Halfling Name Generator
Sigrid Schmidt

They have dilated pupils.
Ideal: The wealth belongs with the people.
Flaw: They are obsessed with joining the thieves' guild.
Bond: They swore to find a lost civilization.
“My life for my liege!”
Selena Nighy

They wear dark and gloomy clothing.
Ideal: They hold total respect for untamed nature.
Flaw: They have a bias against orphans.
Bond: They once watched a necromancer bring someone back from the dead.
“Did that treasure chest just move on its own?”
Laurel Molyneaux

They have naturally dark eyes.
Ideal: Violence is the only language universally understood.
Flaw: They always escalate an argument to violence.
Bond: They will do whatever it takes to rescue those lost in the deep woods.
“The air is better down here.”
Sisco Aquilegia

They have watery blue eyes.
Ideal: They only feel alive when money is on the line.
Flaw: They have a strong paranoia about birds.
Bond: They hunt in the skies to provide for their community.
“Against the disease of writing one must take special precautions, since it is a dangerous and contagious disease.”
Dmitri Karim

They smell like pine trees.
Ideal: They seek the thrill of discovery.
Flaw: They have a strong paranoia about diseases.
Bond: They swore to find a lost civilization.
“You dankish reeling-ripe puttock!”
Rowan Everett

They shuffle their feet.
Ideal: They hold total respect for past traditions.
Flaw: They lose themselves in drink far too frequently.
Bond: They once studied arcane practices.
“Long have I desired to see the homeland of my people.”
Parker Treespeaker

Droplets of water drips off their boots at each step.
Ideal: Freedom must be fought for.
Flaw: They retreat when confronted.
Bond: They swore to defend their ancestral home from celestial beings.
“Be careful and keep alert.”
Giselle Daeren

They have hard, black eyes.
Ideal: They dream of having a drink named after them.
Flaw: They are manipulative.
Bond: They swore to taste every alcoholic drink known to mankind.
“Did you see that strange beggar on your way in here?”
Hugo Norton

They avoid cracks in the pavement.
Ideal: They are drawn to fighting strong foes.
Flaw: They are very childish.
Bond: They travel the place with a band of clerics.
“You bawdy motley-minded foot-licker!”
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