Leonino
Leonino
Tiny beast, unaligned
- Armor Class 13 (undefined)
- Hit Points 13 (3d4+6)
- Speed 30 ft., fly 40 ft.
- STR
10 (+0) - DEX
16 (+3) - CON
14 (+2) - INT
8 (-1) - WIS
8 (-1) - CHA
12 (+1)
- Saving Throws Dex +5, Wis +1
- Skills Perception +1, Persuasion +3, Stealth +5
- Senses darkvision 30 ft., passive Perception 11
- Languages Elvish
- Challenge 1/8 (25 XP)
- Flyby. The leonino doesn't provoke opportunity attacks when it flies out of an enemy's reach.
- Evasion. If the leonino is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the leonino instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
- Silent Wings. The flight of a leonine is especially silent and difficult to notice in forests and urban settings. It has advantage on Dexterity (Stealth) checks made while flying in these areas.
Actions
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. If this is the first time the leonino has hit the target within the past 24 hours, the target must succeed on a DC 10 Wisdom saving throw or be charmed by the leonino for 1 hour.