Here Be Taverns

  • Taverns
  • Characters
  • Magic Items
  • Mundane Items
  • Potions
  • Spells
  • Monsters
  • Angels
  • Vikings
  • Traps
  • Plot Hooks
  • Landmarks
  • FactionsPREMIUM
  • TownsPREMIUM
  • EncountersPREMIUM
  • All generators …
  • Oracle
  • Sword & Source Blog
  • Sign up
  • Created by Sword & Source
Here Be Taverns
Join the Discord
Oracle

Spells

Jakob's Shielding Spell

na

The caster of this major magick may radiate an enlightening bone.

Level7
Area of effectThe entire cosmos
RangeAcross dimensions
DamageLike the scorching blast of a meteor
DurationUntil you have seen 3 sunsets
Casting ritualWalk the leylines surrounding the area for 3 days
RechargeRun fingers through the flowing water of the lost river of hubur
Wild magic effectOne of your family members turns into a skeleton.

The Describing Chant

na

The caster of this minor magick may sing a diminishing ice.

LevelCantrip
Area of effectA 3 foot circle
Range12 yards
DamageNot more than a candle's singe
DurationFor about as long as it takes to recite a short poem
Casting ritualSnap your fingers clearly
RechargeRecite the words of magic with confidence
Wild magic effectYou develop a crippling fear of books.

Curse of Rashur

na

The caster of this major magick may emanate a scrying chaos.

Level7
Area of effectAn area the size of a town
RangeAnywhere in the same town
DamageEnough to drain even the most distinguished wizards
Duration6 weeks
Casting ritualPerfectly recite an ancient religious text
RechargeHear the song of the phoenix
Wild magic effectOver the next 3 weeks, you will slowly transform into a gorgon.

Periwinkle Amber

na

The caster of this moderate magick may bring forth a shielding amber.

Level6
Area of effectAn area no larger than a baby's head
RangeClose to you
DamageEnough to kill a sickly deer
DurationFor about as long as it takes to walk through a small town
Casting ritualRepeat the magic phrase 5 times without interruption
RechargeHunt a ice bat and consume a piece of it
Wild magic effectGold terrifies you.

Gia's Trying Curse

na

The caster of this major magick may conjure a worm negation.

Level7
Area of effect4 targets
Range7 feet
DamageLike the threshing of a wyrms many claws
Duration1 watches
Casting ritualPerform a ritual sacrifice while chanting the magic phrases
RechargeWear the skin of a arctic wolf for 5 days
Wild magic effectOver the next month, thick, black hair will cover your entire body.

The Silencing Geometries of Ruther

na

The caster of this moderate magick may summon a crystal colossus.

Level5
Area of effectAn area the size of 2 wagons
RangeAnywhere in the same region
DamageOf serious concern
Duration4 hours
Casting ritualStare unblinking at the target for 1 minutes
RechargeRest by an open fire with someone you trust
Wild magic effectYour right arm grows 1 foot longer.

The Consuming Geometries of Kyle

na

The caster of this moderate magick may emanate a dispelling vine.

Level5
Area of effectAn area the size of a puddle
RangeWithin 3 paces
DamageEnough to kill a sickly deer
DurationOnly a few hours
Casting ritualRepeat the magic phrase 4 times without interruption
RechargeRepeat the mantra 45 times
Wild magic effectYou develop a fear of fire.

Jericho's Revolting Grace

na

The caster of this major magick may summon a maddening sphere.

Level8
Area of effectAn area the size of a wagon
RangeAs far as the frog leaps
DamageEnough to corrupt the world
Duration5 weeks
Casting ritualPrepare a casting ground 14 days in advance
RechargeRun fingers through the flowing water of the lost river of hubur
Wild magic effectYou develop a fear of fire.

The Maddening Embrace

na

The caster of this major magick may invoke a revealing spear.

Level7
Area of effectAn area the size of a town
RangeAnywhere in the same region
DamageEnough to corrupt the world
Duration3 weeks
Casting ritualWalk the leylines surrounding the area for 4 days
RechargeEntirely rediscover the spell from first principles
Wild magic effectYou lose your foot over the next 2 days.

Spells designed by

Avatar for Sword & Source Sword & Source

Spell Generator with casting rituals, descriptions, and wild magic effects

The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!

Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.

If you want to use any of the content, please read the terms first. Happy adventuring!

Tools and articles for TTRPG Fans

Sword & Source creates tools and content for Game Masters, Worldbuilders,
and Tabletop Roleplaying Fanatics.
Subscribe to our newsletter to explore fantasy gaming, improve your skills,
and get advanced access to future projects.

Random Generators

  • Taverns
  • Characters
  • Magic Items
  • Mundane Items
  • Potions
  • Spells
  • Monsters
  • Angels
  • Vikings
  • Traps
  • Plot Hooks
  • Landmarks
  • Factions
  • Towns
  • Encounters
  • Browse all generators

Resources for Game Masters

  • Storycraft - Mobile game for creative adventures with friends
  • Sword & Source - TTRPG Blog & Newsletter
  • LegendKeeper - Collaborative Worldbuilding Software
  • Quickstart Guide to Game Mastering
  • Novus Bestiary - 5e Monster Myths

ROMANTASY GAMES

  • Runes & Romance - Choose your romantasy story

Errata

  • Premium Generators
  • See what's new
  • SRDs
  • Want to use some content?
  • Privacy policy
  • Send feedback or say hi

  • Here Be Taverns is a project by
    Sword & Source
“Winter is coming.”
– George R.R. Martin, A Game of Thrones

Printed from www.herebetaverns.com

Here Be Taverns is a project by Sword & Source
Visit www.swordandsource.ca for more RPG resources