Ratfolk
Ratfolk
Small humanoid, neutral
- Armor Class 14 (studded leather armor)
- Hit Points 7 (2d6)
- Speed 25 ft., swim 10 ft.
- STR
7 (-2) - DEX
15 (+2) - CON
11 (+0) - INT
14 (+2) - WIS
10 (+0) - CHA
10 (+0)
- Skills Perception +2
- Senses darkvision 60 ft., passive Perception 12
- Languages Common
- Challenge 1/4 (50 XP)
- Nimbleness. The ratfolk can move through the space of any creature size Medium or larger.
- Pack Tactics. The ratfolk has advantage on its attack roll against a creature if at least one of the ratfolk's allies is within 5 feet of the creature and the ally is capable of attacking.
Actions
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
- Light crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.