Spells
Cursed Cloak
The caster of this minor magick may sing a mesmerizing cloak.
| Level | 2 |
| Area of effect | A single target |
| Range | As far as the crow flies |
| Damage | Barely worth considering |
| Duration | Only a few minutes |
| Casting ritual | Concentrate on your opponent |
| Recharge | Spin in 2 circles while facing the sky |
| Wild magic effect | Everything you see turns cerulean. |
Ahsoka's Bone
The caster of this major magick may shout a silencing bone.
| Level | 7 |
| Area of effect | The entire cosmos |
| Range | 5 feet |
| Damage | 55 hit points |
| Duration | Until you have seen 3 sunsets |
| Casting ritual | Prepare a casting ground 13 days in advance |
| Recharge | Wear the skin of a weasel for 12 days |
| Wild magic effect | Gold terrifies you. |
Fire of Cassius
The caster of this major magick may conjure a serpent fire.
| Level | 7 |
| Area of effect | An area the size of an old forest |
| Range | Within 6 paces |
| Damage | So enormous as to make the caster avoid casting it at all costs |
| Duration | Until the end of all things |
| Casting ritual | Maintain unbroken eye contact with the target for 4 hours |
| Recharge | Hear the song of the phoenix |
| Wild magic effect | An enormous indigo fireball appears in the sky and falls towards the nearest town. |
Sisco's Soothing Curse
The caster of this minor magick may summon a tar cascade.
| Level | 2 |
| Area of effect | An area no larger than an old well |
| Range | As far as a cat leaps |
| Damage | Quite forgettable |
| Duration | Only a few minutes |
| Casting ritual | Point towards the target |
| Recharge | Identify a physical feature of your opponent and focus on it for 1 seconds |
| Wild magic effect | The nearby forest sprouts 2d6 gargoyles. |
Erica's Scrying Grace
The caster of this major magick may radiate a blood harmony.
| Level | 7 |
| Area of effect | An area the size of a thimble |
| Range | As far as the crow flies |
| Damage | Enough to drain even the most distinguished wizards |
| Duration | Until the next time you cast a spell |
| Casting ritual | Prepare a casting ground 1 days in advance |
| Recharge | Complete a hero's journey |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
Cursed Wall
The caster of this minor magick may project a warding wall.
| Level | 1 |
| Area of effect | The entire cosmos |
| Range | Anywhere in the same continent |
| Damage | Quite forgettable |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Quaff the aquamarine elixir |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | Smoke of azure color pours from your mouth, eyes, and ears for 2 minutes. any who touch it turn into pathetic mushroom creatures. |
Spear of Eldon
The caster of this minor magick may speak a bone spear.
| Level | 2 |
| Area of effect | An area the size of 5 wagons |
| Range | 7 feet |
| Damage | Similar to a small stone that was hurled |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | The wings of a bat sprout from your back. |
Marion's Summoning Grace
The caster of this minor magick may will a rending acid.
| Level | Cantrip |
| Area of effect | The entire cosmos |
| Range | Anywhere in the same region |
| Damage | Similar to a small gust of wind |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Quaff the smalt elixir |
| Recharge | Identify a physical feature of your opponent and focus on it for 5 seconds |
| Wild magic effect | You will rise as an undead merchant after you die. |
Intoxicating Lines Mark the Wood
The caster of this minor magick may shout a wine wood.
| Level | Cantrip |
| Area of effect | An area no larger than an old well |
| Range | No further than the length of 3 oxen |
| Damage | Enough to cause a puddle to ripple |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Utter the magic phrase |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | You develop a terrible fear of vampire bats. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
