Spells
The Describing Embrace
The caster of this moderate magick may project a deciphering beast.
| Level | 5 |
| Area of effect | Several targets |
| Range | Close to you |
| Damage | Similar to a burn from a blazing torch |
| Duration | 6 hours |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Repeat the mantra 78 times |
| Wild magic effect | You grow a gnarly hunchback. |
Violet Claw
The caster of this moderate magick may project a clay claw.
| Level | 6 |
| Area of effect | An area the size of a puddle |
| Range | Anywhere in the same continent |
| Damage | Like a strong hit from a quarterstaff |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Perform a basic dance |
| Recharge | Burn a piece of a black mold |
| Wild magic effect | 3 leagues away, a black slime has spawned. it will hunt you without rest until it kills you or you kill it. |
Auburn Throne
The caster of this minor magick may embody a diminishing throne.
| Level | 2 |
| Area of effect | An area the size of a town |
| Range | As far as you damn well please |
| Damage | Enough to startle your horse |
| Duration | 1 seconds |
| Casting ritual | Sing a brief verse |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | The nearest humanoid frightens you so much you weep and piss yourself. |
Dust of Cunning
The caster of this major magick may invoke a levitating dust.
| Level | 9 |
| Area of effect | An area the size of a wagon |
| Range | Anywhere in the same region |
| Damage | Enough to permanently scar any who survive it |
| Duration | 5 weeks |
| Casting ritual | Prepare a ritual circle 6 days in advance |
| Recharge | Hear the song of the phoenix |
| Wild magic effect | You lose the ability to do any sort of basic math. in fact, you can't even read numbers anymore. |
Crimson Memory
The caster of this minor magick may emanate a bewildering memory.
| Level | 3 |
| Area of effect | The entire cosmos |
| Range | As far as a cat leaps |
| Damage | Enough to cause a puddle to ripple |
| Duration | Only a few minutes |
| Casting ritual | Quaff the chestnut elixir |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | You develop an unseemly fascination with eyes. |
Daemon of the Amber Oil
The caster of this major magick may project a clay oil.
| Level | 9 |
| Area of effect | An area the size of a young forest |
| Range | Anywhere in the same town |
| Damage | Worth writing a song about |
| Duration | A fortnight |
| Casting ritual | Maintain unbroken skin contact with the target for 1 hours |
| Recharge | Hear the song of the phoenix |
| Wild magic effect | The nearby forest sprouts 2d6 horse-faced warriors. |
Cursed Bone
The caster of this minor magick may hurl a blinding bone.
| Level | Cantrip |
| Area of effect | A 1 foot circle |
| Range | Across dimensions |
| Damage | Enough to startle your horse |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Identify a physical feature of your opponent and focus on it for 4 seconds |
| Wild magic effect | 5 leagues away, a wraith has spawned. it will hunt you without rest until it kills you or you kill it. |
Fareed's Vine
The caster of this major magick may materialize a fusing vine.
| Level | 7 |
| Area of effect | The entire planet |
| Range | 8 feet |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | 1 weeks |
| Casting ritual | Prepare a casting ground 12 days in advance |
| Recharge | Capture a sparrow and feed it for 4 days |
| Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
Dividing Hands Trace the Lava
The caster of this minor magick may summon a sealing lava.
| Level | Cantrip |
| Area of effect | An area no larger than three fighting beggars |
| Range | A pond's length away |
| Damage | Enough to kill a large beetle |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Point towards the target |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | You develop insanity: believes they are invisible |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
