Spells
Daemon of the Cerulean Eye
The caster of this moderate magick may sing a wine eye.
| Level | 5 |
| Area of effect | An area the size of a young forest |
| Range | In your line of sight |
| Damage | A cause for insistent pain |
| Duration | Until the next mealtime |
| Casting ritual | Stare unblinking at the target for 1 minutes |
| Recharge | Wait until your heartrate drops below the rhythm of a horse's plodding clop |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
The Sealing Hex of Amaya
The caster of this major magick may embody a poison wine.
| Level | 9 |
| Area of effect | An area the size of an old forest |
| Range | Across dimensions |
| Damage | Like the scorching blast of a meteor |
| Duration | 1 watches |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Travel to the land of the demon boar and recover what has been lost |
| Wild magic effect | You can no longer bring yourself to cut your hair. doing so brings on terrible agony. |
Crushing Lines Mark the Snow
The caster of this moderate magick may materialize a mesmerizing snow.
| Level | 5 |
| Area of effect | An area the size of a puddle |
| Range | Anywhere in the same region |
| Damage | 15 hit points |
| Duration | Only an hour |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | Every 5 day cycle you get progessively weaker and more terrified. by the end of each cycle you are so weak you can hardly walk. only the murder of an innocent resets the cycle and restores your health. |
Foul Vine
The caster of this minor magick may conjure an ice vine.
| Level | Cantrip |
| Area of effect | An area no larger than a baby's head |
| Range | As far as a cat leaps |
| Damage | Enough to kill a dragonfly |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Stare unblinking at the target for 3 seconds |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | The nearest human turns into a sandworm. |
Forgotten Light of Caitlin
The caster of this minor magick may summon a nullifying light.
| Level | 2 |
| Area of effect | An area the size of a young forest |
| Range | Anywhere in the same region |
| Damage | Enough to cause a puddle to ripple |
| Duration | Only a few seconds |
| Casting ritual | Snap your fingers clearly |
| Recharge | Wait for 2 minutes |
| Wild magic effect | Food and water no longer sustain you. only blood. |
Curse of Roxy
The caster of this major magick may project a dispelling rain.
| Level | 7 |
| Area of effect | An area the size of a puddle |
| Range | Anywhere in the same continent |
| Damage | Enough to draw the attention of everyone in town |
| Duration | 3 days |
| Casting ritual | Acquire the blood of an enemy and prepare a tangerine decoction |
| Recharge | Entirely rediscover the spell from first principles |
| Wild magic effect | The wings of a bat sprout from your back. |
The Deciphering Embrace
The caster of this major magick may emanate a wearying blade.
| Level | 7 |
| Area of effect | An area the size of an old forest |
| Range | Across dimensions |
| Damage | Like the deadly sting of a scorpion king |
| Duration | Until you have seen 3 sunsets |
| Casting ritual | Acquire the blood of an enemy and prepare a papaya decoction |
| Recharge | Steal something important from a god |
| Wild magic effect | You develop insanity: fears silence |
The Avenging Wish
The caster of this major magick may materialize a blossoming wood.
| Level | 9 |
| Area of effect | An area the size of a thimble |
| Range | Near to you |
| Damage | Enough to leave permanent marks on the landscape |
| Duration | Until the next solar eclipse |
| Casting ritual | Acquire the blood of an enemy and prepare a ash decoction |
| Recharge | Run fingers through the flowing water of the lost river of hubur |
| Wild magic effect | Your foot turns white. |
Cursed Snow
The caster of this major magick may hurl a dispelling snow.
| Level | 7 |
| Area of effect | Several targets |
| Range | Close to you |
| Damage | Deadly serious |
| Duration | Until you have seen 3 sunrises |
| Casting ritual | Maintain unbroken eye contact with the target for 4 hours |
| Recharge | Run fingers through the flowing water of the lost river of hubur |
| Wild magic effect | You lose all your teeth |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
