Goreling
Goreling
Small undead, unaligned
- Armor Class 12 (undefined)
- Hit Points 11 (2d6+4)
- Speed 20 ft.
- STR
12 (+1) - DEX
14 (+2) - CON
14 (+2) - INT
1 (-5) - WIS
5 (-3) - CHA
1 (-5)
- Damage Immunities necrotic, poison
- Condition Immunities poisoned
- Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
- Languages -
- Challenge 1/4 (50 XP)
- Bloodthirsty. If 6 or more gorelings are within 30 feet of one another, they become frenzied and their attacks deal an extra 2 (1d4) necrotic damage.
- Swarming. Up to five gorelings can occupy the same space.
Actions
- Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) necrotic damage. ++ Reactions
- Multiplying. When a goreling is hit but not reduced to 0 hp, it splits into two new gorelings. Each new goreling has 1 hp, doesn't have this reaction, and is one size smaller than the original goreling.