range | As far as a cat leaps |
| Damage | 6 hit points |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Repeat the magic phrase 4 times without interruption |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | Everything you see turns purple. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
