Mud Golem

Mud Golem

Small construct, unaligned
  • Armor Class 10 (undefined)
  • Hit Points 27 (6d6+6)
  • Speed 20 ft.
  • STR
    15 (+2)
  • DEX
    10 (+0)
  • CON
    13 (+1)
  • INT
    3 (-4)
  • WIS
    8 (-1)
  • CHA
    1 (-5)
  • Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine
  • Damage Immunities poison, psychic
  • Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
  • Senses darkvision 60 ft., passive Perception 9
  • Languages understands the languages of its creator but can't speak
  • Challenge 1 (200 XP)
  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance. The mud golem has advantage on saving throws against spells and other magical effects.

Actions

  • Multiattack. The mud golem makes two slam attacks.
  • Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
  • Mud Ball. Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 3 (1d6) bludgeoning damage, and the target is blinded until the end of its next turn.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.