Forest Marauder
Forest Marauder
Large giant, chaotic evil
- Armor Class 15 (natural armor)
- Hit Points 114 (12d10+48)
- Speed 40 ft.
- STR
21 (+5) - DEX
10 (+0) - CON
18 (+4) - INT
6 (-2) - WIS
10 (+0) - CHA
7 (-2)
- Saving Throws Con +6
- Senses darkvision 120 ft., passive Perception 10
- Languages Giant, Orcish, Sylvan
- Challenge 4 (1,100 XP)
- Sunlight Sensitivity. While in sunlight, the forest marauder has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
- Multiattack. The forest marauder makes two boar spear attacks.
- Boar Spear. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:16 (2d10 + 5) piercing damage, and the forest marauder can choose to push the target 10 feet away if it fails a DC 16 Strength saving throw.
- Rock. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 19 (3d8 + 5) bludgeoning damage.