Jiangshi
Jiangshi
Medium undead, chaotic evil
- Armor Class 15 (natural armor)
- Hit Points 117 (18d8+36)
- Speed 20 ft.
- STR
17 (+3) - DEX
10 (+0) - CON
14 (+2) - INT
6 (-2) - WIS
12 (+1) - CHA
14 (+2)
- Skills Athletics +6, Perception +4
- Damage Vulnerabilities fire
- Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
- Damage Immunities poison
- Condition Immunities blinded, exhaustion, poisoned
- Senses blindsight 60 ft. (blind beyond this radius), passive Perception 14
- Languages understands any languages it knew in life but can't speak
- Challenge 6 (2,300 XP)
- Blind Senses. The jiangshi can't use its blindsight while deafened.
- Keen Hearing. The jiangshi has advantage on Wisdom (Perception) checks that rely on hearing.
- Prayer of Magic Resistance. The jiangshi has advantage on saving throws against spells and other magical effects. A creature can take its action while within 5 feet of the jiangshi to rip the prayer off the jiangshi by succeeding on a DC 16 Strength check. The jiangshi loses this trait if its prayer scroll is removed.
- Standing Leap. The jiangshi's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
- Terrifying Appearance. When a creature that can see the jiangshi starts its turn within 30 feet of the jiangshi, it must make a DC 14 Wisdom saving throw, unless the jiangshi is incapacitated. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the jiangshi's Terrifying Appearance for the next 24 hours.
Actions
- Multiattack. The jiangshi makes two claw attacks. It can use Life Drain in place of one claw attack.
- Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. The target is grappled (escape DC 14) if it is a Medium or smaller creature and the jiangshi doesn't have two other creatures grappled.
- Life Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature that is grappled by the jiangshi, incapacitated, or restrained. Hit: 14 (4d6) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.
A humanoid slain in this way rises 24 hours later as a jiangshi, unless the humanoid is restored to life, its body is bathed in vinegar before burial, or its body is destroyed.