Scout
Scout
Medium humanoid, any alignment
- Armor Class 13 (leather armor)
- Hit Points 16 (3d8)
- Speed 30 ft.
- STR
11 (+0) - DEX
14 (+2) - CON
12 (+1) - INT
11 (+0) - WIS
13 (+1) - CHA
11 (+0)
- Skills Nature +4, Perception +5, Stealth +6, Survival +5
- Senses passive Perception 15
- Languages any one language (usually Common)
- Challenge 1/2 (100 XP)
- Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
- Multiattack. The scout makes two melee attacks or two ranged attacks.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.