Eye of the Gods
Eye of the Gods
Small celestial, any alignment (as its creator deity)
- Armor Class 14 (undefined)
- Hit Points 36 (8d6+8)
- Speed 0 ft., fly 50 ft. (hover)
- STR
8 (-1) - DEX
18 (+4) - CON
12 (+1) - INT
13 (+1) - WIS
20 (+5) - CHA
16 (+3)
- Skills Perception +9
- Damage Resistances fire, radiant; bludgeoning, piercing, and slashing from nonmagical attacks
- Damage Immunities necrotic, poison
- Condition Immunities charmed, exhaustion, poisoned
- Senses truesight 120 ft., passive Perception 19
- Languages all, telepathy 60 ft.
- Challenge 1 (200 XP)
- Blazing Nimbus. A hostile creature that touches the eye of the gods or hits it with a melee attack while within 5 feet of it takes 3 (1d6) radiant (good or neutral eyes) or necrotic (evil eyes) damage.
- Corona of Truth. Allies within 10 feet of the eye of the gods have truesight of 20 feet.
- Divine Conduit. The deity that created the eye of the gods can see everything the eye sees and can instantly recall the eye to its side at any time.
- Ethereal Jaunt. As a bonus action, the eye of the gods can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
Actions
- Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) radiant (good or neutral eyes) or necrotic (evil eyes) damage.
- Divine Inspiration (Recharge 5-6). The eye of the gods inspires all allies within 10 feet. For 1 minute, all inspired creatures have advantage on saving throws against being frightened.