Giant Centipede
Giant Centipede
Small beast, unaligned
- Armor Class 13 (natural armor)
- Hit Points 4 (1d6)
- Speed 30 ft., climb 30 ft.
- STR
5 (-3) - DEX
14 (+2) - CON
12 (+1) - INT
1 (-5) - WIS
7 (-2) - CHA
3 (-4)
- Senses blindsight 30 ft., passive Perception 8
- Challenge 1/4 (50 XP)
Actions
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.