Spells
The Reflecting Geometries of Del
The caster of this major magick may speak a blood cascade.
| Level | 7 |
| Area of effect | A 3 foot circle |
| Range | At a short distance from you |
| Damage | Fatal to most humanoids |
| Duration | Until the end of all things |
| Casting ritual | Utter the magic phrase, combine the components, perform the ritual dance, and think only of the outcome you desire without being interrupted |
| Recharge | Run fingers through the rustling leaves of the world tree |
| Wild magic effect | You develop a terrible fear of marsh flys. |
Portal of Zie
The caster of this major magick may emanate an enlightening portal.
| Level | 7 |
| Area of effect | A 4 foot circle |
| Range | Close to you |
| Damage | Fatal to most humanoids |
| Duration | Until the next lunar cycle begins |
| Casting ritual | Perform a ritual sacrifice while chanting the magic phrases |
| Recharge | Complete a hero's journey |
| Wild magic effect | You suddenly age 10 years. |
Spirit of the Crimson Stone
The caster of this minor magick may emanate an insect stone.
| Level | 3 |
| Area of effect | An area the size of a town |
| Range | Anywhere in the same continent |
| Damage | Barely worth mentioning |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Sing a brief verse |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | Over the next 1 weeks, you will slowly transform into a cave bear. |
Cursed Spear
The caster of this moderate magick may emanate a grasping spear.
| Level | 4 |
| Area of effect | An area no larger than your tent |
| Range | Anywhere in the same province |
| Damage | Enough to leave permanent marks in stone |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Stare unblinking at the target for 6 minutes |
| Recharge | Compose a short song and perform it |
| Wild magic effect | Birds, birds, birds, birds!!! |
Daemon of the Goldenrod Vortex
The caster of this major magick may conjure a transmuting vortex.
| Level | 9 |
| Area of effect | An area no larger than a baby's head |
| Range | Near to you |
| Damage | Enough to drain even the most distinguished wizards |
| Duration | Until the next lunar cycle begins |
| Casting ritual | Prepare a casting ground 14 days in advance |
| Recharge | Repeat the mantra 89 times 21 times |
| Wild magic effect | You develop 3 extra hairs. |
Cursed Circle
The caster of this minor magick may invoke a moss circle.
| Level | 1 |
| Area of effect | An area the size of a town |
| Range | Far from you |
| Damage | Similar to a stubbed toe |
| Duration | 2 minutes |
| Casting ritual | Sing a brief verse |
| Recharge | Identify a physical feature of your opponent and focus on it for 2 seconds |
| Wild magic effect | The nearest human turns into a troll. |
Cursed Touch
The caster of this moderate magick may invoke a sealing touch.
| Level | 5 |
| Area of effect | A 4 foot circle |
| Range | Anywhere in the same province |
| Damage | Enough to kill a large dog |
| Duration | Until dawn |
| Casting ritual | Stare unblinking at the target for 5 minutes |
| Recharge | Remember something bad from your past and then let it go |
| Wild magic effect | Over the next month, thick, black hair will cover your entire body. |
Bewildering Lines Mark the Fungus
The caster of this minor magick may conjure a stone fungus.
| Level | 1 |
| Area of effect | Several targets |
| Range | Within 6 paces |
| Damage | Enough to startle your horse |
| Duration | 1 seconds |
| Casting ritual | Quaff the black elixir |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | You see dead people though you cannot communicate with them. |
The Forseeing Hex of Daniel
The caster of this major magick may materialize a blinding chariot.
| Level | 7 |
| Area of effect | A single target |
| Range | Close to you |
| Damage | Enough to kill a troll |
| Duration | Until the sun fails to rise in the morning |
| Casting ritual | Acquire the blood of a bandit and prepare a auburn elixir |
| Recharge | Remove one finger from your main hand and burn it at an altar using rare firesalts |
| Wild magic effect | You develop a terrible fear of sloths. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
