Spells
Riley's Mindreading Spell
The caster of this minor magick may sing an imprisoning ghost.
Level | 2 |
Area of effect | An area the size of a barn |
Range | Anywhere in the same region |
Damage | Enough to startle your horse |
Duration | For about as long as it takes to walk down the street |
Casting ritual | Combine the basic components from your pouch |
Recharge | Wait until your mind is clear |
Wild magic effect | You can no longer cross rivers while conscious. |
The Hindering Invocation
The caster of this major magick may speak an obsidian lightning.
Level | 7 |
Area of effect | The entire planet |
Range | Within 3 paces |
Damage | 44 hit points |
Duration | Until the next time you cast a spell |
Casting ritual | Acquire the blood of a dryad and prepare a teal elixir |
Recharge | Run fingers through the flowing water of the lost river of hubur |
Wild magic effect | You are compelled to only tell the truth. |
Cursed Obsidian
The caster of this minor magick may cast a soothing obsidian.
Level | Cantrip |
Area of effect | An area the size of a thimble |
Range | No further than the length of 3 oxen |
Damage | Like a slap from a small child |
Duration | 5 minutes |
Casting ritual | Snap your fingers clearly |
Recharge | Reassemble the basic components from your pouch |
Wild magic effect | The nearest humanoid becomes your mortal enemy. |
The Foreseeing Hex
The caster of this moderate magick may speak a terrifying slime.
Level | 5 |
Area of effect | An area no larger than three fighting beggars |
Range | In your line of sight |
Damage | Enough to make this spell dangerous |
Duration | Only a few hours |
Casting ritual | Touch the target with your bare skin |
Recharge | Burn a piece of a horse-faced warrior |
Wild magic effect | You develop an unseemly fascination with toes. |
Wood of Nathaniel
The caster of this moderate magick may project a compelling wood.
Level | 5 |
Area of effect | An area the size of a single coin |
Range | As far as the crow flies |
Damage | Like a strong punch to the face |
Duration | 5 hours |
Casting ritual | Touch the target with your bare skin |
Recharge | Perform a clean strike with bare knuckles on your opponent |
Wild magic effect | The nearest humanoid frightens you so much you weep and piss yourself. |
Sapphire Harmony
The caster of this major magick may radiate a tar harmony.
Level | 8 |
Area of effect | 5 targets |
Range | At a great distance from you |
Damage | Like the deadly sting of a scorpion king |
Duration | 2 days |
Casting ritual | Perfectly recite an ancient religious text |
Recharge | Travel to the land of the striga and recover what has been lost |
Wild magic effect | Anyone who spends more than 3 days in your company goes insane. |
The Scrying Hex of Doran
The caster of this moderate magick may invoke a bewildering mind.
Level | 5 |
Area of effect | 4 targets |
Range | In your line of sight |
Damage | Of serious concern |
Duration | Only a few hours |
Casting ritual | Touch the target with your bare skin |
Recharge | Cook a 3 course meal and serve it to someone |
Wild magic effect | Your right arm grows 1 foot longer. |
Foreseeing Hands Trace the Vine
The caster of this minor magick may materialize a spawning vine.
Level | Cantrip |
Area of effect | An area the size of a single coin |
Range | 15 yards |
Damage | Quite forgettable |
Duration | For as long as you can stand on one foot |
Casting ritual | Gesture in the direction of the target |
Recharge | Wait for 4 minutes |
Wild magic effect | 1 leagues away, a dullahan has spawned. it will hunt you without rest until it kills you or you kill it. |
Goldenrod Pit
The caster of this minor magick may materialize a repelling pit.
Level | 2 |
Area of effect | An area the size of a wagon |
Range | Across dimensions |
Damage | Only slightly uncomfortable |
Duration | Only a few seconds |
Casting ritual | Point towards the target |
Recharge | Run fingers through the flowing water of the river |
Wild magic effect | Over the next month, thick, black hair will cover your entire body. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!