Chernomoi
Chernomoi
Tiny fey, neutral
- Armor Class 13 ()
- Hit Points 32 (5d4+20)
- Speed 20 ft., fly 20 ft.
- STR
9 (-1) - DEX
18 (+4) - CON
18 (+4) - INT
12 (+1) - WIS
11 (+0) - CHA
16 (+3)
- Skills Acrobatics +6, Perception +2, Stealth +6
- Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with silver weapons
- Senses darkvision 60 ft., passive Perception 12
- Languages Common, Draconic, Sylvan
- Challenge 1 (200 XP)
- Innate Spellcasting. the chernomoi's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:
at will: detect magic, invisibility, mage hand, mending, message, prestidigitation
1/day each: detect poison and disease, dimension door
Actions
- Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
- Shriek (Recharge 5-6). The chernomoi emits a loud shriek. All creatures within 60 feet who can hear take 10 (3d6) thunder damage, or half damage with a successful DC 13 Constitution saving throw.