Spells
The Wearying Wish
The caster of this major magick may cast a transmuting ectoplasm.
| Level | 9 |
| Area of effect | An area the size of a single coin |
| Range | Anywhere in the same region |
| Damage | So intense as to make the caster think twice before casting it |
| Duration | Until you have seen 3 sunsets |
| Casting ritual | Prepare a ritual circle 3 days in advance |
| Recharge | Destroy the source of pirate |
| Wild magic effect | You switch bodies with the nearest humanoid |
Daemon of the Chartreuse Crystal
The caster of this minor magick may shout a mesmerizing crystal.
| Level | 3 |
| Area of effect | An area the size of a puddle |
| Range | Anywhere in the same region |
| Damage | Enough to startle an animal |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Spin in 2 circles while facing the sky |
| Wild magic effect | You will rise as an undead nomad after you die. |
Beam of Regret
The caster of this moderate magick may emanate a wood beam.
| Level | 6 |
| Area of effect | A single target |
| Range | No further than the nearest cross road |
| Damage | Similar to a burn from a blazing torch |
| Duration | Until dawn |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Perform the complex movements with your arms |
| Wild magic effect | Anyone who spends more than 1 days in your company goes insane. |
Hindering Lines Mark the Blade
The caster of this major magick may sing a pursuing blade.
| Level | 7 |
| Area of effect | A single target |
| Range | As far as a cat leaps |
| Damage | Enough to corrupt the world |
| Duration | Until the next solar eclipse |
| Casting ritual | Acquire the blood of a satyr and prepare a corn elixir |
| Recharge | Recite one of the epic poems from memory without interruption |
| Wild magic effect | The sun makes your skin blister and ooze with ivory pus. |
Spirit of the Cornflower Mutation
The caster of this major magick may conjure a reflecting mutation.
| Level | 9 |
| Area of effect | A single target |
| Range | A pond's length away |
| Damage | Deadly serious |
| Duration | 2 weeks |
| Casting ritual | Prepare a ritual circle 4 days in advance |
| Recharge | Run fingers through the rustling leaves of the world tree |
| Wild magic effect | Your left arm grows shorter. |
Spray of Dax
The caster of this minor magick may speak a maddening spray.
| Level | Cantrip |
| Area of effect | A single target |
| Range | As far as the crow flies |
| Damage | Only slightly uncomfortable |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Snap your fingers clearly |
| Recharge | Spin in 2 circles while facing the sky |
| Wild magic effect | Every 6 day cycle you get progessively weaker and more terrified. by the end of each cycle you are so weak you can hardly walk. only the murder of an innocent resets the cycle and restores your health. |
Wind of Joy
The caster of this major magick may conjure an enveloping wind.
| Level | 9 |
| Area of effect | A 2 foot circle |
| Range | No further than the nearest cross road |
| Damage | Like the threshing of a wyrms many claws |
| Duration | Until the end of all things |
| Casting ritual | Perform a ritual sacrifice while chanting the magic phrases |
| Recharge | Repeat the mantra 21 times 62 times |
| Wild magic effect | You develop a fear of fire. |
Colossus of Pain
The caster of this minor magick may project a crystal colossus.
| Level | 1 |
| Area of effect | 1 targets |
| Range | As far as you damn well please |
| Damage | Only slightly uncomfortable |
| Duration | 3 minutes |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Hear the sound of the sparrow's call |
| Wild magic effect | You lose all your hair. |
Caroc's Deceiving Spell
The caster of this moderate magick may cast a transmuting mutation.
| Level | 6 |
| Area of effect | An area the size of a young forest |
| Range | Near to you |
| Damage | Like a clean slice from a sword |
| Duration | Only a few hours |
| Casting ritual | Stare unblinking at the target for 4 minutes |
| Recharge | Perform the complex movements with your arms |
| Wild magic effect | Everyone around you smells like wild horses from now on. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
