Manticore
Manticore
Large monstrosity, lawful evil
- Armor Class 14 (natural armor)
- Hit Points 68 (8d10+24)
- Speed 30 ft., fly 50 ft.
- STR
17 (+3) - DEX
16 (+3) - CON
17 (+3) - INT
7 (-2) - WIS
12 (+1) - CHA
8 (-1)
- Senses darkvision 60 ft., passive Perception 11
- Challenge 3 (700 XP)
- Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
- Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
- Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
- Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.