Plot Hooks
Ghost Horse
A hauntingly scary phantom horse is frightening people at night.
Sarab Enola is wondering if the horse is a warning.
Under the Sea
The citizens of a coastal town have been cursed by a witch. Now they've all turned into merfolk, and are forced to leave their homes to live in the ocean.
Doran AnaanShan thinks the witch is going to ransack the town once everyone has been forced to abandon it.
Big Cows
Something has happened to a herd of cows and they've grown to giant level over night. The problem is, they're destroying the farms in the area.
Taylor Sorra barely escaped a giant cow stampede with their life.
The Arrival
While resting under an ancient standing stone, you feel a sudden rumbling, and a spark of light. After it passes there is a bipedal being lying unconscious at the base of the stone wearing strange clothing. She is unconscious.
Reeve Massa has always believed the ancient way stones are more than just travel markers
Fetch Quest
The forest warden has asked you to cull seven black bears as their population has been getting out of control. The innkeeper asks your to bring him five intact bear livers.
Everyone in town repeats the same greetings over and over. William Zantus won't speak to you until you prove yourself to the town.
The Unicorn
You are awoken from your rest while at camp to the sound of a horse. As you follow the sound you see the truth: it is a rare unicorn and it is injured.
Aric Ali believes a magical creature lives in the woods nearby. Clementine Norton's dream is to see a unicorn in person.
Avalanche
An avalanche is moving swiftly down the mountain and will be here in moments.
Sisco Potter is sure everyone will die.
The Kraken
A kraken has been attacking the town. The problem is, this is a farming town, hundreds of miles from the nearest coast.
Gwendolyn Lonerock thinks the kraken can teleport.
The Child
The king calls you to an audience. A young tiefling child is with him. He asks you to escort this child to a city far away, to ask no questions, and travel quietly and with haste. The trip is paid for, and you are offered a kingly sum as a reward. The King seems nervous.
Don Zantus, an innkeeper, won't allow a tiefling under his roof. Jared Mervor saw unsavoury characters skulking about asking after a tiefling child.
Plot Hooks designed by
Plot Hook Generator with character interactions
The Plot Hook Generator provides ideas to seed your stories and quests. It also includes interactions with NPCs to help ease you into roleplaying.
The Plot Hooks were designed by LoreCraft. If you want to use any of the content, please read the terms first. Happy adventuring!
