Spells
Misty Rain
The caster of this moderate magick may radiate a pursuing rain.
| Level | 6 |
| Area of effect | An area the size of a young forest |
| Range | At a great distance from you |
| Damage | A cause for insistent pain |
| Duration | Until dawn |
| Casting ritual | Chant magic words while making the appropriate hand motion |
| Recharge | Rest by an open fire with someone you trust |
| Wild magic effect | Your left arm grows shorter. |
Diminishing Hands Trace the Warp
The caster of this minor magick may cast a clay warp.
| Level | Cantrip |
| Area of effect | 2 targets |
| Range | Close to you |
| Damage | Enough to kill a large beetle |
| Duration | For about as long as it takes to recite the alphabet |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Identify a physical feature of your opponent and focus on it for 2 seconds |
| Wild magic effect | Over the next 2 weeks, you will slowly transform into a warlock. |
The Revealing Embrace
The caster of this major magick may cast a shapeshifting distortion.
| Level | 8 |
| Area of effect | Several targets |
| Range | Across dimensions |
| Damage | Fatal to most humanoids |
| Duration | Until the next time you cast a spell |
| Casting ritual | Maintain unbroken skin contact with the target for 3 hours |
| Recharge | Wait for 1 days |
| Wild magic effect | You suddenly age 10 years. |
Daemon of the Chartreuse Poison
The caster of this minor magick may project an enveloping poison.
| Level | 3 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Near to you |
| Damage | Enough to kill a small squirrel |
| Duration | For as long as you can hold your breath |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | Your right arm grows 1 foot longer. |
The Combining Embrace
The caster of this minor magick may bring forth an ember crown.
| Level | 2 |
| Area of effect | An area the size of a single coin |
| Range | Anywhere in the same province |
| Damage | Quite forgettable |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Concentrate on your opponent |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | You switch bodies with the nearest humanoid |
The Seeking Invocation
The caster of this moderate magick may sing a wine steed.
| Level | 5 |
| Area of effect | The entire planet |
| Range | As far as you damn well please |
| Damage | Enough to slow down a troll |
| Duration | 4 hours |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Compose a short song and perform it |
| Wild magic effect | Over the next month, thick, black hair will cover your entire body. |
Foul Sand
The caster of this minor magick may invoke a worm sand.
| Level | 3 |
| Area of effect | An area the size of a town |
| Range | As far as you damn well please |
| Damage | Enough to startle your horse |
| Duration | 6 minutes |
| Casting ritual | Tap your heels together |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | Your left arm grows shorter. |
Forecasting Hands Trace the Worm
The caster of this moderate magick may speak a lava worm.
| Level | 5 |
| Area of effect | A 18 foot circle |
| Range | Across dimensions |
| Damage | Enough to kill a large dog |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Stare unblinking at the target for 3 minutes |
| Recharge | Find and kill a old one |
| Wild magic effect | The nearest humanoid frightens you so much you weep and piss yourself. |
The Repelling Chant
The caster of this major magick may materialize a diminishing field.
| Level | 7 |
| Area of effect | An area the size of a single coin |
| Range | 5 feet |
| Damage | Like the cuts of 100 blades |
| Duration | Until the seasons change |
| Casting ritual | Acquire the blood of a titan and prepare a malachite elixir |
| Recharge | Breed four and ten foxes |
| Wild magic effect | Food and water no longer sustain you. only blood. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
