Rimewing
Rimewing
Small beast, unaligned
- Armor Class 12 (undefined)
- Hit Points 22 (5d6+5)
- Speed 25 ft., fly 30 ft.
- STR
11 (+0) - DEX
14 (+2) - CON
12 (+1) - INT
3 (-4) - WIS
10 (+0) - CHA
7 (-2)
- Skills Perception +2, Stealth +4
- Damage Immunities cold
- Senses darkvision 60 ft., passive Perception 12
- Languages -
- Challenge 1/4 (50 XP)
- Antennae. The giant moth has advantage on Wisdom (Perception) checks that rely on smell.
Actions
- Proboscis. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Frosted Wings (1/Day). A 20-foot radius cloud of colorful ice crystals extends from the rimewing. Each creature in that area must succeed on a DC 10 Wisdom saving throw or be charmed by the rimewing for 1 minute. While charmed by the rimewing, a creature is incapacitated and must move up to its speed toward the rimewing at the start of its turn, stopping when it is 5 feet away. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.