Edjet
Edjet
Medium humanoid, lawful neutral
- Armor Class 14 (chain shirt)
- Hit Points 52 (8d8+16)
- Speed 30 ft.
- STR
17 (+3) - DEX
12 (+1) - CON
14 (+2) - INT
10 (+0) - WIS
13 (+1) - CHA
13 (+1)
- Saving Throws Str +6, Con +5
- Skills Athletics +6, Perception +4
- Damage Resistances fire
- Senses passive Perception 14
- Languages Common, Draconic
- Challenge 3 (700 XP)
- Line of Battle. When the dragonborn edjet is within 5 feet of two allies that aren't incapacitated, it has advantage on saving throws against being frightened.
- Martial Advantage. Once per turn, the dragonborn edjet can deal an extra 10 (3d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the edjet that isn't incapacitated.
Actions
- Multiattack. The dragonborn edjet makes two melee or ranged attacks.
- Halberd. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
- Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
- Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
- Fire Breath (Recharges after a Short or Long Rest). The dragonborn edjet exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.