Foxfire Ooze
Foxfire Ooze
Large ooze, unaligned
- Armor Class 9 (undefined)
- Hit Points 126 (12d10+60)
- Speed 20 ft., climb 20 ft., swim 20 ft., fly 10 ft. (hover)
- STR
19 (+4) - DEX
8 (-1) - CON
20 (+5) - INT
2 (-4) - WIS
6 (-2) - CHA
1 (-5)
- Damage Vulnerabilities cold
- Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
- Damage Immunities acid, fire, lightning
- Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
- Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
- Languages -
- Challenge 10 (5,900 XP)
- Ambusher. The ooze has advantage on attack rolls against any creature it has surprised.
- Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
- Lightning Storm. A creature that touches the ooze while wearing metal or hits it with a melee attack with a metal weapon takes 9 (2d8) lightning damage and triggers a lightning storm. All creatures within 20 feet of the ooze that are holding or wearing metal must succeed on a DC 16 Dexterity saving throw or take 9 (2d8) lightning damage.
- Spider Climb. The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
- Multiattack. The foxfire ooze makes three pseudopod attacks.
- Pseudopod. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage plus 4 (1d8) lightning damage.