Spells
Foul Ember
The caster of this major magick may shout an opening ember.
| Level | 7 |
| Area of effect | An area the size of a wagon |
| Range | Far from you |
| Damage | Enough to draw the attention of everyone in town |
| Duration | Until you have seen 3 sunrises |
| Casting ritual | Maintain unbroken skin contact with the target for 6 hours |
| Recharge | Run fingers through the rustling leaves of the world tree |
| Wild magic effect | A strange, cruel mouth appears somewhere near your head. the things it says upset you. |
Turok's Dividing Curse
The caster of this moderate magick may emanate a reflecting time.
| Level | 6 |
| Area of effect | An area the size of an old forest |
| Range | Anywhere in the same province |
| Damage | Like a clean slice from a sword |
| Duration | Only an hour |
| Casting ritual | Stare unblinking at the target for 5 minutes |
| Recharge | Perform the complex movements with your arms |
| Wild magic effect | You are convinced that nothing can hurt you. |
Poison of Wendall
The caster of this minor magick may sing an opening poison.
| Level | 1 |
| Area of effect | An area the size of a single coin |
| Range | Anywhere in the same town |
| Damage | Enough to kill a small bird |
| Duration | 1 minutes |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | You are compelled to sing the same song every day at midday. if you try to resist, you find that you cannot breathe until the song is complete. |
Daemon of the Ultramarine Wind
The caster of this minor magick may radiate a revolting wind.
| Level | 1 |
| Area of effect | An area the size of an old forest |
| Range | Anywhere in the same region |
| Damage | Enough to cause a puddle to ripple |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Wait for 5 minutes |
| Wild magic effect | The moon makes you horny. |
Shadow of Tom
The caster of this major magick may bring forth a rat shadow.
| Level | 8 |
| Area of effect | The entire planet |
| Range | Anywhere in the same province |
| Damage | Fatal to most humanoids |
| Duration | A fortnight |
| Casting ritual | Acquire the blood of a zombie and prepare a thistle elixir |
| Recharge | Wait for 1 days |
| Wild magic effect | You can no longer cross rivers while conscious. |
Spirit of the Cerulean Amber
The caster of this moderate magick may embody a deafening amber.
| Level | 6 |
| Area of effect | An area the size of 3 wagons |
| Range | A pond's length away |
| Damage | Enough to break bone |
| Duration | Only a few hours |
| Casting ritual | Stare unblinking at the target for 2 minutes |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | 6 leagues away, a hellhound has spawned. it will hunt you without rest until it kills you or you kill it. |
Forbes's Wishing Spell
The caster of this minor magick may hurl a charming tentacle.
| Level | 1 |
| Area of effect | The entire cosmos |
| Range | Far from you |
| Damage | Enough to startle your horse |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Identify a physical feature of your opponent and focus on it for 3 seconds |
| Wild magic effect | The nearby forest sprouts 2d6 dark youngs. |
Forgotten Hammer of Dawn
The caster of this major magick may hurl a salt hammer.
| Level | 8 |
| Area of effect | A single target |
| Range | Far from you |
| Damage | Written about in many stories |
| Duration | Until all civilizations fade to myth |
| Casting ritual | Acquire the blood of an enemy and prepare a chartreuse decoction |
| Recharge | Destroy the source of gargoyle |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
Curse of Mervyn
The caster of this minor magick may radiate a warding rain.
| Level | 2 |
| Area of effect | An area no larger than your tent |
| Range | Anywhere in the same province |
| Damage | Only slightly uncomfortable |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Quaff the chocolate elixir |
| Recharge | Wait for 6 minutes |
| Wild magic effect | The moon makes you horny. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
