Scorpion
Scorpion
Tiny beast, unaligned
- Armor Class 11 (natural armor)
- Hit Points 1 (1d4)
- Speed 10 ft.
- STR
2 (-4) - DEX
11 (+0) - CON
8 (-1) - INT
1 (-5) - WIS
8 (-1) - CHA
2 (-4)
- Senses blindsight 10 ft., passive Perception 9
- Challenge 0 (0 or 10 XP)
Actions
- Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.