Spells
The Combining Embrace
The caster of this minor magick may bring forth a serpent star.
| Level | 1 |
| Area of effect | An area no larger than an old well |
| Range | No further than the length of 4 oxen |
| Damage | Only slightly uncomfortable |
| Duration | Only a few minutes |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Identify a physical feature of your opponent and focus on it for 1 seconds |
| Wild magic effect | You are compelled to always lie. |
The Illuminating Wish
The caster of this moderate magick may sing a withering loop.
| Level | 5 |
| Area of effect | An area the size of a young forest |
| Range | As far as the frog leaps |
| Damage | Enough to slow down a troll |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Concentrate for 1 minutes |
| Recharge | Find and kill a roc |
| Wild magic effect | You lose the ability to do any sort of basic math. in fact, you can't even read numbers anymore. |
The Reflecting Wish
The caster of this minor magick may radiate a screaming probability.
| Level | 1 |
| Area of effect | An area the size of a town |
| Range | Anywhere in the same region |
| Damage | Just enough to insult someone |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Wait for 1 minutes |
| Wild magic effect | Over the next 5 weeks, you will slowly transform into a black slime. |
The Enraging Wish
The caster of this minor magick may embody a shielding beam.
| Level | Cantrip |
| Area of effect | An area the size of a young forest |
| Range | Anywhere in the same province |
| Damage | Only slightly uncomfortable |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Wait until your mind is clear |
| Wild magic effect | Everywhere you go, you leave a slate slime trail. |
Spirit of the Amaranth Chain
The caster of this major magick may project a flesh chain.
| Level | 7 |
| Area of effect | Several targets |
| Range | Across dimensions |
| Damage | Like the deadly sting of a scorpion king |
| Duration | Until the next time you cast a spell |
| Casting ritual | Prepare a casting ground 12 days in advance |
| Recharge | Entirely rediscover the spell from first principles |
| Wild magic effect | You can no longer cross rivers while conscious. |
Emerald Blood
The caster of this major magick may sing a thorn blood.
| Level | 8 |
| Area of effect | An area the size of a wagon |
| Range | In your line of sight |
| Damage | Enough to draw the attention of the gods |
| Duration | Until all civilizations fade to myth |
| Casting ritual | Walk the leylines surrounding the area for 4 days |
| Recharge | Recite one of the epic poems from memory without interruption |
| Wild magic effect | Any iron you touch becomes rusted. |
Spirit of the Amber Crystal
The caster of this minor magick may conjure an enlightening crystal.
| Level | 2 |
| Area of effect | An area the size of a young forest |
| Range | Across dimensions |
| Damage | Enough to startle an animal |
| Duration | Only a few minutes |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Perform the basic movements with your arms |
| Wild magic effect | Over the next 6 weeks, you will slowly transform into a death knight. |
Forgotten Rain of Dolan
The caster of this major magick may embody an attracting rain.
| Level | 7 |
| Area of effect | An area the size of a young forest |
| Range | Near to you |
| Damage | Enough to take a mental toll on any who witness it |
| Duration | Until the next time you cast a spell |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Destroy the source of barghest |
| Wild magic effect | You develop a crippling fear of books. |
Curse of Drangor
The caster of this major magick may materialize an emboldening bolt.
| Level | 9 |
| Area of effect | An area the size of a young forest |
| Range | As far as you damn well please |
| Damage | Like being bitten by an ancient reptile |
| Duration | Until a child is born |
| Casting ritual | Walk the leylines surrounding the area for 6 days |
| Recharge | Pluck a stone from the depths of the underworld |
| Wild magic effect | You grow a gnarly hunchback. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
