Spells
The Grasping Embrace
The caster of this minor magick may hurl an expanding ice.
| Level | 3 |
| Area of effect | 6 targets |
| Range | At a short distance from you |
| Damage | Similar to a bruised arm |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Stare unblinking at the target for 4 seconds |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | Over the next 2 days, your eyes will slowly shrink then disappear. |
Forgotten Hammer of Barty
The caster of this moderate magick may shout a brine hammer.
| Level | 5 |
| Area of effect | A single target |
| Range | Anywhere in the same continent |
| Damage | Enough to leave permanent marks in stone |
| Duration | Only an hour |
| Casting ritual | Stare unblinking at the target for 1 minutes |
| Recharge | Wait for 7 hours |
| Wild magic effect | You develop insanity: believes they are invisible |
The Enraging Wish
The caster of this minor magick may project an enveloping coil.
| Level | Cantrip |
| Area of effect | An area the size of a thimble |
| Range | As far as you damn well please |
| Damage | Just enough to insult someone |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Point towards the target |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | You can no longer cross rivers while conscious. |
Repelling Lines Mark the Fog
The caster of this minor magick may materialize a shapeshifting fog.
| Level | 2 |
| Area of effect | A single target |
| Range | Anywhere in the same town |
| Damage | Enough to kill a large beetle |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | Every 5 day cycle you get progessively weaker and more terrified. by the end of each cycle you are so weak you can hardly walk. only the murder of an innocent resets the cycle and restores your health. |
The Disguising Invocation
The caster of this minor magick may project an enlightening light.
| Level | 2 |
| Area of effect | A single target |
| Range | Anywhere in the same continent |
| Damage | Enough to startle an animal |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Snap your fingers clearly |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | You are compelled to sing the same song every day at midday. if you try to resist, you find that you cannot breathe until the song is complete. |
Foul Wood
The caster of this major magick may speak a terrifying wood.
| Level | 8 |
| Area of effect | 4 targets |
| Range | No further than the length of 5 oxen |
| Damage | Like the scorching blast of a meteor |
| Duration | Until the next lunar eclipse |
| Casting ritual | Acquire the blood of an enemy and prepare a carrot decoction |
| Recharge | Remove one finger from your main hand and burn it at an altar using rare firesalts |
| Wild magic effect | You now have the head of a black garden snake. |
Curse of Gwendolyn
The caster of this major magick may radiate a grasping memory.
| Level | 9 |
| Area of effect | A 15 foot circle |
| Range | No further than the nearest cross road |
| Damage | Like the threshing of a wyrms many claws |
| Duration | A fortnight |
| Casting ritual | Maintain unbroken eye contact with the target for 1 hours |
| Recharge | Breed four and ten badgers |
| Wild magic effect | 1 leagues away, a minotaur has spawned. it will hunt you without rest until it kills you or you kill it. |
Banishing Hands Trace the Blood
The caster of this minor magick may speak a mindreading blood.
| Level | 2 |
| Area of effect | 3 targets |
| Range | Anywhere in the same continent |
| Damage | Enough to kill a dragonfly |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Tap your heels together |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | One of your family members turns into a mandrake. |
Spirit of the Chartreuse Lightning
The caster of this moderate magick may embody a slime lightning.
| Level | 6 |
| Area of effect | Several targets |
| Range | 14 yards |
| Damage | Enough to kill a large dog |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Perform a basic dance |
| Recharge | Burn a piece of a mantis |
| Wild magic effect | Your skin turns gold. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
