Merfolk
Merfolk
Medium humanoid, neutral
- Armor Class 11 (undefined)
- Hit Points 11 (2d8+2)
- Speed 10 ft., swim 40 ft.
- STR
10 (+0) - DEX
13 (+1) - CON
12 (+1) - INT
11 (+0) - WIS
11 (+0) - CHA
12 (+1)
- Skills Perception +2
- Senses passive Perception 12
- Languages Aquan, Common
- Challenge 1/8 (25 XP)
- Amphibious. The merfolk can breathe air and water.
Actions
- Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.