Clockwork Soldier
Clockwork Soldier
Medium construct, unaligned
- Armor Class 12 (natural armor)
- Hit Points 45 (6d8+18)
- Speed 30 ft.
- STR
13 (+1) - DEX
13 (+1) - CON
16 (+3) - INT
5 (-3) - WIS
10 (+0) - CHA
1 (-5)
- Skills Athletics +5, Intimidation -3
- Damage Immunities poison, psychic
- Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses darkvision 60 ft., passive Perception 10
- Languages Common
- Challenge 1 (200 XP)
- Immutable Form. The soldier is immune to any spell or effect that would alter its form.
- Intimidating Legions. A single clockwork soldier's rigid movements appear silly, but, when gathered in numbers, they become an inhuman terror. When the clockwork soldier makes a Charisma (Intimidation) check, it gains a bonus on that check equal to the number of other clockwork soldiers the target can see or hear.
- Magic Resistance. The soldier has advantage on saving throws against spells and other magical effects.
Actions
- Halberd. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
- Overdrive Flurry (Recharge 6). The soldier makes four halberd attacks. After taking this action, it is stunned until the end of its next turn.