Spells
The Praying Hex of Bella
The caster of this minor magick may shout a shielding sand.
| Level | 1 |
| Area of effect | An area the size of a young forest |
| Range | As far as you damn well please |
| Damage | 8 hit points |
| Duration | Only a few minutes |
| Casting ritual | Concentrate on your opponent |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | You begin to hallucinate the eyes of a large cat peering at you from every dark corner. |
Belor's Blast
The caster of this moderate magick may project a crushing blast.
| Level | 5 |
| Area of effect | An area the size of 2 wagons |
| Range | Close to you |
| Damage | Enough to injure a humanoid |
| Duration | Only a few hours |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Burn a piece of a death knight |
| Wild magic effect | Any iron you touch becomes rusted. |
Daemon of the Cinnabar Beast
The caster of this minor magick may materialize a clay beast.
| Level | 1 |
| Area of effect | An area the size of an old forest |
| Range | Near to you |
| Damage | Enough to kill a dragonfly |
| Duration | 6 minutes |
| Casting ritual | Quaff the celadon elixir |
| Recharge | Spin in 1 circles while facing the sky |
| Wild magic effect | You switch bodies with the nearest humanoid |
The Wishing Chant
The caster of this minor magick may project a repelling gate.
| Level | 1 |
| Area of effect | An area no larger than an old well |
| Range | No further than the length of 6 oxen |
| Damage | Enough to cause a puddle to ripple |
| Duration | For as long as you can hold your breath |
| Casting ritual | Point towards the target |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | The nearest human turns into a gnoll. |
Spray of Apathy
The caster of this major magick may materialize a terrifying spray.
| Level | 9 |
| Area of effect | An area the size of a town |
| Range | In your line of sight |
| Damage | Enough to leave permanent marks on the landscape |
| Duration | Until the next lunar cycle begins |
| Casting ritual | Prepare a ritual circle 5 days in advance |
| Recharge | Recite one of the epic poems from memory without interruption |
| Wild magic effect | Every 4 day cycle you get progessively weaker and more terrified. by the end of each cycle you are so weak you can hardly walk. only the murder of an innocent resets the cycle and restores your health. |
Nexus of Menace
The caster of this moderate magick may speak a stone nexus.
| Level | 4 |
| Area of effect | An area the size of a puddle |
| Range | Within 2 paces |
| Damage | Like a strong hit from a quarterstaff |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Reassemble the rare components |
| Wild magic effect | You believe you are the most beautiful person on earth. |
Daemon of the Black Blood
The caster of this moderate magick may embody an expanding blood.
| Level | 4 |
| Area of effect | An area the size of a town |
| Range | Anywhere in the same continent |
| Damage | Enough to kill a giant spider |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Concentrate for 2 minutes |
| Recharge | Wait until your heartrate drops below the rhythm of a horse's plodding clop |
| Wild magic effect | Over the next 6 weeks, you will slowly transform into a brigand. |
Derrick's Revolting Spell
The caster of this moderate magick may sing a transporting coil.
| Level | 6 |
| Area of effect | An area the size of a wagon |
| Range | 12 yards |
| Damage | Of serious concern |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Reassemble the rare components |
| Wild magic effect | You develop a fear of fire. |
Jill's Forseeing Curse
The caster of this major magick may summon a blinding acid.
| Level | 9 |
| Area of effect | An area the size of a young forest |
| Range | As far as the frog leaps |
| Damage | Enough to leave permanent marks on the landscape |
| Duration | Until the next time you cast a spell |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Complete a hero's journey |
| Wild magic effect | You grow a gnarly hunchback. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
