Acolyte

Acolyte

Medium humanoid, any alignment
  • Armor Class 10 (undefined)
  • Hit Points 9 (2d8)
  • Speed 30 ft.
  • STR
    10 (+0)
  • DEX
    10 (+0)
  • CON
    10 (+0)
  • INT
    10 (+0)
  • WIS
    14 (+2)
  • CHA
    11 (+0)
  • Skills Medicine +4, Religion +2
  • Senses passive Perception 12
  • Languages any one language (usually Common)
  • Challenge 1/4 (50 XP)
  • Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

    • Cantrips (at will): light, sacred flame, thaumaturgy
    • 1st level (3 slots): bless, cure wounds, sanctuary

Actions

  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.