Crocodile
Crocodile
Large beast, unaligned
- Armor Class 12 (natural armor)
- Hit Points 19 (3d10)
- Speed 20 ft., swim 20 ft.
- STR
15 (+2) - DEX
10 (+0) - CON
13 (+1) - INT
2 (-4) - WIS
10 (+0) - CHA
5 (-3)
- Skills Stealth +2
- Senses passive Perception 10
- Challenge 1/2 (100 XP)
- Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.