Ogre Zombie
Ogre Zombie
Large undead, neutral evil
- Armor Class 8 (undefined)
- Hit Points 85 (9d10+36)
- Speed 30 ft.
- STR
19 (+4) - DEX
6 (-2) - CON
18 (+4) - INT
3 (-4) - WIS
6 (-2) - CHA
5 (-3)
- Damage Immunities poison
- Condition Immunities poisoned
- Senses darkvision 60 ft., passive Perception 8
- Languages understands Common and Giant but can't speak
- Challenge 2 (450 XP)
- Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
- Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.