Giant Rat (Diseased)
Giant Rat (Diseased)
Small beast, unaligned
- Armor Class 12 (undefined)
- Hit Points 7 (2d6)
- Speed 30 ft.
- STR
7 (-2) - DEX
15 (+2) - CON
11 (+0) - INT
2 (-4) - WIS
10 (+0) - CHA
4 (-3)
- Senses darkvision 60 ft., passive Perception 10
- Challenge 1/8 (25 XP)
Actions
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.