Ogre
Ogre
Large giant, chaotic evil
- Armor Class 11 (hide armor)
- Hit Points 59 (7d10+21)
- Speed 40 ft.
- STR
19 (+4) - DEX
8 (-1) - CON
16 (+3) - INT
5 (-3) - WIS
7 (-2) - CHA
7 (-2)
- Senses darkvision 60 ft., passive Perception 8
- Languages Common, Giant
- Challenge 2 (450 XP)
Actions
- Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
- Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.