Giant Bat

Giant Bat

Large beast, unaligned
  • Armor Class 13 (undefined)
  • Hit Points 22 (4d10)
  • Speed 10 ft., fly 60 ft.
  • STR
    15 (+2)
  • DEX
    16 (+3)
  • CON
    11 (+0)
  • INT
    2 (-4)
  • WIS
    12 (+1)
  • CHA
    6 (-2)
  • Senses blindsight 60 ft., passive Perception 11
  • Challenge 1/4 (50 XP)
  • Echolocation. The bat can't use its blindsight while deafened.
  • Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.