Nkosi War Ostrich

Nkosi War Ostrich

Large beast, unaligned
  • Armor Class 11 ()
  • Hit Points 42 (5d10+15)
  • Speed 60 ft.
  • STR
    15 (+2)
  • DEX
    12 (+1)
  • CON
    16 (+3)
  • INT
    2 (-4)
  • WIS
    10 (+0)
  • CHA
    5 (-3)
  • Senses passive Perception $1
  • Languages -
  • Challenge 1/2 (100 XP)
  • Standing Leap. The ostrich can jump horizontally up to 20 feet and vertically up to 10 feet, with or without a running start.
  • Battle Leaper. If a riderless ostrich jumps at least 10 feet and lands within 5 feet of a creature, it has advantage on attacks against that creature this turn.

Actions

  • Multiattack. The ostrich makes two kicking claw attacks.
  • Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.