Eala
Eala
Small monstrosity, unaligned
- Armor Class 15 (natural)
- Hit Points 40 (9d6+9)
- Speed 10 ft., fly 60 ft.
- STR
10 (+0) - DEX
16 (+3) - CON
12 (+1) - INT
2 (-4) - WIS
12 (+1) - CHA
16 (+3)
- Saving Throws Dex +5
- Damage Immunities fire
- Senses darkvision 60 ft., passive Perception 11
- Languages -
- Challenge 2 (450 XP)
Actions
- Multiattack. The eala makes two attacks with its wing blades.
- Wing Blades. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
- Fire Breath (recharge 5-6). The eala breathes fire in a 20-foot cone. Every creature in the area must make a DC 11 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save or half as much on a successful one. The eala's fire breath ignites flammable objects and melts soft metals in the area that aren't being worn or carried.
Reactions
- Swan Song. When the eala is reduced to 0 hit points, it can use its last breath sing a plaintive and beautiful melody. Creatures within 20 feet that can hear the eala must succeed on a DC 13 Charisma saving throw or be incapacitated for 1 round. A creature incapacitated in this way has its speed reduced to 0.