Execrable Shrub
Execrable Shrub
Medium fiend, neutral evil
- Armor Class 14 (natural armor)
- Hit Points 40 (9d8)
- Speed 10 ft., burrow 10 ft.
- STR
12 (+1) - DEX
14 (+2) - CON
10 (+0) - INT
7 (-2) - WIS
14 (+2) - CHA
10 (+0)
- Skills Perception +4
- Damage Resistances piercing, poison
- Damage Immunities fire
- Condition Immunities poisoned
- Senses tremorsense 60 ft., passive Perception 14
- Languages -
- Challenge 1/2 (100 XP)
- Healed by Blood. Whenever a creature is reduced to 0 hp within 60 feet of the execrable shrub, the shrub regains 5 (1d10) hp.
- Like Calls to Like. The execrable shrub knows if a creature within 60 feet of it is evil-aligned or not.
- Limited Telepathy. Using telepathy, the execrable shrub can magically communicate with any other evil-aligned creature within 100 feet of it. This communication is primarily through images and emotions rather than actual words.
Actions
- Burning Slash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) fire damage.
- Smolder (Recharge 5-6). The execrable shrub releases a billowing cloud of smoke in a 10-foot-radius that lasts for 1 minute and moves with the shrub. The area affected by the smoke is heavily obscured.