Dragon Eel
Dragon Eel
Huge dragon, neutral
- Armor Class 18 (natural armor)
- Hit Points 230 (20d12+100)
- Speed 20 ft., swim 60 ft.
- STR
26 (+8) - DEX
12 (+1) - CON
20 (+5) - INT
14 (+2) - WIS
13 (+1) - CHA
14 (+2)
- Saving Throws Str +12, Dex +5, Int +6, Wis +5, Cha +6
- Skills Acrobatics +5, Athletics +12, Insight +5, Perception +6
- Damage Immunities lightning
- Condition Immunities paralyzed, prone
- Senses darkvision 60 ft., passive Perception 16
- Languages Common, Draconic, Primordial
- Challenge 12 (8,400 XP)
- Limited Amphibiousness. The dragon eel can breathe air and water, but it needs to be submerged at least once every six hours to avoid suffocation.
- Shocking Touch. A dragon eel's body generates a potent charge of lightning. A creature that touches or makes a successful melee attack against a dragon eel takes 5 (1d10) lightning damage.
- Storm Glide. During storms, the dragon eel can travel through the air as if under the effects of a fly spell, except using its swim speed.
Actions
- Multiattack. The dragon eel makes one bite attack and one tail slap attack.
- Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) piercing damage plus 5 (1d10) lightning damage, and the target must succeed on a DC 18 Constitution saving throw or become paralyzed for 1d4 rounds.
- Tail Slap. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (5d8 + 8) bludgeoning damage plus 5 (1d10) lightning damage and push the target up to 10 feet away.
- Lightning Breath (Recharge 6). The dragon eel exhales lightning in a 60-foot line that is 5 feet wide. Each target in that line takes 55 (10d10) lightning damage, or half damage with a successful DC 18 Dexterity saving throw.