Spells
The Fortifying Wish
The caster of this moderate magick may cast a worm crow.
| Level | 6 |
| Area of effect | 1 targets |
| Range | As far as you damn well please |
| Damage | Enough to get your enemy's full attention |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Perform the ritual song |
| Recharge | Repeat the mantra 12 times |
| Wild magic effect | You lose all your teeth |
The Fusing Chant
The caster of this major magick may hurl a bark warp.
| Level | 9 |
| Area of effect | An area the size of 5 wagons |
| Range | In your line of sight |
| Damage | Written about in many stories |
| Duration | 2 watches |
| Casting ritual | Utter the magic phrase, combine the components, perform the ritual dance, and think only of the outcome you desire without being interrupted |
| Recharge | Breed four and ten chipmunks |
| Wild magic effect | Any iron you touch becomes rusted. |
Loop of Apathy
The caster of this minor magick may hurl a shielding loop.
| Level | 1 |
| Area of effect | An area the size of a barn |
| Range | A pond's length away |
| Damage | Just enough to insult someone |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Utter the magic phrase |
| Recharge | Wait until your mind is clear |
| Wild magic effect | Your best friend turns into a ochre jelly. |
Blossoming Hands Trace the Ember
The caster of this major magick may sing a bone ember.
| Level | 9 |
| Area of effect | An area no larger than your tent |
| Range | A pond's length away |
| Damage | Enough to draw the attention of everyone in town |
| Duration | 3 weeks |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Destroy the source of basilisk |
| Wild magic effect | Your head doubles in size. |
The Phasing Invocation
The caster of this moderate magick may sing a transporting prison.
| Level | 4 |
| Area of effect | The entire planet |
| Range | Close to you |
| Damage | A cause for insistent pain |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Hunt a red panda and consume a piece of it |
| Wild magic effect | The nearest humanoid frightens you so much you weep and piss yourself. |
The Warding Hex
The caster of this minor magick may will a screaming honey.
| Level | Cantrip |
| Area of effect | Several targets |
| Range | At a short distance from you |
| Damage | Not more than a candle's singe |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Combine the basic components from your pouch |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | You will rise as an undead ifrit after you die. |
Dispelling Hands Trace the Sap
The caster of this moderate magick may speak a worm sap.
| Level | 6 |
| Area of effect | An area the size of a barn |
| Range | Close to you |
| Damage | Enough to slow down a troll |
| Duration | Only a few hours |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | You lose your foot over the next 4 days. |
Samir's Field
The caster of this minor magick may bring forth an insect field.
| Level | 3 |
| Area of effect | An area no larger than three fighting beggars |
| Range | No further than the nearest cross road |
| Damage | Enough to kill a small squirrel |
| Duration | For as long as you can hold your breath |
| Casting ritual | Sing a brief verse |
| Recharge | Wait for 4 seconds |
| Wild magic effect | You develop a crippling fear of books. |
The Duplicating Chant
The caster of this moderate magick may hurl a duplicating pyramid.
| Level | 5 |
| Area of effect | A single target |
| Range | Anywhere in the same province |
| Damage | A cause for insistent pain |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Perform a basic dance |
| Recharge | Perform the complex movements with your arms |
| Wild magic effect | An enormous cobalt fireball appears in the sky and falls towards the nearest town. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
