Spells
The Intoxicating Geometries of Andrew
The caster of this minor magick may invoke an animating dream.
| Level | 3 |
| Area of effect | The entire cosmos |
| Range | Within 3 paces |
| Damage | Similar to a bruised arm |
| Duration | 6 seconds |
| Casting ritual | Concentrate on your opponent |
| Recharge | Wait for 2 minutes |
| Wild magic effect | You are convinced that nothing can hurt you. |
Spirit of the Viridian Serpent
The caster of this minor magick may conjure a soothing serpent.
| Level | 3 |
| Area of effect | An area the size of a thimble |
| Range | No further than the nearest cross road |
| Damage | Barely worth considering |
| Duration | For as long as you can hold your breath |
| Casting ritual | Point towards the target |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | You develop 4 extra toes. |
The Nullifying Embrace
The caster of this minor magick may embody a concealing chariot.
| Level | 1 |
| Area of effect | An area the size of 5 wagons |
| Range | Far from you |
| Damage | Barely worth considering |
| Duration | 1 seconds |
| Casting ritual | Tap your heels together |
| Recharge | Wait for 2 seconds |
| Wild magic effect | Your best friend turns into a pirate. |
Curse of Talwyn
The caster of this moderate magick may conjure a blood ray.
| Level | 6 |
| Area of effect | A 3 foot circle |
| Range | 17 feet |
| Damage | Similar to a burn from a blazing torch |
| Duration | Until the next mealtime |
| Casting ritual | Imbibe the buff potion and wait for 1 minutes |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | The ground around you turns to quicksand. |
The Concealing Hex
The caster of this moderate magick may will a blossoming shadow.
| Level | 5 |
| Area of effect | The entire planet |
| Range | No further than the length of 1 oxen |
| Damage | Enough to kill a sickly deer |
| Duration | Until the next mealtime |
| Casting ritual | Concentrate for 5 minutes |
| Recharge | Wait for 16 hours |
| Wild magic effect | You see dead people though you cannot communicate with them. |
Foul Disk
The caster of this moderate magick may sing a worm disk.
| Level | 6 |
| Area of effect | A 16 foot circle |
| Range | Anywhere in the same province |
| Damage | Enough to injure a humanoid |
| Duration | Until dawn |
| Casting ritual | Perform a basic dance |
| Recharge | Reassemble the rare components |
| Wild magic effect | Your right arm grows 1 foot longer. |
Foul Chaos
The caster of this moderate magick may will a pursuing chaos.
| Level | 6 |
| Area of effect | An area the size of an old forest |
| Range | 7 yards |
| Damage | Of serious concern |
| Duration | Until the temperature changes at dusk |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | You develop a fear of fire. |
Kyle's Shielding Spell
The caster of this moderate magick may shout a worm key.
| Level | 4 |
| Area of effect | A single target |
| Range | No further than the nearest cross road |
| Damage | Enough to get your enemy's full attention |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Compose a short song and perform it |
| Wild magic effect | Your best friend turns into a cyclops. |
Transmuting Lines Mark the Claw
The caster of this minor magick may speak an insect claw.
| Level | Cantrip |
| Area of effect | An area no larger than three fighting beggars |
| Range | Anywhere in the same town |
| Damage | Enough to cause a puddle to ripple |
| Duration | Only a few minutes |
| Casting ritual | Utter the magic phrase |
| Recharge | Perform the basic movements with your arms |
| Wild magic effect | You are compelled to always lie. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
