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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Fleshpod Hornet/

Fleshpod Hornet

Fleshpod Hornet

Large beast, unaligned
  • Armor Class 14 (undefined)
  • Hit Points 120 (16d10+32)
  • Speed 10 ft., fly 60 ft. (hover)
  • STR
    14 (+2)
  • DEX
    18 (+4)
  • CON
    15 (+2)
  • INT
    3 (-4)
  • WIS
    12 (+1)
  • CHA
    6 (-2)
  • Skills Perception +4
  • Senses passive Perception 14
  • Languages -
  • Challenge 6 (2,300 XP)
  • Flying Charge. If the fleshpod hornet flies at least 20 feet straight toward a creature and then hits it with a slam attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

  • Multiattack. The fleshpod hornet makes two attacks: one with its slam and one with its stinger.
  • Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage.
  • Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 13 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one. On a failed saving throw, the target is also infected with the eggs of the fleshpod hornet.

    The injected eggs form a circular lotus pod tumor, roughly half a foot in diameter, on the target within 1 minute of injection. While carrying this tumor, the target has disadvantage on skill checks and saving throws. Exactly 24 hours after the lotus pod appears, a young fleshpod hornet (use giant wasp statistics) erupts from the tumor, dealing does 33 (6d10) slashing damage to the target.

    The tumor can be excised with a DC 15 Wisdom (Medicine) check, causing 16 (3d10) slashing damage to the host. If it is cut out without the check, the patient must succeed on a DC 15 Constitution saving throw or take 22 (4d10) slashing damage.

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