Druid
Druid
Medium humanoid, any alignment
- Armor Class 11 (16 with _barkskin_)
- Hit Points 27 (5d8)
- Speed 30 ft.
- STR
10 (+0) - DEX
12 (+1) - CON
13 (+1) - INT
12 (+1) - WIS
15 (+2) - CHA
11 (+0)
- Skills Medicine +4, Nature +3, Perception +4
- Senses passive Perception 14
- Languages Druidic plus any two languages
- Challenge 2 (450 XP)
- Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
• Cantrips (at will): druidcraft, produce flame, shillelagh
• 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
• 2nd level (3 slots): animal messenger, barkskin
Actions
- Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.