Spells
Cursed Wall
The caster of this moderate magick may speak an insect wall.
| Level | 5 |
| Area of effect | An area the size of a wagon |
| Range | No further than the nearest cross road |
| Damage | Similar to a burn from a blazing torch |
| Duration | Until the next mealtime |
| Casting ritual | Concentrate for 4 minutes |
| Recharge | Find and kill a wraith |
| Wild magic effect | Your right arm grows 1 foot longer. |
The Deciphering Hex
The caster of this major magick may bring forth a spawning ray.
| Level | 9 |
| Area of effect | An area the size of a wagon |
| Range | At a short distance from you |
| Damage | Like the deadly sting of a scorpion king |
| Duration | Until the end of all things |
| Casting ritual | Acquire the blood of an enemy and prepare a pink decoction |
| Recharge | Run fingers through the flowing water of the lost river of hubur |
| Wild magic effect | You find that your teeth have all transformed into sharp points. |
Curse of Sion
The caster of this minor magick may bring forth a blossoming sentinel.
| Level | Cantrip |
| Area of effect | A single target |
| Range | At a short distance from you |
| Damage | Similar to a small stone that was hurled |
| Duration | 2 seconds |
| Casting ritual | Utter the magic phrase |
| Recharge | Spin in 3 circles while facing the sky |
| Wild magic effect | You will rise as an undead ant after you die. |
Foul Dance
The caster of this major magick may summon a repelling dance.
| Level | 8 |
| Area of effect | An area the size of a wagon |
| Range | As far as the crow flies |
| Damage | Enough to permanently scar any who survive it |
| Duration | Until the next lunar cycle begins |
| Casting ritual | Prepare a casting ground 8 days in advance |
| Recharge | Complete a hero's journey |
| Wild magic effect | An enormous amethyst fireball appears in the sky and falls towards the nearest town. |
The Testing Invocation
The caster of this major magick may will a petrifying blade.
| Level | 8 |
| Area of effect | An area the size of a single coin |
| Range | At a great distance from you |
| Damage | Like being bitten by an ancient reptile |
| Duration | 5 days |
| Casting ritual | Walk the leylines surrounding the area for 6 days |
| Recharge | Run fingers through the flowing water of the lost river of hubur |
| Wild magic effect | A strange, cruel mouth appears somewhere near your foot. the things it says upset you. |
Sandy Blade
The caster of this major magick may emanate an enraging blade.
| Level | 7 |
| Area of effect | An area the size of a young forest |
| Range | No further than the length of 1 oxen |
| Damage | Enough to drain even the most distinguished wizards |
| Duration | Until you have seen 3 sunrises |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Travel to the land of the sea serpent and recover what has been lost |
| Wild magic effect | Everything you see turns sky. |
Curse of Richard
The caster of this moderate magick may cast a creeping pulse.
| Level | 4 |
| Area of effect | An area the size of a wagon |
| Range | As far as the frog leaps |
| Damage | Enough to get your enemy's full attention |
| Duration | Until dawn |
| Casting ritual | Stare unblinking at the target for 3 minutes |
| Recharge | Compose a short song and perform it |
| Wild magic effect | The nearest humanoid frightens you so much you weep and piss yourself. |
The Spawning Chant
The caster of this minor magick may bring forth a maddening warp.
| Level | 1 |
| Area of effect | An area the size of an old forest |
| Range | As far as you damn well please |
| Damage | Only slightly uncomfortable |
| Duration | 1 seconds |
| Casting ritual | Point towards the target |
| Recharge | Perform the basic movements with your arms |
| Wild magic effect | The sun makes your skin blister and ooze with aqua pus. |
Daemon of the Steel Distortion
The caster of this moderate magick may emanate a reflecting distortion.
| Level | 6 |
| Area of effect | A single target |
| Range | Close to you |
| Damage | Similar to a burn from a blazing torch |
| Duration | Only a few hours |
| Casting ritual | Stare unblinking at the target for 5 minutes |
| Recharge | Repeat the mantra 57 times |
| Wild magic effect | You lose the ability to do any sort of basic math. in fact, you can't even read numbers anymore. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
