Millitaur
Millitaur
Large monstrosity, neutral
- Armor Class 14 (natural armor)
- Hit Points 85 (10d10+30)
- Speed 40 ft., burrow 20 ft., climb 30 ft.
- STR
18 (+4) - DEX
14 (+2) - CON
16 (+3) - INT
8 (-1) - WIS
12 (+1) - CHA
10 (+0)
- Skills Acrobatics +4
- Damage Resistances poison; bludgeoning and slashing from nonmagical weapons
- Condition Immunities prone
- Senses darkvision 60 ft., tremorsense 30 ft., passive Perception 11
- Languages Common
- Challenge 3 (700 XP)
Actions
- Multiattack. The millitaur makes two handaxe attacks.
- Handaxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 2 (1d4) poison damage.