Goat
Goat
Medium beast, unaligned
- Armor Class 10 (undefined)
- Hit Points 4 (1d8)
- Speed 40 ft.
- STR
12 (+1) - DEX
10 (+0) - CON
11 (+0) - INT
2 (-4) - WIS
10 (+0) - CHA
5 (-3)
- Senses passive Perception 10
- Challenge 0 (0 or 10 XP)
- Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
- Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
- Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.