Spells
Arish's Dream
The caster of this moderate magick may invoke an attracting dream.
| Level | 4 |
| Area of effect | An area no larger than an old well |
| Range | Anywhere in the same province |
| Damage | Enough to injure a humanoid |
| Duration | For about as long as it takes to read a fairy tale |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | One of your family members turns into a crab. |
The Rending Hex
The caster of this moderate magick may hurl a bark cascade.
| Level | 4 |
| Area of effect | An area the size of a single coin |
| Range | Anywhere in the same town |
| Damage | Similar to a burn from a blazing torch |
| Duration | Only a few hours |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Rest by an open fire with someone you trust |
| Wild magic effect | Birds, birds, birds, birds!!! |
Mary's Resurrecting Curse
The caster of this minor magick may project a wearying tar.
| Level | 2 |
| Area of effect | An area no larger than a baby's head |
| Range | In your line of sight |
| Damage | Similar to a bruised arm |
| Duration | Only a few seconds |
| Casting ritual | Quaff the mustard elixir |
| Recharge | Wait until your mind is clear |
| Wild magic effect | You lose your butt over the next 5 days. |
The Illuminating Hex
The caster of this major magick may shout a deceiving probability.
| Level | 8 |
| Area of effect | An area the size of a thimble |
| Range | As far as you damn well please |
| Damage | Like the threshing of a wyrms many claws |
| Duration | Until the next lunar cycle begins |
| Casting ritual | Prepare a casting ground 2 days in advance |
| Recharge | Hear the song of the phoenix |
| Wild magic effect | Any iron you touch becomes rusted. |
The Excruciating Invocation
The caster of this minor magick may radiate a disguising word.
| Level | 3 |
| Area of effect | An area the size of a town |
| Range | Across dimensions |
| Damage | Similar to a bruised arm |
| Duration | Only as long as you can concentrate on it |
| Casting ritual | Utter the magic phrase |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | Your right arm grows 1 foot longer. |
Curse of Gawen
The caster of this major magick may cast a regenerating gaze.
| Level | 8 |
| Area of effect | The entire planet |
| Range | 5 yards |
| Damage | Enough to kill a troll |
| Duration | 1 days |
| Casting ritual | Perform a ritual sacrifice while chanting the magic phrases |
| Recharge | Recite one of the epic poems from memory without interruption |
| Wild magic effect | You lose the ability to do any sort of basic math. in fact, you can't even read numbers anymore. |
The Screaming Invocation
The caster of this major magick may summon an enveloping water.
| Level | 8 |
| Area of effect | An area the size of a young forest |
| Range | As far as the crow flies |
| Damage | Like the scorching blast of a meteor |
| Duration | Until the next solar eclipse |
| Casting ritual | Walk the leylines surrounding the area for 4 days |
| Recharge | Capture a sparrow and feed it for 3 days |
| Wild magic effect | Your best friend turns into a sea serpent. |
The Repelling Hex
The caster of this moderate magick may will a consuming distortion.
| Level | 5 |
| Area of effect | A 5 foot circle |
| Range | No further than the nearest cross road |
| Damage | Enough to make this spell dangerous |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Repeat the mantra 27 times |
| Wild magic effect | Everyone around you smells like butterflys from now on. |
Beacon of Teresa
The caster of this moderate magick may emanate a slime beacon.
| Level | 5 |
| Area of effect | An area no larger than three fighting beggars |
| Range | At a short distance from you |
| Damage | Enough to break bone |
| Duration | Only a few hours |
| Casting ritual | Repeat the magic phrase 6 times without interruption |
| Recharge | Remember something bad from your past and then let it go |
| Wild magic effect | 3 leagues away, a grim has spawned. it will hunt you without rest until it kills you or you kill it. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
