Giant Crocodile
Giant Crocodile
Huge beast, unaligned
- Armor Class 14 (natural armor)
- Hit Points 85 (9d12)
- Speed 30 ft., swim 50 ft.
- STR
21 (+5) - DEX
9 (-1) - CON
17 (+3) - INT
2 (-4) - WIS
10 (+0) - CHA
7 (-2)
- Skills Stealth +5
- Senses passive Perception 10
- Challenge 5 (1,800 XP)
- Hold Breath. The crocodile can hold its breath for 30 minutes.
Actions
- Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
- Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
- Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.