Quiet Soul
Quiet Soul
Medium undead, neutral evil
- Armor Class 15 (natural armor)
- Hit Points 90 (20d8)
- Speed 10 ft.
- STR
6 (-2) - DEX
10 (+0) - CON
10 (+0) - INT
8 (-1) - WIS
18 (+4) - CHA
10 (+0)
- Saving Throws Con +3, Wis +7, Cha +3
- Skills Perception +7
- Damage Immunities cold, poison, psychic
- Condition Immunities poisoned
- Senses blindsight 60 ft. (blind beyond this radius), passive Perception 17
- Languages understands the languages it knew in life but can't speak
- Challenge 6 (2,300 XP)
- False Appearance. While the quiet soul remains motionless, it is indistinguishable from an ordinary humanoid corpse.
- Melancholic Emanation. The quiet soul emits a magical aura of lethargy and despondency. Any creature that starts its turn within 30 feet of the quiet soul must succeed on a DC 15 Wisdom saving throw or fall unconscious for 1 minute. The effect ends for a creature if the creature takes damage or another creature uses an action to wake it.
Actions
- Psychic Lash. Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 21 (6d6) psychic damage. If an unconscious creature is hit by this attack, that creature must make a DC 15 Wisdom saving throw, remaining unconscious on a failed save, or waking on a successful one.