Earth Elemental
Earth Elemental
Large elemental, neutral
- Armor Class 17 (natural armor)
- Hit Points 126 (12d10+60)
- Speed 30 ft., burrow 30 ft.
- STR
20 (+5) - DEX
8 (-1) - CON
20 (+5) - INT
5 (-3) - WIS
10 (+0) - CHA
5 (-3)
- Damage Vulnerabilities thunder
- Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons
- Damage Immunities poison
- Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious
- Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 10
- Languages Terran
- Challenge 5 (1,800 XP)
- Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
- Siege Monster. The elemental deals double damage to objects and structures.
Actions
- Multiattack. The elemental makes two slam attacks.
- Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.