Spells
The Mindreading Invocation
The caster of this major magick may embody a withering blade.
| Level | 8 |
| Area of effect | Several targets |
| Range | No further than the length of 3 oxen |
| Damage | Deadly serious |
| Duration | Until the next lunar eclipse |
| Casting ritual | Acquire the blood of an enemy and prepare a crimson decoction |
| Recharge | Run fingers through the flowing water of the lost river of hubur |
| Wild magic effect | Your mouth will slowly disappear over the next fortnight. |
Sealing Hands Trace the Pulse
The caster of this major magick may sing a water pulse.
| Level | 7 |
| Area of effect | A 5 foot circle |
| Range | No further than the length of 1 oxen |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | Until the seasons change |
| Casting ritual | Acquire the blood of a wight and prepare a sapphire elixir |
| Recharge | Entirely rediscover the spell from first principles |
| Wild magic effect | Anyone who spends more than 5 days in your company goes insane. |
Curse of Karakta
The caster of this minor magick may emanate a warding aura.
| Level | 3 |
| Area of effect | An area no larger than your tent |
| Range | As far as a cat leaps |
| Damage | Enough to cause a puddle to ripple |
| Duration | 2 minutes |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Wait for 2 minutes |
| Wild magic effect | Anyone who spends more than 5 days in your company goes insane. |
Vine of Greed
The caster of this minor magick may hurl a compelling vine.
| Level | 3 |
| Area of effect | The entire cosmos |
| Range | In your line of sight |
| Damage | Not more than a candle's singe |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Quaff the teal elixir |
| Recharge | Identify a physical feature of your opponent and focus on it for 5 seconds |
| Wild magic effect | You develop a crippling fear of books. |
Sand of Friedrich
The caster of this minor magick may emanate a maddening sand.
| Level | 3 |
| Area of effect | A 1 foot circle |
| Range | Far from you |
| Damage | Similar to a small stone that was hurled |
| Duration | For as long as you can hold your breath |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | You now have the head of a black wyvern. |
The Crushing Invocation
The caster of this moderate magick may materialize a levitating torrent.
| Level | 4 |
| Area of effect | An area no larger than a baby's head |
| Range | Anywhere in the same continent |
| Damage | Enough to kill a large dog |
| Duration | 3 hours |
| Casting ritual | Imbibe the white potion and wait for 6 minutes |
| Recharge | Rest by an open fire with someone you trust |
| Wild magic effect | Everywhere you go, you leave a maroon slime trail. |
Daemon of the Smalt Mask
The caster of this minor magick may project an illuminating mask.
| Level | 3 |
| Area of effect | An area the size of a town |
| Range | No further than the length of 4 oxen |
| Damage | 5 hit points |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Wait until your mind is clear |
| Wild magic effect | You develop a strong attraction to beastmans. |
Forgotten Loop of Danforth
The caster of this minor magick may invoke a paralyzing loop.
| Level | Cantrip |
| Area of effect | The entire cosmos |
| Range | 7 feet |
| Damage | Enough to startle an animal |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Snap your fingers clearly |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | You are convinced that nothing can hurt you. |
The Banishing Embrace
The caster of this major magick may project a maddening cauldron.
| Level | 7 |
| Area of effect | An area no larger than a baby's head |
| Range | As far as the crow flies |
| Damage | Enough to take a mental toll on any who witness it |
| Duration | Until the next lunar cycle begins |
| Casting ritual | Prepare a casting ground 3 days in advance |
| Recharge | Travel to the land of the black slime and recover what has been lost |
| Wild magic effect | You develop a strong attraction to orcs. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
