Roachling Skirmisher
Roachling Skirmisher
Small humanoid, chaotic neutral
- Armor Class 13 (natural armor)
- Hit Points 7 (2d6)
- Speed 25 ft.
- STR
10 (+0) - DEX
14 (+2) - CON
11 (+0) - INT
10 (+0) - WIS
9 (-1) - CHA
8 (-1)
- Saving Throws Dex +4, Con +2
- Skills Acrobatics +4, Stealth +6
- Senses darkvision 60 ft., tremorsense 10 ft., passive Perception 9
- Languages Common
- Challenge 1/4 (50 XP)
- Resistant. The roachling skirmisher has advantage on Constitution saving throws.
- Unlovely. The skirmisher has disadvantage on Performance and Persuasion checks in interactions with nonroachlings.
Actions
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.