Desert Giant
Desert Giant
Huge giant, neutral
- Armor Class 17 (natural armor)
- Hit Points 175 (14d12+84)
- Speed 40 ft.
- STR
27 (+8) - DEX
10 (+0) - CON
22 (+6) - INT
13 (+1) - WIS
18 (+4) - CHA
15 (+2)
- Saving Throws Str +12, Con +10, Cha +6
- Skills Perception +8, Stealth +4, Survival +8
- Damage Immunities fire
- Senses passive Perception $1
- Languages Common, Giant
- Challenge 9 (5,000 XP)
- Sand Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in sandy terrain.
- Wasteland Stride. The giant ignores difficult terrain caused by sand, gravel, or rocks.
Actions
- Multiattack. The giant makes two falchion attacks.
- Falchion. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 23 (6d4 + 8) slashing damage.
- Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.