Hill Giant
Hill Giant
Huge giant, chaotic evil
- Armor Class 13 (natural armor)
- Hit Points 105 (10d12+40)
- Speed 40 ft.
- STR
21 (+5) - DEX
8 (-1) - CON
19 (+4) - INT
5 (-3) - WIS
9 (-1) - CHA
6 (-2)
- Skills Perception +2
- Senses passive Perception 12
- Languages Giant
- Challenge 5 (1,800 XP)
Actions
- Multiattack. The giant makes two greatclub attacks.
- Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
- Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.