Animated Armor
Animated Armor
Medium construct, unaligned
- Armor Class 18 (natural armor)
- Hit Points 33 (6d8+6)
- Speed 25 ft.
- STR
14 (+2) - DEX
11 (+0) - CON
13 (+1) - INT
1 (-5) - WIS
3 (-4) - CHA
1 (-5)
- Damage Immunities poison, psychic
- Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses blindsight 60 ft. (blind beyond this radius), passive Perception 6
- Challenge 1 (200 XP)
- Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
- False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
- Multiattack. The armor makes two melee attacks.
- Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.