Half-Orc Name Generator
Harold Darwin

They are always talking about themselves.
Ideal: They dream of becoming a mage.
Flaw: They covet the prosperity of a rival town.
Bond: A bandit robbed them blind, and they seek vengeance.
“Who? Me? What's going on?”
Sawyer Stonestorm

They give everyone a nickname.
Ideal: They dream of discovering a new kind of alchemy.
Flaw: They wish they could commit murder.
Bond: They swore to defeat their rival in combat.
“Ah, where to begin in my tale...”
Kiran Ironfist

They wear modest clothing.
Ideal: The only constant in this world is death.
Flaw: They covet the lifestyle of an easy-going druid.
Bond: A magical accident turned their village to stone, and they will stop at nothing to fix the damage.
“What's your opinion on the current illithid crisis?”
Brianna Laroque

They hold a crystal orb in one hand.
Ideal: They would do anything to secure their legacy.
Flaw: They have a strong paranoia about forests.
Bond: They have lunch with an orphan each day in the park.
“Your cheapest room, innkeep!”
Eldon Mehmed

They have a strange growl to their voice.
Ideal: The way to make the world better is a single act of kindness.
Flaw: They have a strong paranoia about porters.
Bond: They will do whatever it takes to keep Titan's Obelisk safe.
“You mangled ill-nurtured clotpole!”
Elias Jayid

They are always smoking a cigar.
Ideal: They are drawn to help those that are lost.
Flaw: They covet the loved one of a rival.
Bond: They swore to help others in times of need.
“Know any good places around here to get a deal?”
Sahin Mervor

They move very slowly.
Ideal: They only feel alive when breaking the law.
Flaw: They have a bias against actors.
Bond: They work double shifts to provide for a sick loved one.
“Need a friend?”
Gannon Hadwell

They are always serious.
Ideal: Only the strong survive.
Flaw: They have a strong paranoia about wolves.
Bond: They will do whatever it takes to unearth forgotten knowledge.
“Need a companion?”
Gregory Whisperwind

They have a wandering eye.
Ideal: All that matters is discovering forgotten civilizations.
Flaw: They have a strong paranoia about the number 9.
Bond: They secretly wish to run away to the deep forest.
“No one else in town can lift a horse like me.”
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