Alseid Grovekeeper
Alseid Grovekeeper
Medium monstrosity, chaotic neutral
- Armor Class 15 (studded leather Armor)
- Hit Points 71 (13d8+13)
- Speed 40 ft.
- STR
13 (+1) - DEX
17 (+3) - CON
12 (+1) - INT
8 (-1) - WIS
16 (+3) - CHA
8 (-1)
- Skills Nature +3, Perception +5, Stealth +5, Survival +5
- Senses darkvision 60 ft., passive Perception 15
- Languages Common, Elvish, Sylvan
- Challenge 3 (700 XP)
- Spellcasting. the grovekeeper is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following druid spells prepared:
cantrips (at will): druidcraft, guidance, produce flame, shillelagh
1st (4 slots): animal friendship, cure wounds, faerie fire
2nd (3 slots): animal messenger, heat metal, lesser restoration
3rd (2 slots): call lightning, dispel magic - Woodfriend. When in a forest, alseid leave no tracks and automatically discern true north.
Actions
- Quarterstaff. Melee Weapon Attack: +3 to hit (+5 with shillelagh), reach 5 ft., one creature. Hit: 4 (1d6 + 1) bludgeoning damage or 5 (1d8 + 1) bludgeoning damage if used in two hands, or 7 (1d8 + 3) bludgeoning damage with shillelagh.
- Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.