Quipper
Quipper
Tiny beast, unaligned
- Armor Class 13 (undefined)
- Hit Points 1 (1d4)
- Speed swim 40 ft.
- STR
2 (-4) - DEX
16 (+3) - CON
9 (-1) - INT
1 (-5) - WIS
7 (-2) - CHA
2 (-4)
- Senses darkvision 60 ft., passive Perception 8
- Challenge 0 (0 or 10 XP)
- Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.
- Water Breathing. The quipper can breathe only underwater.
Actions
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.