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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Laestrigonian Giant/

Laestrigonian Giant

Laestrigonian Giant

Large giant, chaotic evil
  • Armor Class 13 (natural armor)
  • Hit Points 95 (10d10+40)
  • Speed 40 ft.
  • STR
    20 (+5)
  • DEX
    14 (+2)
  • CON
    18 (+4)
  • INT
    9 (-1)
  • WIS
    11 (+0)
  • CHA
    8 (-1)
  • Senses passive Perception 10
  • Languages Common, Giant
  • Challenge 4 (1,100 XP)

Actions

  • Multiattack. The Laestrigonian giant makes one greatclub attack and one bite attack.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hp except by magical means, and the target's hp maximum decreases by 3 (1d6) every 24 hours. If the target's hp maximum drops to 0 as a result of this disease, the target dies.
  • Greatclub. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
  • Rock. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 60/240 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

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