Fleshpod Hornet
Fleshpod Hornet
Large beast, unaligned
- Armor Class 14 (undefined)
- Hit Points 120 (16d10+32)
- Speed 10 ft., fly 60 ft. (hover)
- STR
14 (+2) - DEX
18 (+4) - CON
15 (+2) - INT
3 (-4) - WIS
12 (+1) - CHA
6 (-2)
- Skills Perception +4
- Senses passive Perception 14
- Languages -
- Challenge 6 (2,300 XP)
- Flying Charge. If the fleshpod hornet flies at least 20 feet straight toward a creature and then hits it with a slam attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
- Multiattack. The fleshpod hornet makes two attacks: one with its slam and one with its stinger.
- Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage.
- Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 13 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one. On a failed saving throw, the target is also infected with the eggs of the fleshpod hornet.
The injected eggs form a circular lotus pod tumor, roughly half a foot in diameter, on the target within 1 minute of injection. While carrying this tumor, the target has disadvantage on skill checks and saving throws. Exactly 24 hours after the lotus pod appears, a young fleshpod hornet (use giant wasp statistics) erupts from the tumor, dealing does 33 (6d10) slashing damage to the target.
The tumor can be excised with a DC 15 Wisdom (Medicine) check, causing 16 (3d10) slashing damage to the host. If it is cut out without the check, the patient must succeed on a DC 15 Constitution saving throw or take 22 (4d10) slashing damage.