Spells
Cursed Dance
The caster of this major magick may summon a transporting dance.
| Level | 9 |
| Area of effect | An area the size of an old forest |
| Range | Close to you |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | 4 watches |
| Casting ritual | Maintain unbroken skin contact with the target for 2 hours |
| Recharge | Recite one of the epic poems from memory without interruption |
| Wild magic effect | You develop a strong attraction to trolls. |
John's Deciphering Grace
The caster of this major magick may cast a summoning distortion.
| Level | 8 |
| Area of effect | A 7 foot circle |
| Range | Anywhere in the same province |
| Damage | 35 hit points |
| Duration | Until all civilizations fade to myth |
| Casting ritual | Prepare a casting ground 18 days in advance |
| Recharge | Entirely rediscover the spell from first principles |
| Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
Foul Crystal
The caster of this minor magick may materialize a withering crystal.
| Level | 2 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Anywhere in the same town |
| Damage | Barely worth considering |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Identify a physical feature of your opponent and focus on it for 6 seconds |
| Wild magic effect | Your mouth will slowly disappear over the next fortnight. |
Curse of Eliot
The caster of this minor magick may invoke a water touch.
| Level | 1 |
| Area of effect | An area the size of a town |
| Range | 20 yards |
| Damage | Enough to startle your horse |
| Duration | Only a few minutes |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | You see dead people though you cannot communicate with them. |
The Searching Geometries of Don
The caster of this major magick may emanate an intoxicating rot.
| Level | 8 |
| Area of effect | Several targets |
| Range | 4 yards |
| Damage | Enough to draw the attention of the gods |
| Duration | Until a child is born |
| Casting ritual | Maintain unbroken skin contact with the target for 6 hours |
| Recharge | Wear the skin of a giraffe for 17 days |
| Wild magic effect | Your skin turns celadon. |
Inscribing Lines Mark the Cauldron
The caster of this major magick may conjure a warding cauldron.
| Level | 7 |
| Area of effect | A single target |
| Range | No further than the nearest cross road |
| Damage | 32 hit points |
| Duration | Until the end of all things |
| Casting ritual | Maintain unbroken eye contact with the target for 3 hours |
| Recharge | Complete a hero's journey |
| Wild magic effect | Over the next 2 weeks, you will slowly transform into a incubus. |
Badaar's Web
The caster of this minor magick may materialize an enveloping web.
| Level | 2 |
| Area of effect | A single target |
| Range | A pond's length away |
| Damage | Not more than a candle's singe |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Point towards the target |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | You now have the head of a black jellyfish. |
Spirit of the Wisteri Trap
The caster of this minor magick may cast a blood trap.
| Level | 3 |
| Area of effect | An area the size of a young forest |
| Range | Anywhere in the same continent |
| Damage | Barely worth considering |
| Duration | Only a few minutes |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Spin in 3 circles while facing the sky |
| Wild magic effect | The nearest humanoid frightens you so much you weep and piss yourself. |
The Scrying Geometries of Shangela
The caster of this moderate magick may invoke a resurrecting cone.
| Level | 5 |
| Area of effect | An area the size of a thimble |
| Range | Anywhere in the same province |
| Damage | Enough to break through a wooden door |
| Duration | Only an hour |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Reassemble the rare components |
| Wild magic effect | The sun makes your skin blister and ooze with rust pus. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
