Mbielu
Mbielu
Huge beast, unaligned
- Armor Class 15 (natural armor)
- Hit Points 95 (10d12+30)
- Speed 30 ft., swim 20 ft.
- STR
19 (+4) - DEX
14 (+2) - CON
16 (+3) - INT
2 (-4) - WIS
12 (+1) - CHA
6 (-2)
- Skills Perception +3
- Senses passive Perception $1
- Languages -
- Challenge 3 (700 XP)
- Toxic Skin. A creature that touches the mbielu or hits it with a melee attack exposes itself to the mbielu's poisonous skin. The creature must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, a creature also suffers disadvantage on Intelligence, Wisdom, and Charisma saving throws.
Actions
- Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Reactions
- Rollover. If the mbielu is grappled by a Large creature, it rolls on top of the grappler and crushes it. The mbielu automatically escapes from the grapple and the grappler takes 20 (3d10 + 4) bludgeoning damage.