Elk
Elk
Large beast, unaligned
- Armor Class 10 (undefined)
- Hit Points 13 (2d10)
- Speed 50 ft.
- STR
16 (+3) - DEX
10 (+0) - CON
12 (+1) - INT
2 (-4) - WIS
10 (+0) - CHA
6 (-2)
- Senses passive Perception 10
- Challenge 1/4 (50 XP)
- Charge. If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
- Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
- Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.