Gargoyle
Gargoyle
Medium elemental, chaotic evil
- Armor Class 15 (natural armor)
- Hit Points 52 (7d8+21)
- Speed 30 ft., fly 60 ft.
- STR
15 (+2) - DEX
11 (+0) - CON
16 (+3) - INT
6 (-2) - WIS
11 (+0) - CHA
7 (-2)
- Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
- Damage Immunities poison
- Condition Immunities exhaustion, petrified, poisoned
- Senses darkvision 60 ft., passive Perception 10
- Languages Terran
- Challenge 2 (450 XP)
- False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Actions
- Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.