Black Sun Priestess
Black Sun Priestess
Medium humanoid, chaotic evil
- Armor Class 13 (hide armor)
- Hit Points 67 (9d8+27)
- Speed 30 ft.
- STR
16 (+3) - DEX
12 (+1) - CON
16 (+3) - INT
9 (-1) - WIS
16 (+3) - CHA
14 (+2)
- Skills Insight +6, Intimidation +6, Religion +1
- Senses darkvision 60 ft., passive Perception 12
- Languages Common, Orc
- Challenge 3 (700 XP)
- Aggressive. As a bonus action, the priestess can move up to her speed toward a hostile creature that she can see.
- Black Sun Sight. Magical darkness doesn't impede the the Black Sun priestess' darkvision.
- Light Sensitivity. While in bright light, the orc has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Spellcasting. The priestess is a 6th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priestess has the following cleric spells prepared:
Cantrips (at will): guidance, mending, resistance, sacred flame
1st level (4 slots): bane, command, cure wounds, detect magic
2nd level (3 slots): augury, spiritual weapon
3rd level (3 slots): animate dead, bestow curse, spirit guardians
Actions
- Greatclub. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.